REORG: stconn: rename conn_stream.{c,h} to stconn.{c,h}

There's no more reason for keepin the code and definitions in conn_stream,
let's move all that to stconn. The alphabetical ordering of include files
was adjusted.
diff --git a/src/stconn.c b/src/stconn.c
new file mode 100644
index 0000000..0ca04af
--- /dev/null
+++ b/src/stconn.c
@@ -0,0 +1,1947 @@
+/*
+ * stream connector management functions
+ *
+ * Copyright 2021 Christopher Faulet <cfaulet@haproxy.com>
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version
+ * 2 of the License, or (at your option) any later version.
+ *
+ */
+
+#include <haproxy/api.h>
+#include <haproxy/applet.h>
+#include <haproxy/connection.h>
+#include <haproxy/check.h>
+#include <haproxy/http_ana.h>
+#include <haproxy/pipe.h>
+#include <haproxy/pool.h>
+#include <haproxy/sc_strm.h>
+#include <haproxy/stconn.h>
+
+DECLARE_POOL(pool_head_connstream, "stconn", sizeof(struct stconn));
+DECLARE_POOL(pool_head_sedesc, "sedesc", sizeof(struct sedesc));
+
+/* functions used by default on a detached stream connector */
+static void sc_app_shutr(struct stconn *cs);
+static void sc_app_shutw(struct stconn *cs);
+static void sc_app_chk_rcv(struct stconn *cs);
+static void sc_app_chk_snd(struct stconn *cs);
+
+/* functions used on a mux-based stream connector */
+static void sc_app_shutr_conn(struct stconn *cs);
+static void sc_app_shutw_conn(struct stconn *cs);
+static void sc_app_chk_rcv_conn(struct stconn *cs);
+static void sc_app_chk_snd_conn(struct stconn *cs);
+
+/* functions used on an applet-based stream connector */
+static void sc_app_shutr_applet(struct stconn *cs);
+static void sc_app_shutw_applet(struct stconn *cs);
+static void sc_app_chk_rcv_applet(struct stconn *cs);
+static void sc_app_chk_snd_applet(struct stconn *cs);
+
+static int sc_conn_process(struct stconn *cs);
+static int sc_conn_recv(struct stconn *cs);
+static int sc_conn_send(struct stconn *cs);
+static int sc_applet_process(struct stconn *cs);
+
+/* stream connector operations for connections */
+struct sc_app_ops sc_app_conn_ops = {
+	.chk_rcv = sc_app_chk_rcv_conn,
+	.chk_snd = sc_app_chk_snd_conn,
+	.shutr   = sc_app_shutr_conn,
+	.shutw   = sc_app_shutw_conn,
+	.wake    = sc_conn_process,
+	.name    = "STRM",
+};
+
+/* stream connector operations for embedded tasks */
+struct sc_app_ops sc_app_embedded_ops = {
+	.chk_rcv = sc_app_chk_rcv,
+	.chk_snd = sc_app_chk_snd,
+	.shutr   = sc_app_shutr,
+	.shutw   = sc_app_shutw,
+	.wake    = NULL,   /* may never be used */
+	.name    = "NONE", /* may never be used */
+};
+
+/* stream connector operations for applets */
+struct sc_app_ops sc_app_applet_ops = {
+	.chk_rcv = sc_app_chk_rcv_applet,
+	.chk_snd = sc_app_chk_snd_applet,
+	.shutr   = sc_app_shutr_applet,
+	.shutw   = sc_app_shutw_applet,
+	.wake    = sc_applet_process,
+	.name    = "STRM",
+};
+
+/* stream connector for health checks on connections */
+struct sc_app_ops sc_app_check_ops = {
+	.chk_rcv = NULL,
+	.chk_snd = NULL,
+	.shutr   = NULL,
+	.shutw   = NULL,
+	.wake    = wake_srv_chk,
+	.name    = "CHCK",
+};
+
+/* Initializes an endpoint */
+void sedesc_init(struct sedesc *sedesc)
+{
+	sedesc->se = NULL;
+	sedesc->conn = NULL;
+	sedesc->sc = NULL;
+	se_fl_setall(sedesc, SE_FL_NONE);
+}
+
+/* Tries to alloc an endpoint and initialize it. Returns NULL on failure. */
+struct sedesc *sedesc_new()
+{
+	struct sedesc *sedesc;
+
+	sedesc = pool_alloc(pool_head_sedesc);
+	if (unlikely(!sedesc))
+		return NULL;
+
+	sedesc_init(sedesc);
+	return sedesc;
+}
+
+/* Releases an endpoint. It is the caller responsibility to be sure it is safe
+ * and it is not shared with another entity
+ */
+void sedesc_free(struct sedesc *sedesc)
+{
+	pool_free(pool_head_sedesc, sedesc);
+}
+
+/* Tries to allocate a new stconn and initialize its main fields. On
+ * failure, nothing is allocated and NULL is returned. It is an internal
+ * function. The caller must, at least, set the SE_FL_ORPHAN or SE_FL_DETACHED
+ * flag.
+ */
+static struct stconn *sc_new(struct sedesc *sedesc)
+{
+	struct stconn *cs;
+
+	cs = pool_alloc(pool_head_connstream);
+
+	if (unlikely(!cs))
+		goto alloc_error;
+
+	cs->obj_type = OBJ_TYPE_CS;
+	cs->flags = SC_FL_NONE;
+	cs->state = SC_ST_INI;
+	cs->hcto = TICK_ETERNITY;
+	cs->app = NULL;
+	cs->app_ops = NULL;
+	cs->src = NULL;
+	cs->dst = NULL;
+	cs->wait_event.tasklet = NULL;
+	cs->wait_event.events = 0;
+
+	/* If there is no endpoint, allocate a new one now */
+	if (!sedesc) {
+		sedesc = sedesc_new();
+		if (unlikely(!sedesc))
+			goto alloc_error;
+	}
+	cs->sedesc = sedesc;
+	sedesc->sc = cs;
+
+	return cs;
+
+  alloc_error:
+	pool_free(pool_head_connstream, cs);
+	return NULL;
+}
+
+/* Creates a new stream connector and its associated stream from a mux. <endp> must be
+ * defined. It returns NULL on error. On success, the new stream connector is
+ * returned. In this case, SE_FL_ORPHAN flag is removed.
+ */
+struct stconn *sc_new_from_endp(struct sedesc *sedesc, struct session *sess, struct buffer *input)
+{
+	struct stconn *cs;
+
+	cs = sc_new(sedesc);
+	if (unlikely(!cs))
+		return NULL;
+	if (unlikely(!stream_new(sess, cs, input))) {
+		pool_free(pool_head_connstream, cs);
+		cs = NULL;
+	}
+	se_fl_clr(sedesc, SE_FL_ORPHAN);
+	return cs;
+}
+
+/* Creates a new stream connector from an stream. There is no endpoint here, thus it
+ * will be created by sc_new(). So the SE_FL_DETACHED flag is set. It returns
+ * NULL on error. On success, the new stream connector is returned.
+ */
+struct stconn *sc_new_from_strm(struct stream *strm, unsigned int flags)
+{
+	struct stconn *cs;
+
+	cs = sc_new(NULL);
+	if (unlikely(!cs))
+		return NULL;
+	cs->flags |= flags;
+	sc_ep_set(cs, SE_FL_DETACHED);
+	cs->app = &strm->obj_type;
+	cs->app_ops = &sc_app_embedded_ops;
+	return cs;
+}
+
+/* Creates a new stream connector from an health-check. There is no endpoint here,
+ * thus it will be created by sc_new(). So the SE_FL_DETACHED flag is set. It
+ * returns NULL on error. On success, the new stream connector is returned.
+ */
+struct stconn *sc_new_from_check(struct check *check, unsigned int flags)
+{
+	struct stconn *cs;
+
+	cs = sc_new(NULL);
+	if (unlikely(!cs))
+		return NULL;
+	cs->flags |= flags;
+	sc_ep_set(cs, SE_FL_DETACHED);
+	cs->app = &check->obj_type;
+	cs->app_ops = &sc_app_check_ops;
+	return cs;
+}
+
+/* Releases a stconn previously allocated by sc_new(), as well as its
+ * endpoint, if it exists. This function is called internally or on error path.
+ */
+void sc_free(struct stconn *cs)
+{
+	sockaddr_free(&cs->src);
+	sockaddr_free(&cs->dst);
+	if (cs->sedesc) {
+		BUG_ON(!sc_ep_test(cs, SE_FL_DETACHED));
+		sedesc_free(cs->sedesc);
+	}
+	if (cs->wait_event.tasklet)
+		tasklet_free(cs->wait_event.tasklet);
+	pool_free(pool_head_connstream, cs);
+}
+
+/* Conditionally removes a stream connector if it is detached and if there is no app
+ * layer defined. Except on error path, this one must be used. if release, the
+ * pointer on the CS is set to NULL.
+ */
+static void sc_free_cond(struct stconn **csp)
+{
+	struct stconn *cs = *csp;
+
+	if (!cs->app && (!cs->sedesc || sc_ep_test(cs, SE_FL_DETACHED))) {
+		sc_free(cs);
+		*csp = NULL;
+	}
+}
+
+
+/* Attaches a stconn to a mux endpoint and sets the endpoint ctx. Returns
+ * -1 on error and 0 on sucess. SE_FL_DETACHED flag is removed. This function is
+ * called from a mux when it is attached to a stream or a health-check.
+ */
+int sc_attach_mux(struct stconn *cs, void *endp, void *ctx)
+{
+	struct connection *conn = ctx;
+	struct sedesc *sedesc = cs->sedesc;
+
+	sedesc->se = endp;
+	sedesc->conn = ctx;
+	se_fl_set(sedesc, SE_FL_T_MUX);
+	se_fl_clr(sedesc, SE_FL_DETACHED);
+	if (!conn->ctx)
+		conn->ctx = cs;
+	if (sc_strm(cs)) {
+		if (!cs->wait_event.tasklet) {
+			cs->wait_event.tasklet = tasklet_new();
+			if (!cs->wait_event.tasklet)
+				return -1;
+			cs->wait_event.tasklet->process = sc_conn_io_cb;
+			cs->wait_event.tasklet->context = cs;
+			cs->wait_event.events = 0;
+		}
+
+		cs->app_ops = &sc_app_conn_ops;
+	}
+	else if (sc_check(cs)) {
+		if (!cs->wait_event.tasklet) {
+			cs->wait_event.tasklet = tasklet_new();
+			if (!cs->wait_event.tasklet)
+				return -1;
+			cs->wait_event.tasklet->process = srv_chk_io_cb;
+			cs->wait_event.tasklet->context = cs;
+			cs->wait_event.events = 0;
+		}
+
+		cs->app_ops = &sc_app_check_ops;
+	}
+	return 0;
+}
+
+/* Attaches a stconn to an applet endpoint and sets the endpoint
+ * ctx. Returns -1 on error and 0 on sucess. SE_FL_DETACHED flag is
+ * removed. This function is called by a stream when a backend applet is
+ * registered.
+ */
+static void sc_attach_applet(struct stconn *cs, void *endp)
+{
+	cs->sedesc->se = endp;
+	sc_ep_set(cs, SE_FL_T_APPLET);
+	sc_ep_clr(cs, SE_FL_DETACHED);
+	if (sc_strm(cs))
+		cs->app_ops = &sc_app_applet_ops;
+}
+
+/* Attaches a stconn to a app layer and sets the relevant
+ * callbacks. Returns -1 on error and 0 on success. SE_FL_ORPHAN flag is
+ * removed. This function is called by a stream when it is created to attach it
+ * on the stream connector on the client side.
+ */
+int sc_attach_strm(struct stconn *cs, struct stream *strm)
+{
+	cs->app = &strm->obj_type;
+	sc_ep_clr(cs, SE_FL_ORPHAN);
+	if (sc_ep_test(cs, SE_FL_T_MUX)) {
+		cs->wait_event.tasklet = tasklet_new();
+		if (!cs->wait_event.tasklet)
+			return -1;
+		cs->wait_event.tasklet->process = sc_conn_io_cb;
+		cs->wait_event.tasklet->context = cs;
+		cs->wait_event.events = 0;
+
+		cs->app_ops = &sc_app_conn_ops;
+	}
+	else if (sc_ep_test(cs, SE_FL_T_APPLET)) {
+		cs->app_ops = &sc_app_applet_ops;
+	}
+	else {
+		cs->app_ops = &sc_app_embedded_ops;
+	}
+	return 0;
+}
+
+/* Detaches the stconn from the endpoint, if any. For a connecrion, if a
+ * mux owns the connection ->detach() callback is called. Otherwise, it means
+ * the stream connector owns the connection. In this case the connection is closed
+ * and released. For an applet, the appctx is released. If still allocated, the
+ * endpoint is reset and flag as detached. If the app layer is also detached,
+ * the stream connector is released.
+ */
+static void sc_detach_endp(struct stconn **csp)
+{
+	struct stconn *cs = *csp;
+
+	if (!cs)
+		return;
+
+	if (!cs->sedesc)
+		goto reset_cs;
+
+	if (sc_ep_test(cs, SE_FL_T_MUX)) {
+		struct connection *conn = __sc_conn(cs);
+		struct sedesc *sedesc = cs->sedesc;
+
+		if (conn->mux) {
+			if (cs->wait_event.events != 0)
+				conn->mux->unsubscribe(cs, cs->wait_event.events, &cs->wait_event);
+			se_fl_set(sedesc, SE_FL_ORPHAN);
+			sedesc->sc = NULL;
+			cs->sedesc = NULL;
+			conn->mux->detach(sedesc);
+		}
+		else {
+			/* It's too early to have a mux, let's just destroy
+			 * the connection
+			 */
+			conn_stop_tracking(conn);
+			conn_full_close(conn);
+			if (conn->destroy_cb)
+				conn->destroy_cb(conn);
+			conn_free(conn);
+		}
+	}
+	else if (sc_ep_test(cs, SE_FL_T_APPLET)) {
+		struct appctx *appctx = __sc_appctx(cs);
+
+		sc_ep_set(cs, SE_FL_ORPHAN);
+		cs->sedesc->sc = NULL;
+		cs->sedesc = NULL;
+		appctx_shut(appctx);
+		appctx_free(appctx);
+	}
+
+	if (cs->sedesc) {
+		/* the cs is the only one one the endpoint */
+		cs->sedesc->se     = NULL;
+		cs->sedesc->conn   = NULL;
+		sc_ep_clr(cs, ~SE_FL_APP_MASK);
+		sc_ep_set(cs, SE_FL_DETACHED);
+	}
+
+  reset_cs:
+	/* FIXME: Rest CS for now but must be reviewed. CS flags are only
+	 *        connection related for now but this will evolved
+	 */
+	cs->flags &= SC_FL_ISBACK;
+	if (sc_strm(cs))
+		cs->app_ops = &sc_app_embedded_ops;
+	else
+		cs->app_ops = NULL;
+	sc_free_cond(csp);
+}
+
+/* Detaches the stconn from the app layer. If there is no endpoint attached
+ * to the stconn
+ */
+static void sc_detach_app(struct stconn **csp)
+{
+	struct stconn *cs = *csp;
+
+	if (!cs)
+		return;
+
+	cs->app = NULL;
+	cs->app_ops = NULL;
+	sockaddr_free(&cs->src);
+	sockaddr_free(&cs->dst);
+
+	if (cs->wait_event.tasklet)
+		tasklet_free(cs->wait_event.tasklet);
+	cs->wait_event.tasklet = NULL;
+	cs->wait_event.events = 0;
+	sc_free_cond(csp);
+}
+
+/* Destroy the stconn. It is detached from its endpoint and its
+ * application. After this call, the stconn must be considered as released.
+ */
+void sc_destroy(struct stconn *cs)
+{
+	sc_detach_endp(&cs);
+	sc_detach_app(&cs);
+	BUG_ON_HOT(cs);
+}
+
+/* Resets the stream connector endpoint. It happens when the app layer want to renew
+ * its endpoint. For a connection retry for instance. If a mux or an applet is
+ * attached, a new endpoint is created. Returns -1 on error and 0 on sucess.
+ *
+ * Only SE_FL_ERROR flag is removed on the endpoint. Orther flags are preserved.
+ * It is the caller responsibility to remove other flags if needed.
+ */
+int sc_reset_endp(struct stconn *cs)
+{
+	struct sedesc *new_endp;
+
+	BUG_ON(!cs->app);
+
+	sc_ep_clr(cs, SE_FL_ERROR);
+	if (!__sc_endp(cs)) {
+		/* endpoint not attached or attached to a mux with no
+		 * target. Thus the endpoint will not be release but just
+		 * reset. The app is still attached, the cs will not be
+		 * released.
+		 */
+		sc_detach_endp(&cs);
+		return 0;
+	}
+
+	/* allocate the new endpoint first to be able to set error if it
+	 * fails */
+	new_endp = sedesc_new();
+	if (!unlikely(new_endp)) {
+		sc_ep_set(cs, SE_FL_ERROR);
+		return -1;
+	}
+	se_fl_setall(new_endp, sc_ep_get(cs) & SE_FL_APP_MASK);
+
+	/* The app is still attached, the cs will not be released */
+	sc_detach_endp(&cs);
+	BUG_ON(cs->sedesc);
+	cs->sedesc = new_endp;
+	cs->sedesc->sc = cs;
+	sc_ep_set(cs, SE_FL_DETACHED);
+	return 0;
+}
+
+
+/* Create an applet to handle a stream connector as a new appctx. The CS will
+ * wake it up every time it is solicited. The appctx must be deleted by the task
+ * handler using sc_detach_endp(), possibly from within the function itself.
+ * It also pre-initializes the applet's context and returns it (or NULL in case
+ * it could not be allocated).
+ */
+struct appctx *sc_applet_create(struct stconn *cs, struct applet *app)
+{
+	struct appctx *appctx;
+
+	DPRINTF(stderr, "registering handler %p for cs %p (was %p)\n", app, cs, sc_strm_task(cs));
+
+	appctx = appctx_new_here(app, cs->sedesc);
+	if (!appctx)
+		return NULL;
+	sc_attach_applet(cs, appctx);
+	appctx->t->nice = __sc_strm(cs)->task->nice;
+	applet_need_more_data(appctx);
+	appctx_wakeup(appctx);
+
+	cs->state = SC_ST_RDY;
+	return appctx;
+}
+
+/*
+ * This function performs a shutdown-read on a detached stream connector in a
+ * connected or init state (it does nothing for other states). It either shuts
+ * the read side or marks itself as closed. The buffer flags are updated to
+ * reflect the new state. If the stream connector has SC_FL_NOHALF, we also
+ * forward the close to the write side. The owner task is woken up if it exists.
+ */
+static void sc_app_shutr(struct stconn *cs)
+{
+	struct channel *ic = sc_ic(cs);
+
+	if (ic->flags & CF_SHUTR)
+		return;
+	ic->flags |= CF_SHUTR;
+	ic->rex = TICK_ETERNITY;
+
+	if (!sc_state_in(cs->state, SC_SB_CON|SC_SB_RDY|SC_SB_EST))
+		return;
+
+	if (sc_oc(cs)->flags & CF_SHUTW) {
+		cs->state = SC_ST_DIS;
+		__sc_strm(cs)->conn_exp = TICK_ETERNITY;
+	}
+	else if (cs->flags & SC_FL_NOHALF) {
+		/* we want to immediately forward this close to the write side */
+		return sc_app_shutw(cs);
+	}
+
+	/* note that if the task exists, it must unregister itself once it runs */
+	if (!(cs->flags & SC_FL_DONT_WAKE))
+		task_wakeup(sc_strm_task(cs), TASK_WOKEN_IO);
+}
+
+/*
+ * This function performs a shutdown-write on a detached stream connector in a
+ * connected or init state (it does nothing for other states). It either shuts
+ * the write side or marks itself as closed. The buffer flags are updated to
+ * reflect the new state. It does also close everything if the CS was marked as
+ * being in error state. The owner task is woken up if it exists.
+ */
+static void sc_app_shutw(struct stconn *cs)
+{
+	struct channel *ic = sc_ic(cs);
+	struct channel *oc = sc_oc(cs);
+
+	oc->flags &= ~CF_SHUTW_NOW;
+	if (oc->flags & CF_SHUTW)
+		return;
+	oc->flags |= CF_SHUTW;
+	oc->wex = TICK_ETERNITY;
+
+	if (tick_isset(cs->hcto)) {
+		ic->rto = cs->hcto;
+		ic->rex = tick_add(now_ms, ic->rto);
+	}
+
+	switch (cs->state) {
+	case SC_ST_RDY:
+	case SC_ST_EST:
+		/* we have to shut before closing, otherwise some short messages
+		 * may never leave the system, especially when there are remaining
+		 * unread data in the socket input buffer, or when nolinger is set.
+		 * However, if SC_FL_NOLINGER is explicitly set, we know there is
+		 * no risk so we close both sides immediately.
+		 */
+		if (!sc_ep_test(cs, SE_FL_ERROR) && !(cs->flags & SC_FL_NOLINGER) &&
+		    !(ic->flags & (CF_SHUTR|CF_DONT_READ)))
+			return;
+
+		/* fall through */
+	case SC_ST_CON:
+	case SC_ST_CER:
+	case SC_ST_QUE:
+	case SC_ST_TAR:
+		/* Note that none of these states may happen with applets */
+		cs->state = SC_ST_DIS;
+		/* fall through */
+	default:
+		cs->flags &= ~SC_FL_NOLINGER;
+		ic->flags |= CF_SHUTR;
+		ic->rex = TICK_ETERNITY;
+		__sc_strm(cs)->conn_exp = TICK_ETERNITY;
+	}
+
+	/* note that if the task exists, it must unregister itself once it runs */
+	if (!(cs->flags & SC_FL_DONT_WAKE))
+		task_wakeup(sc_strm_task(cs), TASK_WOKEN_IO);
+}
+
+/* default chk_rcv function for scheduled tasks */
+static void sc_app_chk_rcv(struct stconn *cs)
+{
+	struct channel *ic = sc_ic(cs);
+
+	DPRINTF(stderr, "%s: cs=%p, cs->state=%d ic->flags=%08x oc->flags=%08x\n",
+		__FUNCTION__,
+		cs, cs->state, ic->flags, sc_oc(cs)->flags);
+
+	if (ic->pipe) {
+		/* stop reading */
+		sc_need_room(cs);
+	}
+	else {
+		/* (re)start reading */
+		if (!(cs->flags & SC_FL_DONT_WAKE))
+			task_wakeup(sc_strm_task(cs), TASK_WOKEN_IO);
+	}
+}
+
+/* default chk_snd function for scheduled tasks */
+static void sc_app_chk_snd(struct stconn *cs)
+{
+	struct channel *oc = sc_oc(cs);
+
+	DPRINTF(stderr, "%s: cs=%p, cs->state=%d ic->flags=%08x oc->flags=%08x\n",
+		__FUNCTION__,
+		cs, cs->state, sc_ic(cs)->flags, oc->flags);
+
+	if (unlikely(cs->state != SC_ST_EST || (oc->flags & CF_SHUTW)))
+		return;
+
+	if (!sc_ep_test(cs, SE_FL_WAIT_DATA) ||  /* not waiting for data */
+	    channel_is_empty(oc))                  /* called with nothing to send ! */
+		return;
+
+	/* Otherwise there are remaining data to be sent in the buffer,
+	 * so we tell the handler.
+	 */
+	sc_ep_clr(cs, SE_FL_WAIT_DATA);
+	if (!tick_isset(oc->wex))
+		oc->wex = tick_add_ifset(now_ms, oc->wto);
+
+	if (!(cs->flags & SC_FL_DONT_WAKE))
+		task_wakeup(sc_strm_task(cs), TASK_WOKEN_IO);
+}
+
+/*
+ * This function performs a shutdown-read on a stream connector attached to
+ * a connection in a connected or init state (it does nothing for other
+ * states). It either shuts the read side or marks itself as closed. The buffer
+ * flags are updated to reflect the new state. If the stream connector has
+ * SC_FL_NOHALF, we also forward the close to the write side. If a control
+ * layer is defined, then it is supposed to be a socket layer and file
+ * descriptors are then shutdown or closed accordingly. The function
+ * automatically disables polling if needed.
+ */
+static void sc_app_shutr_conn(struct stconn *cs)
+{
+	struct channel *ic = sc_ic(cs);
+
+	BUG_ON(!sc_conn(cs));
+
+	if (ic->flags & CF_SHUTR)
+		return;
+	ic->flags |= CF_SHUTR;
+	ic->rex = TICK_ETERNITY;
+
+	if (!sc_state_in(cs->state, SC_SB_CON|SC_SB_RDY|SC_SB_EST))
+		return;
+
+	if (sc_oc(cs)->flags & CF_SHUTW) {
+		sc_conn_shut(cs);
+		cs->state = SC_ST_DIS;
+		__sc_strm(cs)->conn_exp = TICK_ETERNITY;
+	}
+	else if (cs->flags & SC_FL_NOHALF) {
+		/* we want to immediately forward this close to the write side */
+		return sc_app_shutw_conn(cs);
+	}
+}
+
+/*
+ * This function performs a shutdown-write on a stream connector attached to
+ * a connection in a connected or init state (it does nothing for other
+ * states). It either shuts the write side or marks itself as closed. The
+ * buffer flags are updated to reflect the new state.  It does also close
+ * everything if the CS was marked as being in error state. If there is a
+ * data-layer shutdown, it is called.
+ */
+static void sc_app_shutw_conn(struct stconn *cs)
+{
+	struct channel *ic = sc_ic(cs);
+	struct channel *oc = sc_oc(cs);
+
+	BUG_ON(!sc_conn(cs));
+
+	oc->flags &= ~CF_SHUTW_NOW;
+	if (oc->flags & CF_SHUTW)
+		return;
+	oc->flags |= CF_SHUTW;
+	oc->wex = TICK_ETERNITY;
+
+	if (tick_isset(cs->hcto)) {
+		ic->rto = cs->hcto;
+		ic->rex = tick_add(now_ms, ic->rto);
+	}
+
+	switch (cs->state) {
+	case SC_ST_RDY:
+	case SC_ST_EST:
+		/* we have to shut before closing, otherwise some short messages
+		 * may never leave the system, especially when there are remaining
+		 * unread data in the socket input buffer, or when nolinger is set.
+		 * However, if SC_FL_NOLINGER is explicitly set, we know there is
+		 * no risk so we close both sides immediately.
+		 */
+
+		if (sc_ep_test(cs, SE_FL_ERROR)) {
+			/* quick close, the socket is already shut anyway */
+		}
+		else if (cs->flags & SC_FL_NOLINGER) {
+			/* unclean data-layer shutdown, typically an aborted request
+			 * or a forwarded shutdown from a client to a server due to
+			 * option abortonclose. No need for the TLS layer to try to
+			 * emit a shutdown message.
+			 */
+			sc_conn_shutw(cs, CO_SHW_SILENT);
+		}
+		else {
+			/* clean data-layer shutdown. This only happens on the
+			 * frontend side, or on the backend side when forwarding
+			 * a client close in TCP mode or in HTTP TUNNEL mode
+			 * while option abortonclose is set. We want the TLS
+			 * layer to try to signal it to the peer before we close.
+			 */
+			sc_conn_shutw(cs, CO_SHW_NORMAL);
+
+			if (!(ic->flags & (CF_SHUTR|CF_DONT_READ)))
+				return;
+		}
+
+		/* fall through */
+	case SC_ST_CON:
+		/* we may have to close a pending connection, and mark the
+		 * response buffer as shutr
+		 */
+		sc_conn_shut(cs);
+		/* fall through */
+	case SC_ST_CER:
+	case SC_ST_QUE:
+	case SC_ST_TAR:
+		cs->state = SC_ST_DIS;
+		/* fall through */
+	default:
+		cs->flags &= ~SC_FL_NOLINGER;
+		ic->flags |= CF_SHUTR;
+		ic->rex = TICK_ETERNITY;
+		__sc_strm(cs)->conn_exp = TICK_ETERNITY;
+	}
+}
+
+/* This function is used for inter-stream connector calls. It is called by the
+ * consumer to inform the producer side that it may be interested in checking
+ * for free space in the buffer. Note that it intentionally does not update
+ * timeouts, so that we can still check them later at wake-up. This function is
+ * dedicated to connection-based stream connectors.
+ */
+static void sc_app_chk_rcv_conn(struct stconn *cs)
+{
+	BUG_ON(!sc_conn(cs));
+
+	/* (re)start reading */
+	if (sc_state_in(cs->state, SC_SB_CON|SC_SB_RDY|SC_SB_EST))
+		tasklet_wakeup(cs->wait_event.tasklet);
+}
+
+
+/* This function is used for inter-stream connector calls. It is called by the
+ * producer to inform the consumer side that it may be interested in checking
+ * for data in the buffer. Note that it intentionally does not update timeouts,
+ * so that we can still check them later at wake-up.
+ */
+static void sc_app_chk_snd_conn(struct stconn *cs)
+{
+	struct channel *oc = sc_oc(cs);
+
+	BUG_ON(!sc_conn(cs));
+
+	if (unlikely(!sc_state_in(cs->state, SC_SB_RDY|SC_SB_EST) ||
+	    (oc->flags & CF_SHUTW)))
+		return;
+
+	if (unlikely(channel_is_empty(oc)))  /* called with nothing to send ! */
+		return;
+
+	if (!oc->pipe &&                          /* spliced data wants to be forwarded ASAP */
+	    !sc_ep_test(cs, SE_FL_WAIT_DATA))       /* not waiting for data */
+		return;
+
+	if (!(cs->wait_event.events & SUB_RETRY_SEND) && !channel_is_empty(sc_oc(cs)))
+		sc_conn_send(cs);
+
+	if (sc_ep_test(cs, SE_FL_ERROR | SE_FL_ERR_PENDING) || sc_is_conn_error(cs)) {
+		/* Write error on the file descriptor */
+		if (cs->state >= SC_ST_CON)
+			sc_ep_set(cs, SE_FL_ERROR);
+		goto out_wakeup;
+	}
+
+	/* OK, so now we know that some data might have been sent, and that we may
+	 * have to poll first. We have to do that too if the buffer is not empty.
+	 */
+	if (channel_is_empty(oc)) {
+		/* the connection is established but we can't write. Either the
+		 * buffer is empty, or we just refrain from sending because the
+		 * ->o limit was reached. Maybe we just wrote the last
+		 * chunk and need to close.
+		 */
+		if (((oc->flags & (CF_SHUTW|CF_AUTO_CLOSE|CF_SHUTW_NOW)) ==
+		     (CF_AUTO_CLOSE|CF_SHUTW_NOW)) &&
+		    sc_state_in(cs->state, SC_SB_RDY|SC_SB_EST)) {
+			sc_shutw(cs);
+			goto out_wakeup;
+		}
+
+		if ((oc->flags & (CF_SHUTW|CF_SHUTW_NOW)) == 0)
+			sc_ep_set(cs, SE_FL_WAIT_DATA);
+		oc->wex = TICK_ETERNITY;
+	}
+	else {
+		/* Otherwise there are remaining data to be sent in the buffer,
+		 * which means we have to poll before doing so.
+		 */
+		sc_ep_clr(cs, SE_FL_WAIT_DATA);
+		if (!tick_isset(oc->wex))
+			oc->wex = tick_add_ifset(now_ms, oc->wto);
+	}
+
+	if (likely(oc->flags & CF_WRITE_ACTIVITY)) {
+		struct channel *ic = sc_ic(cs);
+
+		/* update timeout if we have written something */
+		if ((oc->flags & (CF_SHUTW|CF_WRITE_PARTIAL)) == CF_WRITE_PARTIAL &&
+		    !channel_is_empty(oc))
+			oc->wex = tick_add_ifset(now_ms, oc->wto);
+
+		if (tick_isset(ic->rex) && !(cs->flags & SC_FL_INDEP_STR)) {
+			/* Note: to prevent the client from expiring read timeouts
+			 * during writes, we refresh it. We only do this if the
+			 * interface is not configured for "independent streams",
+			 * because for some applications it's better not to do this,
+			 * for instance when continuously exchanging small amounts
+			 * of data which can full the socket buffers long before a
+			 * write timeout is detected.
+			 */
+			ic->rex = tick_add_ifset(now_ms, ic->rto);
+		}
+	}
+
+	/* in case of special condition (error, shutdown, end of write...), we
+	 * have to notify the task.
+	 */
+	if (likely((oc->flags & (CF_WRITE_NULL|CF_WRITE_ERROR|CF_SHUTW)) ||
+	          ((oc->flags & CF_WAKE_WRITE) &&
+	           ((channel_is_empty(oc) && !oc->to_forward) ||
+	            !sc_state_in(cs->state, SC_SB_EST))))) {
+	out_wakeup:
+		if (!(cs->flags & SC_FL_DONT_WAKE))
+			task_wakeup(sc_strm_task(cs), TASK_WOKEN_IO);
+	}
+}
+
+/*
+ * This function performs a shutdown-read on a stream connector attached to an
+ * applet in a connected or init state (it does nothing for other states). It
+ * either shuts the read side or marks itself as closed. The buffer flags are
+ * updated to reflect the new state. If the stream connector has SC_FL_NOHALF,
+ * we also forward the close to the write side. The owner task is woken up if
+ * it exists.
+ */
+static void sc_app_shutr_applet(struct stconn *cs)
+{
+	struct channel *ic = sc_ic(cs);
+
+	BUG_ON(!sc_appctx(cs));
+
+	if (ic->flags & CF_SHUTR)
+		return;
+	ic->flags |= CF_SHUTR;
+	ic->rex = TICK_ETERNITY;
+
+	/* Note: on shutr, we don't call the applet */
+
+	if (!sc_state_in(cs->state, SC_SB_CON|SC_SB_RDY|SC_SB_EST))
+		return;
+
+	if (sc_oc(cs)->flags & CF_SHUTW) {
+		appctx_shut(__sc_appctx(cs));
+		cs->state = SC_ST_DIS;
+		__sc_strm(cs)->conn_exp = TICK_ETERNITY;
+	}
+	else if (cs->flags & SC_FL_NOHALF) {
+		/* we want to immediately forward this close to the write side */
+		return sc_app_shutw_applet(cs);
+	}
+}
+
+/*
+ * This function performs a shutdown-write on a stream connector attached to an
+ * applet in a connected or init state (it does nothing for other states). It
+ * either shuts the write side or marks itself as closed. The buffer flags are
+ * updated to reflect the new state. It does also close everything if the SI
+ * was marked as being in error state. The owner task is woken up if it exists.
+ */
+static void sc_app_shutw_applet(struct stconn *cs)
+{
+	struct channel *ic = sc_ic(cs);
+	struct channel *oc = sc_oc(cs);
+
+	BUG_ON(!sc_appctx(cs));
+
+	oc->flags &= ~CF_SHUTW_NOW;
+	if (oc->flags & CF_SHUTW)
+		return;
+	oc->flags |= CF_SHUTW;
+	oc->wex = TICK_ETERNITY;
+
+	if (tick_isset(cs->hcto)) {
+		ic->rto = cs->hcto;
+		ic->rex = tick_add(now_ms, ic->rto);
+	}
+
+	/* on shutw we always wake the applet up */
+	appctx_wakeup(__sc_appctx(cs));
+
+	switch (cs->state) {
+	case SC_ST_RDY:
+	case SC_ST_EST:
+		/* we have to shut before closing, otherwise some short messages
+		 * may never leave the system, especially when there are remaining
+		 * unread data in the socket input buffer, or when nolinger is set.
+		 * However, if SC_FL_NOLINGER is explicitly set, we know there is
+		 * no risk so we close both sides immediately.
+		 */
+		if (!sc_ep_test(cs, SE_FL_ERROR) && !(cs->flags & SC_FL_NOLINGER) &&
+		    !(ic->flags & (CF_SHUTR|CF_DONT_READ)))
+			return;
+
+		/* fall through */
+	case SC_ST_CON:
+	case SC_ST_CER:
+	case SC_ST_QUE:
+	case SC_ST_TAR:
+		/* Note that none of these states may happen with applets */
+		appctx_shut(__sc_appctx(cs));
+		cs->state = SC_ST_DIS;
+		/* fall through */
+	default:
+		cs->flags &= ~SC_FL_NOLINGER;
+		ic->flags |= CF_SHUTR;
+		ic->rex = TICK_ETERNITY;
+		__sc_strm(cs)->conn_exp = TICK_ETERNITY;
+	}
+}
+
+/* chk_rcv function for applets */
+static void sc_app_chk_rcv_applet(struct stconn *cs)
+{
+	struct channel *ic = sc_ic(cs);
+
+	BUG_ON(!sc_appctx(cs));
+
+	DPRINTF(stderr, "%s: cs=%p, cs->state=%d ic->flags=%08x oc->flags=%08x\n",
+		__FUNCTION__,
+		cs, cs->state, ic->flags, sc_oc(cs)->flags);
+
+	if (!ic->pipe) {
+		/* (re)start reading */
+		appctx_wakeup(__sc_appctx(cs));
+	}
+}
+
+/* chk_snd function for applets */
+static void sc_app_chk_snd_applet(struct stconn *cs)
+{
+	struct channel *oc = sc_oc(cs);
+
+	BUG_ON(!sc_appctx(cs));
+
+	DPRINTF(stderr, "%s: cs=%p, cs->state=%d ic->flags=%08x oc->flags=%08x\n",
+		__FUNCTION__,
+		cs, cs->state, sc_ic(cs)->flags, oc->flags);
+
+	if (unlikely(cs->state != SC_ST_EST || (oc->flags & CF_SHUTW)))
+		return;
+
+	/* we only wake the applet up if it was waiting for some data */
+
+	if (!sc_ep_test(cs, SE_FL_WAIT_DATA))
+		return;
+
+	if (!tick_isset(oc->wex))
+		oc->wex = tick_add_ifset(now_ms, oc->wto);
+
+	if (!channel_is_empty(oc)) {
+		/* (re)start sending */
+		appctx_wakeup(__sc_appctx(cs));
+	}
+}
+
+
+/* This function is designed to be called from within the stream handler to
+ * update the input channel's expiration timer and the stream connector's
+ * Rx flags based on the channel's flags. It needs to be called only once
+ * after the channel's flags have settled down, and before they are cleared,
+ * though it doesn't harm to call it as often as desired (it just slightly
+ * hurts performance). It must not be called from outside of the stream
+ * handler, as what it does will be used to compute the stream task's
+ * expiration.
+ */
+void sc_update_rx(struct stconn *cs)
+{
+	struct channel *ic = sc_ic(cs);
+
+	if (ic->flags & CF_SHUTR)
+		return;
+
+	/* Read not closed, update FD status and timeout for reads */
+	if (ic->flags & CF_DONT_READ)
+		sc_wont_read(cs);
+	else
+		sc_will_read(cs);
+
+	if (!channel_is_empty(ic) || !channel_may_recv(ic)) {
+		/* stop reading, imposed by channel's policy or contents */
+		sc_need_room(cs);
+	}
+	else {
+		/* (re)start reading and update timeout. Note: we don't recompute the timeout
+		 * every time we get here, otherwise it would risk never to expire. We only
+		 * update it if is was not yet set. The stream socket handler will already
+		 * have updated it if there has been a completed I/O.
+		 */
+		sc_have_room(cs);
+	}
+	if (cs->flags & (SC_FL_WONT_READ|SC_FL_NEED_BUFF|SC_FL_NEED_ROOM))
+		ic->rex = TICK_ETERNITY;
+	else if (!(ic->flags & CF_READ_NOEXP) && !tick_isset(ic->rex))
+		ic->rex = tick_add_ifset(now_ms, ic->rto);
+
+	sc_chk_rcv(cs);
+}
+
+/* This function is designed to be called from within the stream handler to
+ * update the output channel's expiration timer and the stream connector's
+ * Tx flags based on the channel's flags. It needs to be called only once
+ * after the channel's flags have settled down, and before they are cleared,
+ * though it doesn't harm to call it as often as desired (it just slightly
+ * hurts performance). It must not be called from outside of the stream
+ * handler, as what it does will be used to compute the stream task's
+ * expiration.
+ */
+void sc_update_tx(struct stconn *cs)
+{
+	struct channel *oc = sc_oc(cs);
+	struct channel *ic = sc_ic(cs);
+
+	if (oc->flags & CF_SHUTW)
+		return;
+
+	/* Write not closed, update FD status and timeout for writes */
+	if (channel_is_empty(oc)) {
+		/* stop writing */
+		if (!sc_ep_test(cs, SE_FL_WAIT_DATA)) {
+			if ((oc->flags & CF_SHUTW_NOW) == 0)
+				sc_ep_set(cs, SE_FL_WAIT_DATA);
+			oc->wex = TICK_ETERNITY;
+		}
+		return;
+	}
+
+	/* (re)start writing and update timeout. Note: we don't recompute the timeout
+	 * every time we get here, otherwise it would risk never to expire. We only
+	 * update it if is was not yet set. The stream socket handler will already
+	 * have updated it if there has been a completed I/O.
+	 */
+	sc_ep_clr(cs, SE_FL_WAIT_DATA);
+	if (!tick_isset(oc->wex)) {
+		oc->wex = tick_add_ifset(now_ms, oc->wto);
+		if (tick_isset(ic->rex) && !(cs->flags & SC_FL_INDEP_STR)) {
+			/* Note: depending on the protocol, we don't know if we're waiting
+			 * for incoming data or not. So in order to prevent the socket from
+			 * expiring read timeouts during writes, we refresh the read timeout,
+			 * except if it was already infinite or if we have explicitly setup
+			 * independent streams.
+			 */
+			ic->rex = tick_add_ifset(now_ms, ic->rto);
+		}
+	}
+}
+
+/* This function is the equivalent to sc_update() except that it's
+ * designed to be called from outside the stream handlers, typically the lower
+ * layers (applets, connections) after I/O completion. After updating the stream
+ * interface and timeouts, it will try to forward what can be forwarded, then to
+ * wake the associated task up if an important event requires special handling.
+ * It may update SE_FL_WAIT_DATA and/or SC_FL_NEED_ROOM, that the callers are
+ * encouraged to watch to take appropriate action.
+ * It should not be called from within the stream itself, sc_update()
+ * is designed for this.
+ */
+static void sc_notify(struct stconn *cs)
+{
+	struct channel *ic = sc_ic(cs);
+	struct channel *oc = sc_oc(cs);
+	struct stconn *cso = sc_opposite(cs);
+	struct task *task = sc_strm_task(cs);
+
+	/* process consumer side */
+	if (channel_is_empty(oc)) {
+		struct connection *conn = sc_conn(cs);
+
+		if (((oc->flags & (CF_SHUTW|CF_SHUTW_NOW)) == CF_SHUTW_NOW) &&
+		    (cs->state == SC_ST_EST) && (!conn || !(conn->flags & (CO_FL_WAIT_XPRT | CO_FL_EARLY_SSL_HS))))
+			sc_shutw(cs);
+		oc->wex = TICK_ETERNITY;
+	}
+
+	/* indicate that we may be waiting for data from the output channel or
+	 * we're about to close and can't expect more data if SHUTW_NOW is there.
+	 */
+	if (!(oc->flags & (CF_SHUTW|CF_SHUTW_NOW)))
+		sc_ep_set(cs, SE_FL_WAIT_DATA);
+	else if ((oc->flags & (CF_SHUTW|CF_SHUTW_NOW)) == CF_SHUTW_NOW)
+		sc_ep_clr(cs, SE_FL_WAIT_DATA);
+
+	/* update OC timeouts and wake the other side up if it's waiting for room */
+	if (oc->flags & CF_WRITE_ACTIVITY) {
+		if ((oc->flags & (CF_SHUTW|CF_WRITE_PARTIAL)) == CF_WRITE_PARTIAL &&
+		    !channel_is_empty(oc))
+			if (tick_isset(oc->wex))
+				oc->wex = tick_add_ifset(now_ms, oc->wto);
+
+		if (!(cs->flags & SC_FL_INDEP_STR))
+			if (tick_isset(ic->rex))
+				ic->rex = tick_add_ifset(now_ms, ic->rto);
+	}
+
+	if (oc->flags & CF_DONT_READ)
+		sc_wont_read(cso);
+	else
+		sc_will_read(cso);
+
+	/* Notify the other side when we've injected data into the IC that
+	 * needs to be forwarded. We can do fast-forwarding as soon as there
+	 * are output data, but we avoid doing this if some of the data are
+	 * not yet scheduled for being forwarded, because it is very likely
+	 * that it will be done again immediately afterwards once the following
+	 * data are parsed (eg: HTTP chunking). We only clear SC_FL_NEED_ROOM
+	 * once we've emptied *some* of the output buffer, and not just when
+	 * there is available room, because applets are often forced to stop
+	 * before the buffer is full. We must not stop based on input data
+	 * alone because an HTTP parser might need more data to complete the
+	 * parsing.
+	 */
+	if (!channel_is_empty(ic) &&
+	    sc_ep_test(cso, SE_FL_WAIT_DATA) &&
+	    (!(ic->flags & CF_EXPECT_MORE) || c_full(ic) || ci_data(ic) == 0 || ic->pipe)) {
+		int new_len, last_len;
+
+		last_len = co_data(ic);
+		if (ic->pipe)
+			last_len += ic->pipe->data;
+
+		sc_chk_snd(cso);
+
+		new_len = co_data(ic);
+		if (ic->pipe)
+			new_len += ic->pipe->data;
+
+		/* check if the consumer has freed some space either in the
+		 * buffer or in the pipe.
+		 */
+		if (new_len < last_len)
+			sc_have_room(cs);
+	}
+
+	if (!(ic->flags & CF_DONT_READ))
+		sc_will_read(cs);
+
+	sc_chk_rcv(cs);
+	sc_chk_rcv(cso);
+
+	if (ic->flags & CF_SHUTR || sc_ep_test(cs, SE_FL_APPLET_NEED_CONN) ||
+	    (cs->flags & (SC_FL_WONT_READ|SC_FL_NEED_BUFF|SC_FL_NEED_ROOM))) {
+		ic->rex = TICK_ETERNITY;
+	}
+	else if ((ic->flags & (CF_SHUTR|CF_READ_PARTIAL)) == CF_READ_PARTIAL) {
+		/* we must re-enable reading if sc_chk_snd() has freed some space */
+		if (!(ic->flags & CF_READ_NOEXP) && tick_isset(ic->rex))
+			ic->rex = tick_add_ifset(now_ms, ic->rto);
+	}
+
+	/* wake the task up only when needed */
+	if (/* changes on the production side */
+	    (ic->flags & (CF_READ_NULL|CF_READ_ERROR)) ||
+	    !sc_state_in(cs->state, SC_SB_CON|SC_SB_RDY|SC_SB_EST) ||
+	    sc_ep_test(cs, SE_FL_ERROR) ||
+	    ((ic->flags & CF_READ_PARTIAL) &&
+	     ((ic->flags & CF_EOI) || !ic->to_forward || cso->state != SC_ST_EST)) ||
+
+	    /* changes on the consumption side */
+	    (oc->flags & (CF_WRITE_NULL|CF_WRITE_ERROR)) ||
+	    ((oc->flags & CF_WRITE_ACTIVITY) &&
+	     ((oc->flags & CF_SHUTW) ||
+	      (((oc->flags & CF_WAKE_WRITE) ||
+		!(oc->flags & (CF_AUTO_CLOSE|CF_SHUTW_NOW|CF_SHUTW))) &&
+	       (cso->state != SC_ST_EST ||
+	        (channel_is_empty(oc) && !oc->to_forward)))))) {
+		task_wakeup(task, TASK_WOKEN_IO);
+	}
+	else {
+		/* Update expiration date for the task and requeue it */
+		task->expire = tick_first((tick_is_expired(task->expire, now_ms) ? 0 : task->expire),
+					  tick_first(tick_first(ic->rex, ic->wex),
+						     tick_first(oc->rex, oc->wex)));
+
+		task->expire = tick_first(task->expire, ic->analyse_exp);
+		task->expire = tick_first(task->expire, oc->analyse_exp);
+		task->expire = tick_first(task->expire, __sc_strm(cs)->conn_exp);
+
+		task_queue(task);
+	}
+	if (ic->flags & CF_READ_ACTIVITY)
+		ic->flags &= ~CF_READ_DONTWAIT;
+}
+
+/*
+ * This function propagates a null read received on a socket-based connection.
+ * It updates the stream connector. If the stream connector has SC_FL_NOHALF,
+ * the close is also forwarded to the write side as an abort.
+ */
+static void sc_conn_read0(struct stconn *cs)
+{
+	struct channel *ic = sc_ic(cs);
+	struct channel *oc = sc_oc(cs);
+
+	BUG_ON(!sc_conn(cs));
+
+	if (ic->flags & CF_SHUTR)
+		return;
+	ic->flags |= CF_SHUTR;
+	ic->rex = TICK_ETERNITY;
+
+	if (!sc_state_in(cs->state, SC_SB_CON|SC_SB_RDY|SC_SB_EST))
+		return;
+
+	if (oc->flags & CF_SHUTW)
+		goto do_close;
+
+	if (cs->flags & SC_FL_NOHALF) {
+		/* we want to immediately forward this close to the write side */
+		/* force flag on ssl to keep stream in cache */
+		sc_conn_shutw(cs, CO_SHW_SILENT);
+		goto do_close;
+	}
+
+	/* otherwise that's just a normal read shutdown */
+	return;
+
+ do_close:
+	/* OK we completely close the socket here just as if we went through sc_shut[rw]() */
+	sc_conn_shut(cs);
+
+	oc->flags &= ~CF_SHUTW_NOW;
+	oc->flags |= CF_SHUTW;
+	oc->wex = TICK_ETERNITY;
+
+	cs->state = SC_ST_DIS;
+	__sc_strm(cs)->conn_exp = TICK_ETERNITY;
+	return;
+}
+
+/*
+ * This is the callback which is called by the connection layer to receive data
+ * into the buffer from the connection. It iterates over the mux layer's
+ * rcv_buf function.
+ */
+static int sc_conn_recv(struct stconn *cs)
+{
+	struct connection *conn = __sc_conn(cs);
+	struct channel *ic = sc_ic(cs);
+	int ret, max, cur_read = 0;
+	int read_poll = MAX_READ_POLL_LOOPS;
+	int flags = 0;
+
+	/* If not established yet, do nothing. */
+	if (cs->state != SC_ST_EST)
+		return 0;
+
+	/* If another call to sc_conn_recv() failed, and we subscribed to
+	 * recv events already, give up now.
+	 */
+	if (cs->wait_event.events & SUB_RETRY_RECV)
+		return 0;
+
+	/* maybe we were called immediately after an asynchronous shutr */
+	if (ic->flags & CF_SHUTR)
+		return 1;
+
+	/* we must wait because the mux is not installed yet */
+	if (!conn->mux)
+		return 0;
+
+	/* stop here if we reached the end of data */
+	if (sc_ep_test(cs, SE_FL_EOS))
+		goto end_recv;
+
+	/* stop immediately on errors. Note that we DON'T want to stop on
+	 * POLL_ERR, as the poller might report a write error while there
+	 * are still data available in the recv buffer. This typically
+	 * happens when we send too large a request to a backend server
+	 * which rejects it before reading it all.
+	 */
+	if (!sc_ep_test(cs, SE_FL_RCV_MORE)) {
+		if (!conn_xprt_ready(conn))
+			return 0;
+		if (sc_ep_test(cs, SE_FL_ERROR))
+			goto end_recv;
+	}
+
+	/* prepare to detect if the mux needs more room */
+	sc_ep_clr(cs, SE_FL_WANT_ROOM);
+
+	if ((ic->flags & (CF_STREAMER | CF_STREAMER_FAST)) && !co_data(ic) &&
+	    global.tune.idle_timer &&
+	    (unsigned short)(now_ms - ic->last_read) >= global.tune.idle_timer) {
+		/* The buffer was empty and nothing was transferred for more
+		 * than one second. This was caused by a pause and not by
+		 * congestion. Reset any streaming mode to reduce latency.
+		 */
+		ic->xfer_small = 0;
+		ic->xfer_large = 0;
+		ic->flags &= ~(CF_STREAMER | CF_STREAMER_FAST);
+	}
+
+	/* First, let's see if we may splice data across the channel without
+	 * using a buffer.
+	 */
+	if (sc_ep_test(cs, SE_FL_MAY_SPLICE) &&
+	    (ic->pipe || ic->to_forward >= MIN_SPLICE_FORWARD) &&
+	    ic->flags & CF_KERN_SPLICING) {
+		if (c_data(ic)) {
+			/* We're embarrassed, there are already data pending in
+			 * the buffer and we don't want to have them at two
+			 * locations at a time. Let's indicate we need some
+			 * place and ask the consumer to hurry.
+			 */
+			flags |= CO_RFL_BUF_FLUSH;
+			goto abort_splice;
+		}
+
+		if (unlikely(ic->pipe == NULL)) {
+			if (pipes_used >= global.maxpipes || !(ic->pipe = get_pipe())) {
+				ic->flags &= ~CF_KERN_SPLICING;
+				goto abort_splice;
+			}
+		}
+
+		ret = conn->mux->rcv_pipe(cs, ic->pipe, ic->to_forward);
+		if (ret < 0) {
+			/* splice not supported on this end, let's disable it */
+			ic->flags &= ~CF_KERN_SPLICING;
+			goto abort_splice;
+		}
+
+		if (ret > 0) {
+			if (ic->to_forward != CHN_INFINITE_FORWARD)
+				ic->to_forward -= ret;
+			ic->total += ret;
+			cur_read += ret;
+			ic->flags |= CF_READ_PARTIAL;
+		}
+
+		if (sc_ep_test(cs, SE_FL_EOS | SE_FL_ERROR))
+			goto end_recv;
+
+		if (conn->flags & CO_FL_WAIT_ROOM) {
+			/* the pipe is full or we have read enough data that it
+			 * could soon be full. Let's stop before needing to poll.
+			 */
+			sc_need_room(cs);
+			goto done_recv;
+		}
+
+		/* splice not possible (anymore), let's go on on standard copy */
+	}
+
+ abort_splice:
+	if (ic->pipe && unlikely(!ic->pipe->data)) {
+		put_pipe(ic->pipe);
+		ic->pipe = NULL;
+	}
+
+	if (ic->pipe && ic->to_forward && !(flags & CO_RFL_BUF_FLUSH) && sc_ep_test(cs, SE_FL_MAY_SPLICE)) {
+		/* don't break splicing by reading, but still call rcv_buf()
+		 * to pass the flag.
+		 */
+		goto done_recv;
+	}
+
+	/* now we'll need a input buffer for the stream */
+	if (!sc_alloc_ibuf(cs, &(__sc_strm(cs)->buffer_wait)))
+		goto end_recv;
+
+	/* For an HTX stream, if the buffer is stuck (no output data with some
+	 * input data) and if the HTX message is fragmented or if its free space
+	 * wraps, we force an HTX deframentation. It is a way to have a
+	 * contiguous free space nad to let the mux to copy as much data as
+	 * possible.
+	 *
+	 * NOTE: A possible optim may be to let the mux decides if defrag is
+	 *       required or not, depending on amount of data to be xferred.
+	 */
+	if (IS_HTX_STRM(__sc_strm(cs)) && !co_data(ic)) {
+		struct htx *htx = htxbuf(&ic->buf);
+
+		if (htx_is_not_empty(htx) && ((htx->flags & HTX_FL_FRAGMENTED) || htx_space_wraps(htx)))
+			htx_defrag(htx, NULL, 0);
+	}
+
+	/* Instruct the mux it must subscribed for read events */
+	flags |= ((!conn_is_back(conn) && (__sc_strm(cs)->be->options & PR_O_ABRT_CLOSE)) ? CO_RFL_KEEP_RECV : 0);
+
+	/* Important note : if we're called with POLL_IN|POLL_HUP, it means the read polling
+	 * was enabled, which implies that the recv buffer was not full. So we have a guarantee
+	 * that if such an event is not handled above in splice, it will be handled here by
+	 * recv().
+	 */
+	while (sc_ep_test(cs, SE_FL_RCV_MORE) ||
+	       (!(conn->flags & CO_FL_HANDSHAKE) &&
+	       (!sc_ep_test(cs, SE_FL_ERROR | SE_FL_EOS)) && !(ic->flags & CF_SHUTR))) {
+		int cur_flags = flags;
+
+		/* Compute transient CO_RFL_* flags */
+		if (co_data(ic)) {
+			cur_flags |= (CO_RFL_BUF_WET | CO_RFL_BUF_NOT_STUCK);
+		}
+
+		/* <max> may be null. This is the mux responsibility to set
+		 * SE_FL_RCV_MORE on the CS if more space is needed.
+		 */
+		max = channel_recv_max(ic);
+		ret = conn->mux->rcv_buf(cs, &ic->buf, max, cur_flags);
+
+		if (sc_ep_test(cs, SE_FL_WANT_ROOM)) {
+			/* SE_FL_WANT_ROOM must not be reported if the channel's
+			 * buffer is empty.
+			 */
+			BUG_ON(c_empty(ic));
+
+			sc_need_room(cs);
+			/* Add READ_PARTIAL because some data are pending but
+			 * cannot be xferred to the channel
+			 */
+			ic->flags |= CF_READ_PARTIAL;
+		}
+
+		if (ret <= 0) {
+			/* if we refrained from reading because we asked for a
+			 * flush to satisfy rcv_pipe(), we must not subscribe
+			 * and instead report that there's not enough room
+			 * here to proceed.
+			 */
+			if (flags & CO_RFL_BUF_FLUSH)
+				sc_need_room(cs);
+			break;
+		}
+
+		cur_read += ret;
+
+		/* if we're allowed to directly forward data, we must update ->o */
+		if (ic->to_forward && !(ic->flags & (CF_SHUTW|CF_SHUTW_NOW))) {
+			unsigned long fwd = ret;
+			if (ic->to_forward != CHN_INFINITE_FORWARD) {
+				if (fwd > ic->to_forward)
+					fwd = ic->to_forward;
+				ic->to_forward -= fwd;
+			}
+			c_adv(ic, fwd);
+		}
+
+		ic->flags |= CF_READ_PARTIAL;
+		ic->total += ret;
+
+		/* End-of-input reached, we can leave. In this case, it is
+		 * important to break the loop to not block the CS because of
+		 * the channel's policies.This way, we are still able to receive
+		 * shutdowns.
+		 */
+		if (sc_ep_test(cs, SE_FL_EOI))
+			break;
+
+		if ((ic->flags & CF_READ_DONTWAIT) || --read_poll <= 0) {
+			/* we're stopped by the channel's policy */
+			sc_wont_read(cs);
+			break;
+		}
+
+		/* if too many bytes were missing from last read, it means that
+		 * it's pointless trying to read again because the system does
+		 * not have them in buffers.
+		 */
+		if (ret < max) {
+			/* if a streamer has read few data, it may be because we
+			 * have exhausted system buffers. It's not worth trying
+			 * again.
+			 */
+			if (ic->flags & CF_STREAMER) {
+				/* we're stopped by the channel's policy */
+				sc_wont_read(cs);
+				break;
+			}
+
+			/* if we read a large block smaller than what we requested,
+			 * it's almost certain we'll never get anything more.
+			 */
+			if (ret >= global.tune.recv_enough) {
+				/* we're stopped by the channel's policy */
+				sc_wont_read(cs);
+				break;
+			}
+		}
+
+		/* if we are waiting for more space, don't try to read more data
+		 * right now.
+		 */
+		if (cs->flags & (SC_FL_WONT_READ|SC_FL_NEED_BUFF|SC_FL_NEED_ROOM))
+			break;
+	} /* while !flags */
+
+ done_recv:
+	if (cur_read) {
+		if ((ic->flags & (CF_STREAMER | CF_STREAMER_FAST)) &&
+		    (cur_read <= ic->buf.size / 2)) {
+			ic->xfer_large = 0;
+			ic->xfer_small++;
+			if (ic->xfer_small >= 3) {
+				/* we have read less than half of the buffer in
+				 * one pass, and this happened at least 3 times.
+				 * This is definitely not a streamer.
+				 */
+				ic->flags &= ~(CF_STREAMER | CF_STREAMER_FAST);
+			}
+			else if (ic->xfer_small >= 2) {
+				/* if the buffer has been at least half full twice,
+				 * we receive faster than we send, so at least it
+				 * is not a "fast streamer".
+				 */
+				ic->flags &= ~CF_STREAMER_FAST;
+			}
+		}
+		else if (!(ic->flags & CF_STREAMER_FAST) &&
+			 (cur_read >= ic->buf.size - global.tune.maxrewrite)) {
+			/* we read a full buffer at once */
+			ic->xfer_small = 0;
+			ic->xfer_large++;
+			if (ic->xfer_large >= 3) {
+				/* we call this buffer a fast streamer if it manages
+				 * to be filled in one call 3 consecutive times.
+				 */
+				ic->flags |= (CF_STREAMER | CF_STREAMER_FAST);
+			}
+		}
+		else {
+			ic->xfer_small = 0;
+			ic->xfer_large = 0;
+		}
+		ic->last_read = now_ms;
+	}
+
+ end_recv:
+	ret = (cur_read != 0);
+
+	/* Report EOI on the channel if it was reached from the mux point of
+	 * view. */
+	if (sc_ep_test(cs, SE_FL_EOI) && !(ic->flags & CF_EOI)) {
+		ic->flags |= (CF_EOI|CF_READ_PARTIAL);
+		ret = 1;
+	}
+
+	if (sc_ep_test(cs, SE_FL_ERROR))
+		ret = 1;
+	else if (sc_ep_test(cs, SE_FL_EOS)) {
+		/* we received a shutdown */
+		ic->flags |= CF_READ_NULL;
+		if (ic->flags & CF_AUTO_CLOSE)
+			channel_shutw_now(ic);
+		sc_conn_read0(cs);
+		ret = 1;
+	}
+	else if (!(cs->flags & (SC_FL_WONT_READ|SC_FL_NEED_BUFF|SC_FL_NEED_ROOM)) &&
+		 !(ic->flags & CF_SHUTR)) {
+		/* Subscribe to receive events if we're blocking on I/O */
+		conn->mux->subscribe(cs, SUB_RETRY_RECV, &cs->wait_event);
+		se_have_no_more_data(cs->sedesc);
+	} else {
+		se_have_more_data(cs->sedesc);
+		ret = 1;
+	}
+	return ret;
+}
+
+/* This tries to perform a synchronous receive on the stream connector to
+ * try to collect last arrived data. In practice it's only implemented on
+ * stconns. Returns 0 if nothing was done, non-zero if new data or a
+ * shutdown were collected. This may result on some delayed receive calls
+ * to be programmed and performed later, though it doesn't provide any
+ * such guarantee.
+ */
+int sc_conn_sync_recv(struct stconn *cs)
+{
+	if (!sc_state_in(cs->state, SC_SB_RDY|SC_SB_EST))
+		return 0;
+
+	if (!sc_mux_ops(cs))
+		return 0; // only stconns are supported
+
+	if (cs->wait_event.events & SUB_RETRY_RECV)
+		return 0; // already subscribed
+
+	if (!sc_is_recv_allowed(cs))
+		return 0; // already failed
+
+	return sc_conn_recv(cs);
+}
+
+/*
+ * This function is called to send buffer data to a stream socket.
+ * It calls the mux layer's snd_buf function. It relies on the
+ * caller to commit polling changes. The caller should check conn->flags
+ * for errors.
+ */
+static int sc_conn_send(struct stconn *cs)
+{
+	struct connection *conn = __sc_conn(cs);
+	struct stream *s = __sc_strm(cs);
+	struct channel *oc = sc_oc(cs);
+	int ret;
+	int did_send = 0;
+
+	if (sc_ep_test(cs, SE_FL_ERROR | SE_FL_ERR_PENDING) || sc_is_conn_error(cs)) {
+		/* We're probably there because the tasklet was woken up,
+		 * but process_stream() ran before, detected there were an
+		 * error and put the CS back to SC_ST_TAR. There's still
+		 * CO_FL_ERROR on the connection but we don't want to add
+		 * SE_FL_ERROR back, so give up
+		 */
+		if (cs->state < SC_ST_CON)
+			return 0;
+		sc_ep_set(cs, SE_FL_ERROR);
+		return 1;
+	}
+
+	/* We're already waiting to be able to send, give up */
+	if (cs->wait_event.events & SUB_RETRY_SEND)
+		return 0;
+
+	/* we might have been called just after an asynchronous shutw */
+	if (oc->flags & CF_SHUTW)
+		return 1;
+
+	/* we must wait because the mux is not installed yet */
+	if (!conn->mux)
+		return 0;
+
+	if (oc->pipe && conn->xprt->snd_pipe && conn->mux->snd_pipe) {
+		ret = conn->mux->snd_pipe(cs, oc->pipe);
+		if (ret > 0)
+			did_send = 1;
+
+		if (!oc->pipe->data) {
+			put_pipe(oc->pipe);
+			oc->pipe = NULL;
+		}
+
+		if (oc->pipe)
+			goto end;
+	}
+
+	/* At this point, the pipe is empty, but we may still have data pending
+	 * in the normal buffer.
+	 */
+	if (co_data(oc)) {
+		/* when we're here, we already know that there is no spliced
+		 * data left, and that there are sendable buffered data.
+		 */
+
+		/* check if we want to inform the kernel that we're interested in
+		 * sending more data after this call. We want this if :
+		 *  - we're about to close after this last send and want to merge
+		 *    the ongoing FIN with the last segment.
+		 *  - we know we can't send everything at once and must get back
+		 *    here because of unaligned data
+		 *  - there is still a finite amount of data to forward
+		 * The test is arranged so that the most common case does only 2
+		 * tests.
+		 */
+		unsigned int send_flag = 0;
+
+		if ((!(oc->flags & (CF_NEVER_WAIT|CF_SEND_DONTWAIT)) &&
+		     ((oc->to_forward && oc->to_forward != CHN_INFINITE_FORWARD) ||
+		      (oc->flags & CF_EXPECT_MORE) ||
+		      (IS_HTX_STRM(s) &&
+		       (!(oc->flags & (CF_EOI|CF_SHUTR)) && htx_expect_more(htxbuf(&oc->buf)))))) ||
+		    ((oc->flags & CF_ISRESP) &&
+		     ((oc->flags & (CF_AUTO_CLOSE|CF_SHUTW_NOW)) == (CF_AUTO_CLOSE|CF_SHUTW_NOW))))
+			send_flag |= CO_SFL_MSG_MORE;
+
+		if (oc->flags & CF_STREAMER)
+			send_flag |= CO_SFL_STREAMER;
+
+		if (s->txn && s->txn->flags & TX_L7_RETRY && !b_data(&s->txn->l7_buffer)) {
+			/* If we want to be able to do L7 retries, copy
+			 * the data we're about to send, so that we are able
+			 * to resend them if needed
+			 */
+			/* Try to allocate a buffer if we had none.
+			 * If it fails, the next test will just
+			 * disable the l7 retries by setting
+			 * l7_conn_retries to 0.
+			 */
+			if (s->txn->req.msg_state != HTTP_MSG_DONE)
+				s->txn->flags &= ~TX_L7_RETRY;
+			else {
+				if (b_alloc(&s->txn->l7_buffer) == NULL)
+					s->txn->flags &= ~TX_L7_RETRY;
+				else {
+					memcpy(b_orig(&s->txn->l7_buffer),
+					       b_orig(&oc->buf),
+					       b_size(&oc->buf));
+					s->txn->l7_buffer.head = co_data(oc);
+					b_add(&s->txn->l7_buffer, co_data(oc));
+				}
+
+			}
+		}
+
+		ret = conn->mux->snd_buf(cs, &oc->buf, co_data(oc), send_flag);
+		if (ret > 0) {
+			did_send = 1;
+			c_rew(oc, ret);
+			c_realign_if_empty(oc);
+
+			if (!co_data(oc)) {
+				/* Always clear both flags once everything has been sent, they're one-shot */
+				oc->flags &= ~(CF_EXPECT_MORE | CF_SEND_DONTWAIT);
+			}
+			/* if some data remain in the buffer, it's only because the
+			 * system buffers are full, we will try next time.
+			 */
+		}
+	}
+
+ end:
+	if (did_send) {
+		oc->flags |= CF_WRITE_PARTIAL | CF_WROTE_DATA;
+		if (cs->state == SC_ST_CON)
+			cs->state = SC_ST_RDY;
+
+		sc_have_room(sc_opposite(cs));
+	}
+
+	if (sc_ep_test(cs, SE_FL_ERROR | SE_FL_ERR_PENDING)) {
+		sc_ep_set(cs, SE_FL_ERROR);
+		return 1;
+	}
+
+	/* We couldn't send all of our data, let the mux know we'd like to send more */
+	if (!channel_is_empty(oc))
+		conn->mux->subscribe(cs, SUB_RETRY_SEND, &cs->wait_event);
+	return did_send;
+}
+
+/* perform a synchronous send() for the stream connector. The CF_WRITE_NULL and
+ * CF_WRITE_PARTIAL flags are cleared prior to the attempt, and will possibly
+ * be updated in case of success.
+ */
+void sc_conn_sync_send(struct stconn *cs)
+{
+	struct channel *oc = sc_oc(cs);
+
+	oc->flags &= ~(CF_WRITE_NULL|CF_WRITE_PARTIAL);
+
+	if (oc->flags & CF_SHUTW)
+		return;
+
+	if (channel_is_empty(oc))
+		return;
+
+	if (!sc_state_in(cs->state, SC_SB_CON|SC_SB_RDY|SC_SB_EST))
+		return;
+
+	if (!sc_mux_ops(cs))
+		return;
+
+	sc_conn_send(cs);
+}
+
+/* Called by I/O handlers after completion.. It propagates
+ * connection flags to the stream connector, updates the stream (which may or
+ * may not take this opportunity to try to forward data), then update the
+ * connection's polling based on the channels and stream connector's final
+ * states. The function always returns 0.
+ */
+static int sc_conn_process(struct stconn *cs)
+{
+	struct connection *conn = __sc_conn(cs);
+	struct channel *ic = sc_ic(cs);
+	struct channel *oc = sc_oc(cs);
+
+	BUG_ON(!conn);
+
+	/* If we have data to send, try it now */
+	if (!channel_is_empty(oc) && !(cs->wait_event.events & SUB_RETRY_SEND))
+		sc_conn_send(cs);
+
+	/* First step, report to the stream connector what was detected at the
+	 * connection layer : errors and connection establishment.
+	 * Only add SE_FL_ERROR if we're connected, or we're attempting to
+	 * connect, we may get there because we got woken up, but only run
+	 * after process_stream() noticed there were an error, and decided
+	 * to retry to connect, the connection may still have CO_FL_ERROR,
+	 * and we don't want to add SE_FL_ERROR back
+	 *
+	 * Note: This test is only required because sc_conn_process is also the SI
+	 *       wake callback. Otherwise sc_conn_recv()/sc_conn_send() already take
+	 *       care of it.
+	 */
+
+	if (cs->state >= SC_ST_CON) {
+		if (sc_is_conn_error(cs))
+			sc_ep_set(cs, SE_FL_ERROR);
+	}
+
+	/* If we had early data, and the handshake ended, then
+	 * we can remove the flag, and attempt to wake the task up,
+	 * in the event there's an analyser waiting for the end of
+	 * the handshake.
+	 */
+	if (!(conn->flags & (CO_FL_WAIT_XPRT | CO_FL_EARLY_SSL_HS)) &&
+	    sc_ep_test(cs, SE_FL_WAIT_FOR_HS)) {
+		sc_ep_clr(cs, SE_FL_WAIT_FOR_HS);
+		task_wakeup(sc_strm_task(cs), TASK_WOKEN_MSG);
+	}
+
+	if (!sc_state_in(cs->state, SC_SB_EST|SC_SB_DIS|SC_SB_CLO) &&
+	    (conn->flags & CO_FL_WAIT_XPRT) == 0) {
+		__sc_strm(cs)->conn_exp = TICK_ETERNITY;
+		oc->flags |= CF_WRITE_NULL;
+		if (cs->state == SC_ST_CON)
+			cs->state = SC_ST_RDY;
+	}
+
+	/* Report EOS on the channel if it was reached from the mux point of
+	 * view.
+	 *
+	 * Note: This test is only required because sc_conn_process is also the SI
+	 *       wake callback. Otherwise sc_conn_recv()/sc_conn_send() already take
+	 *       care of it.
+	 */
+	if (sc_ep_test(cs, SE_FL_EOS) && !(ic->flags & CF_SHUTR)) {
+		/* we received a shutdown */
+		ic->flags |= CF_READ_NULL;
+		if (ic->flags & CF_AUTO_CLOSE)
+			channel_shutw_now(ic);
+		sc_conn_read0(cs);
+	}
+
+	/* Report EOI on the channel if it was reached from the mux point of
+	 * view.
+	 *
+	 * Note: This test is only required because sc_conn_process is also the SI
+	 *       wake callback. Otherwise sc_conn_recv()/sc_conn_send() already take
+	 *       care of it.
+	 */
+	if (sc_ep_test(cs, SE_FL_EOI) && !(ic->flags & CF_EOI))
+		ic->flags |= (CF_EOI|CF_READ_PARTIAL);
+
+	/* Second step : update the stream connector and channels, try to forward any
+	 * pending data, then possibly wake the stream up based on the new
+	 * stream connector status.
+	 */
+	sc_notify(cs);
+	stream_release_buffers(__sc_strm(cs));
+	return 0;
+}
+
+/* This is the ->process() function for any stream connector's wait_event task.
+ * It's assigned during the stream connector's initialization, for any type of
+ * stream connector. Thus it is always safe to perform a tasklet_wakeup() on a
+ * stream connector, as the presence of the CS is checked there.
+ */
+struct task *sc_conn_io_cb(struct task *t, void *ctx, unsigned int state)
+{
+	struct stconn *cs = ctx;
+	int ret = 0;
+
+	if (!sc_conn(cs))
+		return t;
+
+	if (!(cs->wait_event.events & SUB_RETRY_SEND) && !channel_is_empty(sc_oc(cs)))
+		ret = sc_conn_send(cs);
+	if (!(cs->wait_event.events & SUB_RETRY_RECV))
+		ret |= sc_conn_recv(cs);
+	if (ret != 0)
+		sc_conn_process(cs);
+
+	stream_release_buffers(__sc_strm(cs));
+	return t;
+}
+
+/* Callback to be used by applet handlers upon completion. It updates the stream
+ * (which may or may not take this opportunity to try to forward data), then
+ * may re-enable the applet's based on the channels and stream connector's final
+ * states.
+ */
+static int sc_applet_process(struct stconn *cs)
+{
+	struct channel *ic = sc_ic(cs);
+
+	BUG_ON(!sc_appctx(cs));
+
+	/* If the applet wants to write and the channel is closed, it's a
+	 * broken pipe and it must be reported.
+	 */
+	if (!sc_ep_test(cs, SE_FL_HAVE_NO_DATA) && (ic->flags & CF_SHUTR))
+		sc_ep_set(cs, SE_FL_ERROR);
+
+	/* automatically mark the applet having data available if it reported
+	 * begin blocked by the channel.
+	 */
+	if ((cs->flags & (SC_FL_WONT_READ|SC_FL_NEED_BUFF|SC_FL_NEED_ROOM)) ||
+	    sc_ep_test(cs, SE_FL_APPLET_NEED_CONN))
+		applet_have_more_data(__sc_appctx(cs));
+
+	/* update the stream connector, channels, and possibly wake the stream up */
+	sc_notify(cs);
+	stream_release_buffers(__sc_strm(cs));
+
+	/* sc_notify may have passed through chk_snd and released some blocking
+	 * flags. Process_stream will consider those flags to wake up the
+	 * appctx but in the case the task is not in runqueue we may have to
+	 * wakeup the appctx immediately.
+	 */
+	if (sc_is_recv_allowed(cs) || sc_is_send_allowed(cs))
+		appctx_wakeup(__sc_appctx(cs));
+	return 0;
+}