MINOR: lua-thread: hlua_ctx_renew() is never called with main gL lua state
The goal is no longer using "struct hlua" with global main lua_state.
if somewhere in the code, hlua_ctx_renew() is called with a global Lua
context, we have a serious bug. A crash is better than working with
this bug, so this patch remove a useless control.
In other way, this control were used during hlua_post_init() function.
The function hlua_post_init() used a call to the runtime hlua_ctx_resume()
function. This call no longer exists.
diff --git a/src/hlua.c b/src/hlua.c
index ec75181..6530a39 100644
--- a/src/hlua.c
+++ b/src/hlua.c
@@ -1086,10 +1086,6 @@
lua_State *T;
int new_ref;
- /* Renew the main LUA stack doesn't have sense. */
- if (lua == &gL)
- return 0;
-
/* New Lua coroutine. */
T = lua_newthread(gL.T);
if (!T)