BUG/MEDIUM: connections: Don't reset the conn flags in *connect_server().
In the various connect_server() functions, don't reset the connection flags,
as some may have been set before. The flags are initialized in conn_init(),
anyway.
diff --git a/src/proto_sockpair.c b/src/proto_sockpair.c
index bc8557a..ba82c5e 100644
--- a/src/proto_sockpair.c
+++ b/src/proto_sockpair.c
@@ -242,8 +242,6 @@
/* the FD is stored in the sockaddr struct */
dst_fd = ((struct sockaddr_in *)&conn->addr.to)->sin_addr.s_addr;
- conn->flags = 0;
-
if (obj_type(conn->target) != OBJ_TYPE_PROXY &&
obj_type(conn->target) != OBJ_TYPE_SERVER) {
conn->flags |= CO_FL_ERROR;
diff --git a/src/proto_tcp.c b/src/proto_tcp.c
index 3cc622a..c7951c5 100644
--- a/src/proto_tcp.c
+++ b/src/proto_tcp.c
@@ -289,7 +289,7 @@
struct proxy *be;
struct conn_src *src;
- conn->flags = CO_FL_WAIT_L4_CONN; /* connection in progress */
+ conn->flags |= CO_FL_WAIT_L4_CONN; /* connection in progress */
switch (obj_type(conn->target)) {
case OBJ_TYPE_PROXY:
diff --git a/src/proto_uxst.c b/src/proto_uxst.c
index ab788bd..149ba8e 100644
--- a/src/proto_uxst.c
+++ b/src/proto_uxst.c
@@ -434,8 +434,6 @@
struct server *srv;
struct proxy *be;
- conn->flags = 0;
-
switch (obj_type(conn->target)) {
case OBJ_TYPE_PROXY:
be = objt_proxy(conn->target);