BUG/MEDIUM: memory: fix freeing logic in pool_gc2()

There's a long-standing bug in pool_gc2(). It tries to protect the pool
against releasing of too many entries but the formula is wrong as it
compares allocated to minavail instead of (allocated-used) to minavail.
Under memory contention, it ends up releasing more than what is granted
by minavail and causes trouble to the dynamic buffer allocator.

This bug is in fact major by itself, but since minavail has never been
used till now, there is no impact at least in mainline. A backport to
1.5 is desired anyway in case any future backport or out-of-tree patch
relies on this.
(cherry picked from commit 57767b80329ceade67302aed4fd9760ed5f3d644)
diff --git a/src/memory.c b/src/memory.c
index 1e62259..fcd7679 100644
--- a/src/memory.c
+++ b/src/memory.c
@@ -142,8 +142,7 @@
 		//qfprintf(stderr, "Flushing pool %s\n", entry->name);
 		next = entry->free_list;
 		while (next &&
-		       entry->allocated > entry->minavail &&
-		       entry->allocated > entry->used) {
+		       (int)(entry->allocated - entry->used) > (int)entry->minavail) {
 			temp = next;
 			next = *(void **)temp;
 			entry->allocated--;