BUG/MAJOR: lua: segfault using Concat object

Concat object is based on "luaL_Buffer". The luaL_Buffer documentation says:

   During its normal operation, a string buffer uses a variable number of stack
   slots. So, while using a buffer, you cannot assume that you know where the
   top of the stack is. You can use the stack between successive calls to buffer
   operations as long as that use is balanced; that is, when you call a buffer
   operation, the stack is at the same level it was immediately after the
   previous buffer operation. (The only exception to this rule is
   luaL_addvalue.) After calling luaL_pushresult the stack is back to its level
   when the buffer was initialized, plus the final string on its top.

So, the stack cannot be manipulated between the first call at the function
"luaL_buffinit()" and the last call to the function "luaL_pushresult()" because
we cannot known the stack status.

In other way, the memory used by these functions seems to be collected by GC, so
if the GC is triggered during the usage of the Concat object, it can be used
some released memory.

This patch rewrite the Concat class without the "luaL_Buffer" system. It uses
"userdata()" forr the memory allocation of the buffer strings.
diff --git a/src/hlua_fcn.c b/src/hlua_fcn.c
index 85451b0..fdcac05 100644
--- a/src/hlua_fcn.c
+++ b/src/hlua_fcn.c
@@ -9,6 +9,8 @@
 
 #include <common/time.h>
 
+#include <types/hlua.h>
+
 /* Contains the class reference of the concat object. */
 static int class_concat_ref;
 
@@ -121,14 +123,16 @@
 	lua_rawset(L, -3);
 }
 
-static luaL_Buffer *hlua_check_concat(lua_State *L, int ud)
+static struct hlua_concat *hlua_check_concat(lua_State *L, int ud)
 {
-	return (luaL_Buffer *)(hlua_checkudata(L, ud, class_concat_ref));
+	return (struct hlua_concat *)(hlua_checkudata(L, ud, class_concat_ref));
 }
 
 static int hlua_concat_add(lua_State *L)
 {
-	luaL_Buffer *b;
+	struct hlua_concat *b;
+	char *buffer;
+	char *new;
 	const char *str;
 	size_t l;
 
@@ -138,34 +142,68 @@
 	/* Second arg must be a string. */
 	str = luaL_checklstring(L, 2, &l);
 
+	/* Get the buffer. */
+	lua_rawgeti(L, 1, 1);
+	buffer = lua_touserdata(L, -1);
+	lua_pop(L, 1);
+
-	luaL_addlstring(b, str, l);
+	/* Update the buffer size if it s required. The old buffer
+	 * is crushed by the new in the object array, so it will
+	 * be deleted by the GC.
+	 * Note that in the first loop, the "new" variable is only
+	 * used as a flag.
+	 */
+	new = NULL;
+	while (b->size - b->len < l) {
+		b->size += HLUA_CONCAT_BLOCSZ;
+		new = buffer;
+	}
+	if (new) {
+		new = lua_newuserdata(L, b->size);
+		memcpy(new, buffer, b->len);
+		lua_rawseti(L, 1, 1);
+		buffer = new;
+	}
+
+	/* Copy string, and update metadata. */
+	memcpy(buffer + b->len, str, l);
+	b->len += l;
 	return 0;
 }
 
 static int hlua_concat_dump(lua_State *L)
 {
-	luaL_Buffer *b;
+	struct hlua_concat *b;
+	char *buffer;
 
 	/* First arg must be a concat object. */
 	b = hlua_check_concat(L, 1);
 
+	/* Get the buffer. */
+	lua_rawgeti(L, 1, 1);
+	buffer = lua_touserdata(L, -1);
+	lua_pop(L, 1);
+
 	/* Push the soncatenated strng in the stack. */
-	luaL_pushresult(b);
+	lua_pushlstring(L, buffer, b->len);
 	return 1;
 }
 
 int hlua_concat_new(lua_State *L)
 {
-	luaL_Buffer *b;
+	struct hlua_concat *b;
 
 	lua_newtable(L);
-	b = lua_newuserdata(L, sizeof(luaL_Buffer));
+	b = (struct hlua_concat *)lua_newuserdata(L, sizeof(*b));
+	b->size = HLUA_CONCAT_BLOCSZ;
+	b->len = 0;
 	lua_rawseti(L, -2, 0);
+	lua_newuserdata(L, HLUA_CONCAT_BLOCSZ);
+	lua_rawseti(L, -2, 1);
 
 	lua_rawgeti(L, LUA_REGISTRYINDEX, class_concat_ref);
 	lua_setmetatable(L, -2);
 
-	luaL_buffinit(L, b);
 	return 1;
 }