[CLEANUP] ebtree: remove old unused files
diff --git a/doc/internals/ebtree b/doc/internals/ebtree
deleted file mode 100644
index 3b624d4..0000000
--- a/doc/internals/ebtree
+++ /dev/null
@@ -1,16 +0,0 @@
-Version 3.0 of ebtree has been imported in haproxy 1.3.14. The files have
-been split into two directories :
-  - src/eb*.c
-  - include/common/eb*.h
-
-The .c files had their #include changed to find the include files in the
-common subdirectory. Changes have been committed right after the merge
-without the files being used. They are known to build without warnings
-on Linux at this stage.
-
-Also, some optimizations are not redefined if already known: REGPRM*
-and likely/unlikely which are used in ebtree are also used and defined
-in haproxy. Thus, we just conditionally define them.
-
-Last, all eb*tree*.h have been adapted to support being included multiple
-times, using #ifndef/#define/#endif.
diff --git a/include/common/eb32tree.h b/include/common/eb32tree.h
deleted file mode 100644
index f794131..0000000
--- a/include/common/eb32tree.h
+++ /dev/null
@@ -1,547 +0,0 @@
-/*
- * Elastic Binary Trees - macros and structures for operations on 32bit nodes.
- * Version 4.0
- * (C) 2002-2008 - Willy Tarreau <w@1wt.eu>
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
- */
-
-#ifndef _COMMON_EB32TREE_H
-#define _COMMON_EB32TREE_H
-
-#include "ebtree.h"
-
-
-/* Return the structure of type <type> whose member <member> points to <ptr> */
-#define eb32_entry(ptr, type, member) container_of(ptr, type, member)
-
-#define EB32_ROOT	EB_ROOT
-#define EB32_TREE_HEAD	EB_TREE_HEAD
-
-/* These types may sometimes already be defined */
-typedef unsigned int u32;
-typedef   signed int s32;
-
-/* This structure carries a node, a leaf, and a key. It must start with the
- * eb_node so that it can be cast into an eb_node. We could also have put some
- * sort of transparent union here to reduce the indirection level, but the fact
- * is, the end user is not meant to manipulate internals, so this is pointless.
- */
-struct eb32_node {
-	struct eb_node node; /* the tree node, must be at the beginning */
-	u32 key;
-};
-
-/*
- * Exported functions and macros.
- * Many of them are always inlined because they are extremely small, and
- * are generally called at most once or twice in a program.
- */
-
-/* Return leftmost node in the tree, or NULL if none */
-static inline struct eb32_node *eb32_first(struct eb_root *root)
-{
-	return eb32_entry(eb_first(root), struct eb32_node, node);
-}
-
-/* Return rightmost node in the tree, or NULL if none */
-static inline struct eb32_node *eb32_last(struct eb_root *root)
-{
-	return eb32_entry(eb_last(root), struct eb32_node, node);
-}
-
-/* Return next node in the tree, or NULL if none */
-static inline struct eb32_node *eb32_next(struct eb32_node *eb32)
-{
-	return eb32_entry(eb_next(&eb32->node), struct eb32_node, node);
-}
-
-/* Return previous node in the tree, or NULL if none */
-static inline struct eb32_node *eb32_prev(struct eb32_node *eb32)
-{
-	return eb32_entry(eb_prev(&eb32->node), struct eb32_node, node);
-}
-
-/* Return next node in the tree, skipping duplicates, or NULL if none */
-static inline struct eb32_node *eb32_next_unique(struct eb32_node *eb32)
-{
-	return eb32_entry(eb_next_unique(&eb32->node), struct eb32_node, node);
-}
-
-/* Return previous node in the tree, skipping duplicates, or NULL if none */
-static inline struct eb32_node *eb32_prev_unique(struct eb32_node *eb32)
-{
-	return eb32_entry(eb_prev_unique(&eb32->node), struct eb32_node, node);
-}
-
-/* Delete node from the tree if it was linked in. Mark the node unused. Note
- * that this function relies on a non-inlined generic function: eb_delete.
- */
-static inline void eb32_delete(struct eb32_node *eb32)
-{
-	eb_delete(&eb32->node);
-}
-
-/*
- * The following functions are not inlined by default. They are declared
- * in eb32tree.c, which simply relies on their inline version.
- */
-REGPRM2 struct eb32_node *eb32_lookup(struct eb_root *root, u32 x);
-REGPRM2 struct eb32_node *eb32i_lookup(struct eb_root *root, s32 x);
-REGPRM2 struct eb32_node *eb32_lookup_ge(struct eb_root *root, u32 x);
-REGPRM2 struct eb32_node *eb32_insert(struct eb_root *root, struct eb32_node *new);
-REGPRM2 struct eb32_node *eb32i_insert(struct eb_root *root, struct eb32_node *new);
-
-/*
- * The following functions are less likely to be used directly, because their
- * code is larger. The non-inlined version is preferred.
- */
-
-/* Delete node from the tree if it was linked in. Mark the node unused. */
-static forceinline void __eb32_delete(struct eb32_node *eb32)
-{
-	__eb_delete(&eb32->node);
-}
-
-/*
- * Find the first occurence of a key in the tree <root>. If none can be
- * found, return NULL.
- */
-static forceinline struct eb32_node *__eb32_lookup(struct eb_root *root, u32 x)
-{
-	struct eb32_node *node;
-	eb_troot_t *troot;
-	u32 y;
-
-	troot = root->b[EB_LEFT];
-	if (unlikely(troot == NULL))
-		return NULL;
-
-	while (1) {
-		if ((eb_gettag(troot) == EB_LEAF)) {
-			node = container_of(eb_untag(troot, EB_LEAF),
-					    struct eb32_node, node.branches);
-			if (node->key == x)
-				return node;
-			else
-				return NULL;
-		}
-		node = container_of(eb_untag(troot, EB_NODE),
-				    struct eb32_node, node.branches);
-
-		y = node->key ^ x;
-		if (!y) {
-			/* Either we found the node which holds the key, or
-			 * we have a dup tree. In the later case, we have to
-			 * walk it down left to get the first entry.
-			 */
-			if (node->node.bit < 0) {
-				troot = node->node.branches.b[EB_LEFT];
-				while (eb_gettag(troot) != EB_LEAF)
-					troot = (eb_untag(troot, EB_NODE))->b[EB_LEFT];
-				node = container_of(eb_untag(troot, EB_LEAF),
-						    struct eb32_node, node.branches);
-			}
-			return node;
-		}
-
-		if ((y >> node->node.bit) >= EB_NODE_BRANCHES)
-			return NULL; /* no more common bits */
-
-		troot = node->node.branches.b[(x >> node->node.bit) & EB_NODE_BRANCH_MASK];
-	}
-}
-
-/*
- * Find the first occurence of a signed key in the tree <root>. If none can
- * be found, return NULL.
- */
-static forceinline struct eb32_node *__eb32i_lookup(struct eb_root *root, s32 x)
-{
-	struct eb32_node *node;
-	eb_troot_t *troot;
-	u32 key = x ^ 0x80000000;
-	u32 y;
-
-	troot = root->b[EB_LEFT];
-	if (unlikely(troot == NULL))
-		return NULL;
-
-	while (1) {
-		if ((eb_gettag(troot) == EB_LEAF)) {
-			node = container_of(eb_untag(troot, EB_LEAF),
-					    struct eb32_node, node.branches);
-			if (node->key == x)
-				return node;
-			else
-				return NULL;
-		}
-		node = container_of(eb_untag(troot, EB_NODE),
-				    struct eb32_node, node.branches);
-
-		y = node->key ^ x;
-		if (!y) {
-			/* Either we found the node which holds the key, or
-			 * we have a dup tree. In the later case, we have to
-			 * walk it down left to get the first entry.
-			 */
-			if (node->node.bit < 0) {
-				troot = node->node.branches.b[EB_LEFT];
-				while (eb_gettag(troot) != EB_LEAF)
-					troot = (eb_untag(troot, EB_NODE))->b[EB_LEFT];
-				node = container_of(eb_untag(troot, EB_LEAF),
-						    struct eb32_node, node.branches);
-			}
-			return node;
-		}
-
-		if ((y >> node->node.bit) >= EB_NODE_BRANCHES)
-			return NULL; /* no more common bits */
-
-		troot = node->node.branches.b[(key >> node->node.bit) & EB_NODE_BRANCH_MASK];
-	}
-}
-
-/* Insert eb32_node <new> into subtree starting at node root <root>.
- * Only new->key needs be set with the key. The eb32_node is returned.
- * If root->b[EB_RGHT]==1, the tree may only contain unique keys.
- */
-static forceinline struct eb32_node *
-__eb32_insert(struct eb_root *root, struct eb32_node *new) {
-	struct eb32_node *old;
-	unsigned int side;
-	eb_troot_t *troot;
-	u32 newkey; /* caching the key saves approximately one cycle */
-	eb_troot_t *root_right = root;
-
-	side = EB_LEFT;
-	troot = root->b[EB_LEFT];
-	root_right = root->b[EB_RGHT];
-	if (unlikely(troot == NULL)) {
-		/* Tree is empty, insert the leaf part below the left branch */
-		root->b[EB_LEFT] = eb_dotag(&new->node.branches, EB_LEAF);
-		new->node.leaf_p = eb_dotag(root, EB_LEFT);
-		new->node.node_p = NULL; /* node part unused */
-		return new;
-	}
-
-	/* The tree descent is fairly easy :
-	 *  - first, check if we have reached a leaf node
-	 *  - second, check if we have gone too far
-	 *  - third, reiterate
-	 * Everywhere, we use <new> for the node node we are inserting, <root>
-	 * for the node we attach it to, and <old> for the node we are
-	 * displacing below <new>. <troot> will always point to the future node
-	 * (tagged with its type). <side> carries the side the node <new> is
-	 * attached to below its parent, which is also where previous node
-	 * was attached. <newkey> carries the key being inserted.
-	 */
-	newkey = new->key;
-
-	while (1) {
-		if (unlikely(eb_gettag(troot) == EB_LEAF)) {
-			eb_troot_t *new_left, *new_rght;
-			eb_troot_t *new_leaf, *old_leaf;
-
-			old = container_of(eb_untag(troot, EB_LEAF),
-					    struct eb32_node, node.branches);
-
-			new_left = eb_dotag(&new->node.branches, EB_LEFT);
-			new_rght = eb_dotag(&new->node.branches, EB_RGHT);
-			new_leaf = eb_dotag(&new->node.branches, EB_LEAF);
-			old_leaf = eb_dotag(&old->node.branches, EB_LEAF);
-
-			new->node.node_p = old->node.leaf_p;
-
-			/* Right here, we have 3 possibilities :
-			   - the tree does not contain the key, and we have
-			     new->key < old->key. We insert new above old, on
-			     the left ;
-
-			   - the tree does not contain the key, and we have
-			     new->key > old->key. We insert new above old, on
-			     the right ;
-
-			   - the tree does contain the key, which implies it
-			     is alone. We add the new key next to it as a
-			     first duplicate.
-
-			   The last two cases can easily be partially merged.
-			*/
-			 
-			if (new->key < old->key) {
-				new->node.leaf_p = new_left;
-				old->node.leaf_p = new_rght;
-				new->node.branches.b[EB_LEFT] = new_leaf;
-				new->node.branches.b[EB_RGHT] = old_leaf;
-			} else {
-				/* we may refuse to duplicate this key if the tree is
-				 * tagged as containing only unique keys.
-				 */
-				if ((new->key == old->key) && eb_gettag(root_right))
-					return old;
-
-				/* new->key >= old->key, new goes the right */
-				old->node.leaf_p = new_left;
-				new->node.leaf_p = new_rght;
-				new->node.branches.b[EB_LEFT] = old_leaf;
-				new->node.branches.b[EB_RGHT] = new_leaf;
-
-				if (new->key == old->key) {
-					new->node.bit = -1;
-					root->b[side] = eb_dotag(&new->node.branches, EB_NODE);
-					return new;
-				}
-			}
-			break;
-		}
-
-		/* OK we're walking down this link */
-		old = container_of(eb_untag(troot, EB_NODE),
-				    struct eb32_node, node.branches);
-
-		/* Stop going down when we don't have common bits anymore. We
-		 * also stop in front of a duplicates tree because it means we
-		 * have to insert above.
-		 */
-
-		if ((old->node.bit < 0) || /* we're above a duplicate tree, stop here */
-		    (((new->key ^ old->key) >> old->node.bit) >= EB_NODE_BRANCHES)) {
-			/* The tree did not contain the key, so we insert <new> before the node
-			 * <old>, and set ->bit to designate the lowest bit position in <new>
-			 * which applies to ->branches.b[].
-			 */
-			eb_troot_t *new_left, *new_rght;
-			eb_troot_t *new_leaf, *old_node;
-
-			new_left = eb_dotag(&new->node.branches, EB_LEFT);
-			new_rght = eb_dotag(&new->node.branches, EB_RGHT);
-			new_leaf = eb_dotag(&new->node.branches, EB_LEAF);
-			old_node = eb_dotag(&old->node.branches, EB_NODE);
-
-			new->node.node_p = old->node.node_p;
-
-			if (new->key < old->key) {
-				new->node.leaf_p = new_left;
-				old->node.node_p = new_rght;
-				new->node.branches.b[EB_LEFT] = new_leaf;
-				new->node.branches.b[EB_RGHT] = old_node;
-			}
-			else if (new->key > old->key) {
-				old->node.node_p = new_left;
-				new->node.leaf_p = new_rght;
-				new->node.branches.b[EB_LEFT] = old_node;
-				new->node.branches.b[EB_RGHT] = new_leaf;
-			}
-			else {
-				struct eb_node *ret;
-				ret = eb_insert_dup(&old->node, &new->node);
-				return container_of(ret, struct eb32_node, node);
-			}
-			break;
-		}
-
-		/* walk down */
-		root = &old->node.branches;
-		side = (newkey >> old->node.bit) & EB_NODE_BRANCH_MASK;
-		troot = root->b[side];
-	}
-
-	/* Ok, now we are inserting <new> between <root> and <old>. <old>'s
-	 * parent is already set to <new>, and the <root>'s branch is still in
-	 * <side>. Update the root's leaf till we have it. Note that we can also
-	 * find the side by checking the side of new->node.node_p.
-	 */
-
-	/* We need the common higher bits between new->key and old->key.
-	 * What differences are there between new->key and the node here ?
-	 * NOTE that bit(new) is always < bit(root) because highest
-	 * bit of new->key and old->key are identical here (otherwise they
-	 * would sit on different branches).
-	 */
-	// note that if EB_NODE_BITS > 1, we should check that it's still >= 0
-	new->node.bit = flsnz(new->key ^ old->key) - EB_NODE_BITS;
-	root->b[side] = eb_dotag(&new->node.branches, EB_NODE);
-
-	return new;
-}
-
-/* Insert eb32_node <new> into subtree starting at node root <root>, using
- * signed keys. Only new->key needs be set with the key. The eb32_node
- * is returned. If root->b[EB_RGHT]==1, the tree may only contain unique keys.
- */
-static forceinline struct eb32_node *
-__eb32i_insert(struct eb_root *root, struct eb32_node *new) {
-	struct eb32_node *old;
-	unsigned int side;
-	eb_troot_t *troot;
-	int newkey; /* caching the key saves approximately one cycle */
-	eb_troot_t *root_right = root;
-
-	side = EB_LEFT;
-	troot = root->b[EB_LEFT];
-	root_right = root->b[EB_RGHT];
-	if (unlikely(troot == NULL)) {
-		/* Tree is empty, insert the leaf part below the left branch */
-		root->b[EB_LEFT] = eb_dotag(&new->node.branches, EB_LEAF);
-		new->node.leaf_p = eb_dotag(root, EB_LEFT);
-		new->node.node_p = NULL; /* node part unused */
-		return new;
-	}
-
-	/* The tree descent is fairly easy :
-	 *  - first, check if we have reached a leaf node
-	 *  - second, check if we have gone too far
-	 *  - third, reiterate
-	 * Everywhere, we use <new> for the node node we are inserting, <root>
-	 * for the node we attach it to, and <old> for the node we are
-	 * displacing below <new>. <troot> will always point to the future node
-	 * (tagged with its type). <side> carries the side the node <new> is
-	 * attached to below its parent, which is also where previous node
-	 * was attached. <newkey> carries a high bit shift of the key being
-	 * inserted in order to have negative keys stored before positive
-	 * ones.
-	 */
-	newkey = new->key + 0x80000000;
-
-	while (1) {
-		if (unlikely(eb_gettag(troot) == EB_LEAF)) {
-			eb_troot_t *new_left, *new_rght;
-			eb_troot_t *new_leaf, *old_leaf;
-
-			old = container_of(eb_untag(troot, EB_LEAF),
-					    struct eb32_node, node.branches);
-
-			new_left = eb_dotag(&new->node.branches, EB_LEFT);
-			new_rght = eb_dotag(&new->node.branches, EB_RGHT);
-			new_leaf = eb_dotag(&new->node.branches, EB_LEAF);
-			old_leaf = eb_dotag(&old->node.branches, EB_LEAF);
-
-			new->node.node_p = old->node.leaf_p;
-
-			/* Right here, we have 3 possibilities :
-			   - the tree does not contain the key, and we have
-			     new->key < old->key. We insert new above old, on
-			     the left ;
-
-			   - the tree does not contain the key, and we have
-			     new->key > old->key. We insert new above old, on
-			     the right ;
-
-			   - the tree does contain the key, which implies it
-			     is alone. We add the new key next to it as a
-			     first duplicate.
-
-			   The last two cases can easily be partially merged.
-			*/
-			 
-			if ((s32)new->key < (s32)old->key) {
-				new->node.leaf_p = new_left;
-				old->node.leaf_p = new_rght;
-				new->node.branches.b[EB_LEFT] = new_leaf;
-				new->node.branches.b[EB_RGHT] = old_leaf;
-			} else {
-				/* we may refuse to duplicate this key if the tree is
-				 * tagged as containing only unique keys.
-				 */
-				if ((new->key == old->key) && eb_gettag(root_right))
-					return old;
-
-				/* new->key >= old->key, new goes the right */
-				old->node.leaf_p = new_left;
-				new->node.leaf_p = new_rght;
-				new->node.branches.b[EB_LEFT] = old_leaf;
-				new->node.branches.b[EB_RGHT] = new_leaf;
-
-				if (new->key == old->key) {
-					new->node.bit = -1;
-					root->b[side] = eb_dotag(&new->node.branches, EB_NODE);
-					return new;
-				}
-			}
-			break;
-		}
-
-		/* OK we're walking down this link */
-		old = container_of(eb_untag(troot, EB_NODE),
-				    struct eb32_node, node.branches);
-
-		/* Stop going down when we don't have common bits anymore. We
-		 * also stop in front of a duplicates tree because it means we
-		 * have to insert above.
-		 */
-
-		if ((old->node.bit < 0) || /* we're above a duplicate tree, stop here */
-		    (((new->key ^ old->key) >> old->node.bit) >= EB_NODE_BRANCHES)) {
-			/* The tree did not contain the key, so we insert <new> before the node
-			 * <old>, and set ->bit to designate the lowest bit position in <new>
-			 * which applies to ->branches.b[].
-			 */
-			eb_troot_t *new_left, *new_rght;
-			eb_troot_t *new_leaf, *old_node;
-
-			new_left = eb_dotag(&new->node.branches, EB_LEFT);
-			new_rght = eb_dotag(&new->node.branches, EB_RGHT);
-			new_leaf = eb_dotag(&new->node.branches, EB_LEAF);
-			old_node = eb_dotag(&old->node.branches, EB_NODE);
-
-			new->node.node_p = old->node.node_p;
-
-			if ((s32)new->key < (s32)old->key) {
-				new->node.leaf_p = new_left;
-				old->node.node_p = new_rght;
-				new->node.branches.b[EB_LEFT] = new_leaf;
-				new->node.branches.b[EB_RGHT] = old_node;
-			}
-			else if ((s32)new->key > (s32)old->key) {
-				old->node.node_p = new_left;
-				new->node.leaf_p = new_rght;
-				new->node.branches.b[EB_LEFT] = old_node;
-				new->node.branches.b[EB_RGHT] = new_leaf;
-			}
-			else {
-				struct eb_node *ret;
-				ret = eb_insert_dup(&old->node, &new->node);
-				return container_of(ret, struct eb32_node, node);
-			}
-			break;
-		}
-
-		/* walk down */
-		root = &old->node.branches;
-		side = (newkey >> old->node.bit) & EB_NODE_BRANCH_MASK;
-		troot = root->b[side];
-	}
-
-	/* Ok, now we are inserting <new> between <root> and <old>. <old>'s
-	 * parent is already set to <new>, and the <root>'s branch is still in
-	 * <side>. Update the root's leaf till we have it. Note that we can also
-	 * find the side by checking the side of new->node.node_p.
-	 */
-
-	/* We need the common higher bits between new->key and old->key.
-	 * What differences are there between new->key and the node here ?
-	 * NOTE that bit(new) is always < bit(root) because highest
-	 * bit of new->key and old->key are identical here (otherwise they
-	 * would sit on different branches).
-	 */
-	// note that if EB_NODE_BITS > 1, we should check that it's still >= 0
-	new->node.bit = flsnz(new->key ^ old->key) - EB_NODE_BITS;
-	root->b[side] = eb_dotag(&new->node.branches, EB_NODE);
-
-	return new;
-}
-
-#endif /* _COMMON_EB32TREE_H */
diff --git a/include/common/eb64tree.h b/include/common/eb64tree.h
deleted file mode 100644
index 04f57ec..0000000
--- a/include/common/eb64tree.h
+++ /dev/null
@@ -1,566 +0,0 @@
-/*
- * Elastic Binary Trees - macros and structures for operations on 64bit nodes.
- * Version 4.0
- * (C) 2002-2008 - Willy Tarreau <w@1wt.eu>
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
- */
-
-#ifndef _COMMON_EB64TREE_H
-#define _COMMON_EB64TREE_H
-
-#include "ebtree.h"
-
-
-/* Return the structure of type <type> whose member <member> points to <ptr> */
-#define eb64_entry(ptr, type, member) container_of(ptr, type, member)
-
-#define EB64_ROOT	EB_ROOT
-#define EB64_TREE_HEAD	EB_TREE_HEAD
-
-/* These types may sometimes already be defined */
-typedef unsigned long long u64;
-typedef   signed long long s64;
-
-/* This structure carries a node, a leaf, and a key. It must start with the
- * eb_node so that it can be cast into an eb_node. We could also have put some
- * sort of transparent union here to reduce the indirection level, but the fact
- * is, the end user is not meant to manipulate internals, so this is pointless.
- */
-struct eb64_node {
-	struct eb_node node; /* the tree node, must be at the beginning */
-	u64 key;
-};
-
-/*
- * Exported functions and macros.
- * Many of them are always inlined because they are extremely small, and
- * are generally called at most once or twice in a program.
- */
-
-/* Return leftmost node in the tree, or NULL if none */
-static inline struct eb64_node *eb64_first(struct eb_root *root)
-{
-	return eb64_entry(eb_first(root), struct eb64_node, node);
-}
-
-/* Return rightmost node in the tree, or NULL if none */
-static inline struct eb64_node *eb64_last(struct eb_root *root)
-{
-	return eb64_entry(eb_last(root), struct eb64_node, node);
-}
-
-/* Return next node in the tree, or NULL if none */
-static inline struct eb64_node *eb64_next(struct eb64_node *eb64)
-{
-	return eb64_entry(eb_next(&eb64->node), struct eb64_node, node);
-}
-
-/* Return previous node in the tree, or NULL if none */
-static inline struct eb64_node *eb64_prev(struct eb64_node *eb64)
-{
-	return eb64_entry(eb_prev(&eb64->node), struct eb64_node, node);
-}
-
-/* Return next node in the tree, skipping duplicates, or NULL if none */
-static inline struct eb64_node *eb64_next_unique(struct eb64_node *eb64)
-{
-	return eb64_entry(eb_next_unique(&eb64->node), struct eb64_node, node);
-}
-
-/* Return previous node in the tree, skipping duplicates, or NULL if none */
-static inline struct eb64_node *eb64_prev_unique(struct eb64_node *eb64)
-{
-	return eb64_entry(eb_prev_unique(&eb64->node), struct eb64_node, node);
-}
-
-/* Delete node from the tree if it was linked in. Mark the node unused. Note
- * that this function relies on a non-inlined generic function: eb_delete.
- */
-static inline void eb64_delete(struct eb64_node *eb64)
-{
-	eb_delete(&eb64->node);
-}
-
-/*
- * The following functions are not inlined by default. They are declared
- * in eb64tree.c, which simply relies on their inline version.
- */
-REGPRM2 struct eb64_node *eb64_lookup(struct eb_root *root, u64 x);
-REGPRM2 struct eb64_node *eb64i_lookup(struct eb_root *root, s64 x);
-REGPRM2 struct eb64_node *eb64_insert(struct eb_root *root, struct eb64_node *new);
-REGPRM2 struct eb64_node *eb64i_insert(struct eb_root *root, struct eb64_node *new);
-
-/*
- * The following functions are less likely to be used directly, because their
- * code is larger. The non-inlined version is preferred.
- */
-
-/* Delete node from the tree if it was linked in. Mark the node unused. */
-static forceinline void __eb64_delete(struct eb64_node *eb64)
-{
-	__eb_delete(&eb64->node);
-}
-
-/*
- * Find the first occurence of a key in the tree <root>. If none can be
- * found, return NULL.
- */
-static forceinline struct eb64_node *__eb64_lookup(struct eb_root *root, u64 x)
-{
-	struct eb64_node *node;
-	eb_troot_t *troot;
-	u64 y;
-
-	troot = root->b[EB_LEFT];
-	if (unlikely(troot == NULL))
-		return NULL;
-
-	while (1) {
-		if ((eb_gettag(troot) == EB_LEAF)) {
-			node = container_of(eb_untag(troot, EB_LEAF),
-					    struct eb64_node, node.branches);
-			if (node->key == x)
-				return node;
-			else
-				return NULL;
-		}
-		node = container_of(eb_untag(troot, EB_NODE),
-				    struct eb64_node, node.branches);
-
-		y = node->key ^ x;
-		if (!y) {
-			/* Either we found the node which holds the key, or
-			 * we have a dup tree. In the later case, we have to
-			 * walk it down left to get the first entry.
-			 */
-			if (node->node.bit < 0) {
-				troot = node->node.branches.b[EB_LEFT];
-				while (eb_gettag(troot) != EB_LEAF)
-					troot = (eb_untag(troot, EB_NODE))->b[EB_LEFT];
-				node = container_of(eb_untag(troot, EB_LEAF),
-						    struct eb64_node, node.branches);
-			}
-			return node;
-		}
-
-		if ((y >> node->node.bit) >= EB_NODE_BRANCHES)
-			return NULL; /* no more common bits */
-
-		troot = node->node.branches.b[(x >> node->node.bit) & EB_NODE_BRANCH_MASK];
-	}
-}
-
-/*
- * Find the first occurence of a signed key in the tree <root>. If none can
- * be found, return NULL.
- */
-static forceinline struct eb64_node *__eb64i_lookup(struct eb_root *root, s64 x)
-{
-	struct eb64_node *node;
-	eb_troot_t *troot;
-	u64 key = x ^ (1ULL << 63);
-	u64 y;
-
-	troot = root->b[EB_LEFT];
-	if (unlikely(troot == NULL))
-		return NULL;
-
-	while (1) {
-		if ((eb_gettag(troot) == EB_LEAF)) {
-			node = container_of(eb_untag(troot, EB_LEAF),
-					    struct eb64_node, node.branches);
-			if (node->key == x)
-				return node;
-			else
-				return NULL;
-		}
-		node = container_of(eb_untag(troot, EB_NODE),
-				    struct eb64_node, node.branches);
-
-		y = node->key ^ x;
-		if (!y) {
-			/* Either we found the node which holds the key, or
-			 * we have a dup tree. In the later case, we have to
-			 * walk it down left to get the first entry.
-			 */
-			if (node->node.bit < 0) {
-				troot = node->node.branches.b[EB_LEFT];
-				while (eb_gettag(troot) != EB_LEAF)
-					troot = (eb_untag(troot, EB_NODE))->b[EB_LEFT];
-				node = container_of(eb_untag(troot, EB_LEAF),
-						    struct eb64_node, node.branches);
-			}
-			return node;
-		}
-
-		if ((y >> node->node.bit) >= EB_NODE_BRANCHES)
-			return NULL; /* no more common bits */
-
-		troot = node->node.branches.b[(key >> node->node.bit) & EB_NODE_BRANCH_MASK];
-	}
-}
-
-/* Insert eb64_node <new> into subtree starting at node root <root>.
- * Only new->key needs be set with the key. The eb64_node is returned.
- * If root->b[EB_RGHT]==1, the tree may only contain unique keys.
- */
-static forceinline struct eb64_node *
-__eb64_insert(struct eb_root *root, struct eb64_node *new) {
-	struct eb64_node *old;
-	unsigned int side;
-	eb_troot_t *troot;
-	u64 newkey; /* caching the key saves approximately one cycle */
-	eb_troot_t *root_right = root;
-
-	side = EB_LEFT;
-	troot = root->b[EB_LEFT];
-	root_right = root->b[EB_RGHT];
-	if (unlikely(troot == NULL)) {
-		/* Tree is empty, insert the leaf part below the left branch */
-		root->b[EB_LEFT] = eb_dotag(&new->node.branches, EB_LEAF);
-		new->node.leaf_p = eb_dotag(root, EB_LEFT);
-		new->node.node_p = NULL; /* node part unused */
-		return new;
-	}
-
-	/* The tree descent is fairly easy :
-	 *  - first, check if we have reached a leaf node
-	 *  - second, check if we have gone too far
-	 *  - third, reiterate
-	 * Everywhere, we use <new> for the node node we are inserting, <root>
-	 * for the node we attach it to, and <old> for the node we are
-	 * displacing below <new>. <troot> will always point to the future node
-	 * (tagged with its type). <side> carries the side the node <new> is
-	 * attached to below its parent, which is also where previous node
-	 * was attached. <newkey> carries the key being inserted.
-	 */
-	newkey = new->key;
-
-	while (1) {
-		if (unlikely(eb_gettag(troot) == EB_LEAF)) {
-			eb_troot_t *new_left, *new_rght;
-			eb_troot_t *new_leaf, *old_leaf;
-
-			old = container_of(eb_untag(troot, EB_LEAF),
-					    struct eb64_node, node.branches);
-
-			new_left = eb_dotag(&new->node.branches, EB_LEFT);
-			new_rght = eb_dotag(&new->node.branches, EB_RGHT);
-			new_leaf = eb_dotag(&new->node.branches, EB_LEAF);
-			old_leaf = eb_dotag(&old->node.branches, EB_LEAF);
-
-			new->node.node_p = old->node.leaf_p;
-
-			/* Right here, we have 3 possibilities :
-			   - the tree does not contain the key, and we have
-			     new->key < old->key. We insert new above old, on
-			     the left ;
-
-			   - the tree does not contain the key, and we have
-			     new->key > old->key. We insert new above old, on
-			     the right ;
-
-			   - the tree does contain the key, which implies it
-			     is alone. We add the new key next to it as a
-			     first duplicate.
-
-			   The last two cases can easily be partially merged.
-			*/
-			 
-			if (new->key < old->key) {
-				new->node.leaf_p = new_left;
-				old->node.leaf_p = new_rght;
-				new->node.branches.b[EB_LEFT] = new_leaf;
-				new->node.branches.b[EB_RGHT] = old_leaf;
-			} else {
-				/* we may refuse to duplicate this key if the tree is
-				 * tagged as containing only unique keys.
-				 */
-				if ((new->key == old->key) && eb_gettag(root_right))
-					return old;
-
-				/* new->key >= old->key, new goes the right */
-				old->node.leaf_p = new_left;
-				new->node.leaf_p = new_rght;
-				new->node.branches.b[EB_LEFT] = old_leaf;
-				new->node.branches.b[EB_RGHT] = new_leaf;
-
-				if (new->key == old->key) {
-					new->node.bit = -1;
-					root->b[side] = eb_dotag(&new->node.branches, EB_NODE);
-					return new;
-				}
-			}
-			break;
-		}
-
-		/* OK we're walking down this link */
-		old = container_of(eb_untag(troot, EB_NODE),
-				    struct eb64_node, node.branches);
-
-		/* Stop going down when we don't have common bits anymore. We
-		 * also stop in front of a duplicates tree because it means we
-		 * have to insert above.
-		 */
-
-		if ((old->node.bit < 0) || /* we're above a duplicate tree, stop here */
-		    (((new->key ^ old->key) >> old->node.bit) >= EB_NODE_BRANCHES)) {
-			/* The tree did not contain the key, so we insert <new> before the node
-			 * <old>, and set ->bit to designate the lowest bit position in <new>
-			 * which applies to ->branches.b[].
-			 */
-			eb_troot_t *new_left, *new_rght;
-			eb_troot_t *new_leaf, *old_node;
-
-			new_left = eb_dotag(&new->node.branches, EB_LEFT);
-			new_rght = eb_dotag(&new->node.branches, EB_RGHT);
-			new_leaf = eb_dotag(&new->node.branches, EB_LEAF);
-			old_node = eb_dotag(&old->node.branches, EB_NODE);
-
-			new->node.node_p = old->node.node_p;
-
-			if (new->key < old->key) {
-				new->node.leaf_p = new_left;
-				old->node.node_p = new_rght;
-				new->node.branches.b[EB_LEFT] = new_leaf;
-				new->node.branches.b[EB_RGHT] = old_node;
-			}
-			else if (new->key > old->key) {
-				old->node.node_p = new_left;
-				new->node.leaf_p = new_rght;
-				new->node.branches.b[EB_LEFT] = old_node;
-				new->node.branches.b[EB_RGHT] = new_leaf;
-			}
-			else {
-				struct eb_node *ret;
-				ret = eb_insert_dup(&old->node, &new->node);
-				return container_of(ret, struct eb64_node, node);
-			}
-			break;
-		}
-
-		/* walk down */
-		root = &old->node.branches;
-#if BITS_PER_LONG >= 64
-		side = (newkey >> old->node.bit) & EB_NODE_BRANCH_MASK;
-#else
-		side = newkey;
-		side >>= old->node.bit;
-		if (old->node.bit >= 32) {
-			side = newkey >> 32;
-			side >>= old->node.bit & 0x1F;
-		}
-		side &= EB_NODE_BRANCH_MASK;
-#endif
-		troot = root->b[side];
-	}
-
-	/* Ok, now we are inserting <new> between <root> and <old>. <old>'s
-	 * parent is already set to <new>, and the <root>'s branch is still in
-	 * <side>. Update the root's leaf till we have it. Note that we can also
-	 * find the side by checking the side of new->node.node_p.
-	 */
-
-	/* We need the common higher bits between new->key and old->key.
-	 * What differences are there between new->key and the node here ?
-	 * NOTE that bit(new) is always < bit(root) because highest
-	 * bit of new->key and old->key are identical here (otherwise they
-	 * would sit on different branches).
-	 */
-	// note that if EB_NODE_BITS > 1, we should check that it's still >= 0
-	new->node.bit = fls64(new->key ^ old->key) - EB_NODE_BITS;
-	root->b[side] = eb_dotag(&new->node.branches, EB_NODE);
-
-	return new;
-}
-
-/* Insert eb64_node <new> into subtree starting at node root <root>, using
- * signed keys. Only new->key needs be set with the key. The eb64_node
- * is returned. If root->b[EB_RGHT]==1, the tree may only contain unique keys.
- */
-static forceinline struct eb64_node *
-__eb64i_insert(struct eb_root *root, struct eb64_node *new) {
-	struct eb64_node *old;
-	unsigned int side;
-	eb_troot_t *troot;
-	u64 newkey; /* caching the key saves approximately one cycle */
-	eb_troot_t *root_right = root;
-
-	side = EB_LEFT;
-	troot = root->b[EB_LEFT];
-	root_right = root->b[EB_RGHT];
-	if (unlikely(troot == NULL)) {
-		/* Tree is empty, insert the leaf part below the left branch */
-		root->b[EB_LEFT] = eb_dotag(&new->node.branches, EB_LEAF);
-		new->node.leaf_p = eb_dotag(root, EB_LEFT);
-		new->node.node_p = NULL; /* node part unused */
-		return new;
-	}
-
-	/* The tree descent is fairly easy :
-	 *  - first, check if we have reached a leaf node
-	 *  - second, check if we have gone too far
-	 *  - third, reiterate
-	 * Everywhere, we use <new> for the node node we are inserting, <root>
-	 * for the node we attach it to, and <old> for the node we are
-	 * displacing below <new>. <troot> will always point to the future node
-	 * (tagged with its type). <side> carries the side the node <new> is
-	 * attached to below its parent, which is also where previous node
-	 * was attached. <newkey> carries a high bit shift of the key being
-	 * inserted in order to have negative keys stored before positive
-	 * ones.
-	 */
-	newkey = new->key ^ (1ULL << 63);
-
-	while (1) {
-		if (unlikely(eb_gettag(troot) == EB_LEAF)) {
-			eb_troot_t *new_left, *new_rght;
-			eb_troot_t *new_leaf, *old_leaf;
-
-			old = container_of(eb_untag(troot, EB_LEAF),
-					    struct eb64_node, node.branches);
-
-			new_left = eb_dotag(&new->node.branches, EB_LEFT);
-			new_rght = eb_dotag(&new->node.branches, EB_RGHT);
-			new_leaf = eb_dotag(&new->node.branches, EB_LEAF);
-			old_leaf = eb_dotag(&old->node.branches, EB_LEAF);
-
-			new->node.node_p = old->node.leaf_p;
-
-			/* Right here, we have 3 possibilities :
-			   - the tree does not contain the key, and we have
-			     new->key < old->key. We insert new above old, on
-			     the left ;
-
-			   - the tree does not contain the key, and we have
-			     new->key > old->key. We insert new above old, on
-			     the right ;
-
-			   - the tree does contain the key, which implies it
-			     is alone. We add the new key next to it as a
-			     first duplicate.
-
-			   The last two cases can easily be partially merged.
-			*/
-			 
-			if ((s64)new->key < (s64)old->key) {
-				new->node.leaf_p = new_left;
-				old->node.leaf_p = new_rght;
-				new->node.branches.b[EB_LEFT] = new_leaf;
-				new->node.branches.b[EB_RGHT] = old_leaf;
-			} else {
-				/* we may refuse to duplicate this key if the tree is
-				 * tagged as containing only unique keys.
-				 */
-				if ((new->key == old->key) && eb_gettag(root_right))
-					return old;
-
-				/* new->key >= old->key, new goes the right */
-				old->node.leaf_p = new_left;
-				new->node.leaf_p = new_rght;
-				new->node.branches.b[EB_LEFT] = old_leaf;
-				new->node.branches.b[EB_RGHT] = new_leaf;
-
-				if (new->key == old->key) {
-					new->node.bit = -1;
-					root->b[side] = eb_dotag(&new->node.branches, EB_NODE);
-					return new;
-				}
-			}
-			break;
-		}
-
-		/* OK we're walking down this link */
-		old = container_of(eb_untag(troot, EB_NODE),
-				    struct eb64_node, node.branches);
-
-		/* Stop going down when we don't have common bits anymore. We
-		 * also stop in front of a duplicates tree because it means we
-		 * have to insert above.
-		 */
-
-		if ((old->node.bit < 0) || /* we're above a duplicate tree, stop here */
-		    (((new->key ^ old->key) >> old->node.bit) >= EB_NODE_BRANCHES)) {
-			/* The tree did not contain the key, so we insert <new> before the node
-			 * <old>, and set ->bit to designate the lowest bit position in <new>
-			 * which applies to ->branches.b[].
-			 */
-			eb_troot_t *new_left, *new_rght;
-			eb_troot_t *new_leaf, *old_node;
-
-			new_left = eb_dotag(&new->node.branches, EB_LEFT);
-			new_rght = eb_dotag(&new->node.branches, EB_RGHT);
-			new_leaf = eb_dotag(&new->node.branches, EB_LEAF);
-			old_node = eb_dotag(&old->node.branches, EB_NODE);
-
-			new->node.node_p = old->node.node_p;
-
-			if ((s64)new->key < (s64)old->key) {
-				new->node.leaf_p = new_left;
-				old->node.node_p = new_rght;
-				new->node.branches.b[EB_LEFT] = new_leaf;
-				new->node.branches.b[EB_RGHT] = old_node;
-			}
-			else if ((s64)new->key > (s64)old->key) {
-				old->node.node_p = new_left;
-				new->node.leaf_p = new_rght;
-				new->node.branches.b[EB_LEFT] = old_node;
-				new->node.branches.b[EB_RGHT] = new_leaf;
-			}
-			else {
-				struct eb_node *ret;
-				ret = eb_insert_dup(&old->node, &new->node);
-				return container_of(ret, struct eb64_node, node);
-			}
-			break;
-		}
-
-		/* walk down */
-		root = &old->node.branches;
-#if BITS_PER_LONG >= 64
-		side = (newkey >> old->node.bit) & EB_NODE_BRANCH_MASK;
-#else
-		side = newkey;
-		side >>= old->node.bit;
-		if (old->node.bit >= 32) {
-			side = newkey >> 32;
-			side >>= old->node.bit & 0x1F;
-		}
-		side &= EB_NODE_BRANCH_MASK;
-#endif
-		troot = root->b[side];
-	}
-
-	/* Ok, now we are inserting <new> between <root> and <old>. <old>'s
-	 * parent is already set to <new>, and the <root>'s branch is still in
-	 * <side>. Update the root's leaf till we have it. Note that we can also
-	 * find the side by checking the side of new->node.node_p.
-	 */
-
-	/* We need the common higher bits between new->key and old->key.
-	 * What differences are there between new->key and the node here ?
-	 * NOTE that bit(new) is always < bit(root) because highest
-	 * bit of new->key and old->key are identical here (otherwise they
-	 * would sit on different branches).
-	 */
-	// note that if EB_NODE_BITS > 1, we should check that it's still >= 0
-	new->node.bit = fls64(new->key ^ old->key) - EB_NODE_BITS;
-	root->b[side] = eb_dotag(&new->node.branches, EB_NODE);
-
-	return new;
-}
-
-#endif /* _COMMON_EB64TREE_H */
diff --git a/include/common/ebpttree.h b/include/common/ebpttree.h
deleted file mode 100644
index d1dbcfd..0000000
--- a/include/common/ebpttree.h
+++ /dev/null
@@ -1,336 +0,0 @@
-/*
- * Elastic Binary Trees - macros and structures for operations on pointer nodes.
- * Version 4.0
- * (C) 2002-2008 - Willy Tarreau <w@1wt.eu>
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
- */
-
-#ifndef _COMMON_EBPTTREE_H
-#define _COMMON_EBPTTREE_H
-
-#include "ebtree.h"
-
-
-/* Return the structure of type <type> whose member <member> points to <ptr> */
-#define ebpt_entry(ptr, type, member) container_of(ptr, type, member)
-
-#define EBPT_ROOT	EB_ROOT
-#define EBPT_TREE_HEAD	EB_TREE_HEAD
-
-/* on *almost* all platforms, a pointer can be cast into a size_t which is unsigned */
-#ifndef PTR_INT_TYPE
-#define PTR_INT_TYPE	size_t
-#endif
-
-typedef PTR_INT_TYPE ptr_t;
-
-/* This structure carries a node, a leaf, and a key. It must start with the
- * eb_node so that it can be cast into an eb_node. We could also have put some
- * sort of transparent union here to reduce the indirection level, but the fact
- * is, the end user is not meant to manipulate internals, so this is pointless.
- */
-struct ebpt_node {
-	struct eb_node node; /* the tree node, must be at the beginning */
-	void *key;
-};
-
-/*
- * Exported functions and macros.
- * Many of them are always inlined because they are extremely small, and
- * are generally called at most once or twice in a program.
- */
-
-/* Return leftmost node in the tree, or NULL if none */
-static inline struct ebpt_node *ebpt_first(struct eb_root *root)
-{
-	return ebpt_entry(eb_first(root), struct ebpt_node, node);
-}
-
-/* Return rightmost node in the tree, or NULL if none */
-static inline struct ebpt_node *ebpt_last(struct eb_root *root)
-{
-	return ebpt_entry(eb_last(root), struct ebpt_node, node);
-}
-
-/* Return next node in the tree, or NULL if none */
-static inline struct ebpt_node *ebpt_next(struct ebpt_node *ebpt)
-{
-	return ebpt_entry(eb_next(&ebpt->node), struct ebpt_node, node);
-}
-
-/* Return previous node in the tree, or NULL if none */
-static inline struct ebpt_node *ebpt_prev(struct ebpt_node *ebpt)
-{
-	return ebpt_entry(eb_prev(&ebpt->node), struct ebpt_node, node);
-}
-
-/* Return next node in the tree, skipping duplicates, or NULL if none */
-static inline struct ebpt_node *ebpt_next_unique(struct ebpt_node *ebpt)
-{
-	return ebpt_entry(eb_next_unique(&ebpt->node), struct ebpt_node, node);
-}
-
-/* Return previous node in the tree, skipping duplicates, or NULL if none */
-static inline struct ebpt_node *ebpt_prev_unique(struct ebpt_node *ebpt)
-{
-	return ebpt_entry(eb_prev_unique(&ebpt->node), struct ebpt_node, node);
-}
-
-/* Delete node from the tree if it was linked in. Mark the node unused. Note
- * that this function relies on a non-inlined generic function: eb_delete.
- */
-static inline void ebpt_delete(struct ebpt_node *ebpt)
-{
-	eb_delete(&ebpt->node);
-}
-
-/*
- * The following functions are not inlined by default. They are declared
- * in ebpttree.c, which simply relies on their inline version.
- */
-REGPRM2 struct ebpt_node *ebpt_lookup(struct eb_root *root, void *x);
-REGPRM2 struct ebpt_node *ebpt_insert(struct eb_root *root, struct ebpt_node *new);
-
-/*
- * The following functions are less likely to be used directly, because their
- * code is larger. The non-inlined version is preferred.
- */
-
-/* Delete node from the tree if it was linked in. Mark the node unused. */
-static forceinline void __ebpt_delete(struct ebpt_node *ebpt)
-{
-	__eb_delete(&ebpt->node);
-}
-
-/*
- * Find the first occurence of a key in the tree <root>. If none can be
- * found, return NULL.
- */
-static forceinline struct ebpt_node *__ebpt_lookup(struct eb_root *root, void *x)
-{
-	struct ebpt_node *node;
-	eb_troot_t *troot;
-	ptr_t y;
-
-	troot = root->b[EB_LEFT];
-	if (unlikely(troot == NULL))
-		return NULL;
-
-	while (1) {
-		if ((eb_gettag(troot) == EB_LEAF)) {
-			node = container_of(eb_untag(troot, EB_LEAF),
-					    struct ebpt_node, node.branches);
-			if (node->key == x)
-				return node;
-			else
-				return NULL;
-		}
-		node = container_of(eb_untag(troot, EB_NODE),
-				    struct ebpt_node, node.branches);
-
-		y = (ptr_t)node->key ^ (ptr_t)x;
-		if (!y) {
-			/* Either we found the node which holds the key, or
-			 * we have a dup tree. In the later case, we have to
-			 * walk it down left to get the first entry.
-			 */
-			if (node->node.bit < 0) {
-				troot = node->node.branches.b[EB_LEFT];
-				while (eb_gettag(troot) != EB_LEAF)
-					troot = (eb_untag(troot, EB_NODE))->b[EB_LEFT];
-				node = container_of(eb_untag(troot, EB_LEAF),
-						    struct ebpt_node, node.branches);
-			}
-			return node;
-		}
-
-		if ((y >> node->node.bit) >= EB_NODE_BRANCHES)
-			return NULL; /* no more common bits */
-
-		troot = node->node.branches.b[((ptr_t)x >> node->node.bit) & EB_NODE_BRANCH_MASK];
-	}
-}
-
-/* Insert ebpt_node <new> into subtree starting at node root <root>.
- * Only new->key needs be set with the key. The ebpt_node is returned.
- * If root->b[EB_RGHT]==1, the tree may only contain unique keys.
- */
-static forceinline struct ebpt_node *
-__ebpt_insert(struct eb_root *root, struct ebpt_node *new) {
-	struct ebpt_node *old;
-	unsigned int side;
-	eb_troot_t *troot;
-	void *newkey; /* caching the key saves approximately one cycle */
-	eb_troot_t *root_right = root;
-
-	side = EB_LEFT;
-	troot = root->b[EB_LEFT];
-	root_right = root->b[EB_RGHT];
-	if (unlikely(troot == NULL)) {
-		/* Tree is empty, insert the leaf part below the left branch */
-		root->b[EB_LEFT] = eb_dotag(&new->node.branches, EB_LEAF);
-		new->node.leaf_p = eb_dotag(root, EB_LEFT);
-		new->node.node_p = NULL; /* node part unused */
-		return new;
-	}
-
-	/* The tree descent is fairly easy :
-	 *  - first, check if we have reached a leaf node
-	 *  - second, check if we have gone too far
-	 *  - third, reiterate
-	 * Everywhere, we use <new> for the node node we are inserting, <root>
-	 * for the node we attach it to, and <old> for the node we are
-	 * displacing below <new>. <troot> will always point to the future node
-	 * (tagged with its type). <side> carries the side the node <new> is
-	 * attached to below its parent, which is also where previous node
-	 * was attached. <newkey> carries the key being inserted.
-	 */
-	newkey = new->key;
-
-	while (1) {
-		if (unlikely(eb_gettag(troot) == EB_LEAF)) {
-			eb_troot_t *new_left, *new_rght;
-			eb_troot_t *new_leaf, *old_leaf;
-
-			old = container_of(eb_untag(troot, EB_LEAF),
-					    struct ebpt_node, node.branches);
-
-			new_left = eb_dotag(&new->node.branches, EB_LEFT);
-			new_rght = eb_dotag(&new->node.branches, EB_RGHT);
-			new_leaf = eb_dotag(&new->node.branches, EB_LEAF);
-			old_leaf = eb_dotag(&old->node.branches, EB_LEAF);
-
-			new->node.node_p = old->node.leaf_p;
-
-			/* Right here, we have 3 possibilities :
-			   - the tree does not contain the key, and we have
-			     new->key < old->key. We insert new above old, on
-			     the left ;
-
-			   - the tree does not contain the key, and we have
-			     new->key > old->key. We insert new above old, on
-			     the right ;
-
-			   - the tree does contain the key, which implies it
-			     is alone. We add the new key next to it as a
-			     first duplicate.
-
-			   The last two cases can easily be partially merged.
-			*/
-			 
-			if (new->key < old->key) {
-				new->node.leaf_p = new_left;
-				old->node.leaf_p = new_rght;
-				new->node.branches.b[EB_LEFT] = new_leaf;
-				new->node.branches.b[EB_RGHT] = old_leaf;
-			} else {
-				/* we may refuse to duplicate this key if the tree is
-				 * tagged as containing only unique keys.
-				 */
-				if ((new->key == old->key) && eb_gettag(root_right))
-					return old;
-
-				/* new->key >= old->key, new goes the right */
-				old->node.leaf_p = new_left;
-				new->node.leaf_p = new_rght;
-				new->node.branches.b[EB_LEFT] = old_leaf;
-				new->node.branches.b[EB_RGHT] = new_leaf;
-
-				if (new->key == old->key) {
-					new->node.bit = -1;
-					root->b[side] = eb_dotag(&new->node.branches, EB_NODE);
-					return new;
-				}
-			}
-			break;
-		}
-
-		/* OK we're walking down this link */
-		old = container_of(eb_untag(troot, EB_NODE),
-				    struct ebpt_node, node.branches);
-
-		/* Stop going down when we don't have common bits anymore. We
-		 * also stop in front of a duplicates tree because it means we
-		 * have to insert above.
-		 */
-
-		if ((old->node.bit < 0) || /* we're above a duplicate tree, stop here */
-		    ((((ptr_t)new->key ^ (ptr_t)old->key) >> old->node.bit) >= EB_NODE_BRANCHES)) {
-			/* The tree did not contain the key, so we insert <new> before the node
-			 * <old>, and set ->bit to designate the lowest bit position in <new>
-			 * which applies to ->branches.b[].
-			 */
-			eb_troot_t *new_left, *new_rght;
-			eb_troot_t *new_leaf, *old_node;
-
-			new_left = eb_dotag(&new->node.branches, EB_LEFT);
-			new_rght = eb_dotag(&new->node.branches, EB_RGHT);
-			new_leaf = eb_dotag(&new->node.branches, EB_LEAF);
-			old_node = eb_dotag(&old->node.branches, EB_NODE);
-
-			new->node.node_p = old->node.node_p;
-
-			if (new->key < old->key) {
-				new->node.leaf_p = new_left;
-				old->node.node_p = new_rght;
-				new->node.branches.b[EB_LEFT] = new_leaf;
-				new->node.branches.b[EB_RGHT] = old_node;
-			}
-			else if (new->key > old->key) {
-				old->node.node_p = new_left;
-				new->node.leaf_p = new_rght;
-				new->node.branches.b[EB_LEFT] = old_node;
-				new->node.branches.b[EB_RGHT] = new_leaf;
-			}
-			else {
-				struct eb_node *ret;
-				ret = eb_insert_dup(&old->node, &new->node);
-				return container_of(ret, struct ebpt_node, node);
-			}
-			break;
-		}
-
-		/* walk down */
-		root = &old->node.branches;
-		side = ((ptr_t)newkey >> old->node.bit) & EB_NODE_BRANCH_MASK;
-		troot = root->b[side];
-	}
-
-	/* Ok, now we are inserting <new> between <root> and <old>. <old>'s
-	 * parent is already set to <new>, and the <root>'s branch is still in
-	 * <side>. Update the root's leaf till we have it. Note that we can also
-	 * find the side by checking the side of new->node.node_p.
-	 */
-
-	/* We need the common higher bits between new->key and old->key.
-	 * What differences are there between new->key and the node here ?
-	 * NOTE that bit(new) is always < bit(root) because highest
-	 * bit of new->key and old->key are identical here (otherwise they
-	 * would sit on different branches).
-	 */
-	// note that if EB_NODE_BITS > 1, we should check that it's still >= 0
-
-	/* let the compiler choose the best branch based on the pointer size */
-	if (sizeof(ptr_t) == 4)
-	    new->node.bit = flsnz((ptr_t)new->key ^ (ptr_t)old->key) - EB_NODE_BITS;
-	else
-	    new->node.bit = fls64((ptr_t)new->key ^ (ptr_t)old->key) - EB_NODE_BITS;
-	root->b[side] = eb_dotag(&new->node.branches, EB_NODE);
-
-	return new;
-}
-
-#endif /* _COMMON_EBPTTREE_H */
diff --git a/include/common/ebtree.h b/include/common/ebtree.h
deleted file mode 100644
index a2024bc..0000000
--- a/include/common/ebtree.h
+++ /dev/null
@@ -1,773 +0,0 @@
-/*
- * Elastic Binary Trees - generic macros and structures.
- * Version 4.0
- * (C) 2002-2008 - Willy Tarreau <w@1wt.eu>
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
- *
- *
- * Short history :
- *
- * 2007/09/28: full support for the duplicates tree => v3
- * 2007/07/08: merge back cleanups from kernel version.
- * 2007/07/01: merge into Linux Kernel (try 1).
- * 2007/05/27: version 2: compact everything into one single struct
- * 2007/05/18: adapted the structure to support embedded nodes
- * 2007/05/13: adapted to mempools v2.
- */
-
-
-
-/*
-  General idea:
-  -------------
-  In a radix binary tree, we may have up to 2N-1 nodes for N keys if all of
-  them are leaves. If we find a way to differentiate intermediate nodes (later
-  called "nodes") and final nodes (later called "leaves"), and we associate
-  them by two, it is possible to build sort of a self-contained radix tree with
-  intermediate nodes always present. It will not be as cheap as the ultree for
-  optimal cases as shown below, but the optimal case almost never happens :
-
-  Eg, to store 8, 10, 12, 13, 14 :
-
-             ultree          this theorical tree
-
-               8                   8
-              / \                 / \
-             10 12               10 12
-               /  \                /  \
-              13  14              12  14
-                                 / \
-                                12 13
-
-   Note that on real-world tests (with a scheduler), is was verified that the
-   case with data on an intermediate node never happens. This is because the
-   data spectrum is too large for such coincidences to happen. It would require
-   for instance that a task has its expiration time at an exact second, with
-   other tasks sharing that second. This is too rare to try to optimize for it.
-
-   What is interesting is that the node will only be added above the leaf when
-   necessary, which implies that it will always remain somewhere above it. So
-   both the leaf and the node can share the exact value of the leaf, because
-   when going down the node, the bit mask will be applied to comparisons. So we
-   are tempted to have one single key shared between the node and the leaf.
-
-   The bit only serves the nodes, and the dups only serve the leaves. So we can
-   put a lot of information in common. This results in one single entity with
-   two branch pointers and two parent pointers, one for the node part, and one
-   for the leaf part :
-
-              node's         leaf's
-              parent         parent
-                |              |
-              [node]         [leaf]
-               / \
-           left   right
-         branch   branch
-
-   The node may very well refer to its leaf counterpart in one of its branches,
-   indicating that its own leaf is just below it :
-
-              node's
-              parent
-                |
-              [node]
-               / \
-           left  [leaf]
-         branch
-
-   Adding keys in such a tree simply consists in inserting nodes between
-   other nodes and/or leaves :
-
-                [root]
-                  |
-               [node2]
-                 / \
-          [leaf1]   [node3]
-                      / \
-               [leaf2]   [leaf3]
-
-   On this diagram, we notice that [node2] and [leaf2] have been pulled away
-   from each other due to the insertion of [node3], just as if there would be
-   an elastic between both parts. This elastic-like behaviour gave its name to
-   the tree : "Elastic Binary Tree", or "EBtree". The entity which associates a
-   node part and a leaf part will be called an "EB node".
-
-   We also notice on the diagram that there is a root entity required to attach
-   the tree. It only contains two branches and there is nothing above it. This
-   is an "EB root". Some will note that [leaf1] has no [node1]. One property of
-   the EBtree is that all nodes have their branches filled, and that if a node
-   has only one branch, it does not need to exist. Here, [leaf1] was added
-   below [root] and did not need any node.
-
-   An EB node contains :
-     - a pointer to the node's parent (node_p)
-     - a pointer to the leaf's parent (leaf_p)
-     - two branches pointing to lower nodes or leaves (branches)
-     - a bit position (bit)
-     - an optional key.
-
-   The key here is optional because it's used only during insertion, in order
-   to classify the nodes. Nothing else in the tree structure requires knowledge
-   of the key. This makes it possible to write type-agnostic primitives for
-   everything, and type-specific insertion primitives. This has led to consider
-   two types of EB nodes. The type-agnostic ones will serve as a header for the
-   other ones, and will simply be called "struct eb_node". The other ones will
-   have their type indicated in the structure name. Eg: "struct eb32_node" for
-   nodes carrying 32 bit keys.
-
-   We will also node that the two branches in a node serve exactly the same
-   purpose as an EB root. For this reason, a "struct eb_root" will be used as
-   well inside the struct eb_node. In order to ease pointer manipulation and
-   ROOT detection when walking upwards, all the pointers inside an eb_node will
-   point to the eb_root part of the referenced EB nodes, relying on the same
-   principle as the linked lists in Linux.
-
-   Another important point to note, is that when walking inside a tree, it is
-   very convenient to know where a node is attached in its parent, and what
-   type of branch it has below it (leaf or node). In order to simplify the
-   operations and to speed up the processing, it was decided in this specific
-   implementation to use the lowest bit from the pointer to designate the side
-   of the upper pointers (left/right) and the type of a branch (leaf/node).
-   This practise is not mandatory by design, but an implementation-specific
-   optimisation permitted on all platforms on which data must be aligned. All
-   known 32 bit platforms align their integers and pointers to 32 bits, leaving
-   the two lower bits unused. So, we say that the pointers are "tagged". And
-   since they designate pointers to root parts, we simply call them
-   "tagged root pointers", or "eb_troot" in the code.
-
-   Duplicate keys are stored in a special manner. When inserting a key, if
-   the same one is found, then an incremental binary tree is built at this
-   place from these keys. This ensures that no special case has to be written
-   to handle duplicates when walking through the tree or when deleting entries.
-   It also guarantees that duplicates will be walked in the exact same order
-   they were inserted. This is very important when trying to achieve fair
-   processing distribution for instance.
-
-   Algorithmic complexity can be derived from 3 variables :
-     - the number of possible different keys in the tree : P
-     - the number of entries in the tree : N
-     - the number of duplicates for one key : D
-
-   Note that this tree is deliberately NOT balanced. For this reason, the worst
-   case may happen with a small tree (eg: 32 distinct keys of one bit). BUT,
-   the operations required to manage such data are so much cheap that they make
-   it worth using it even under such conditions. For instance, a balanced tree
-   may require only 6 levels to store those 32 keys when this tree will
-   require 32. But if per-level operations are 5 times cheaper, it wins.
-
-   Minimal, Maximal and Average times are specified in number of operations.
-   Minimal is given for best condition, Maximal for worst condition, and the
-   average is reported for a tree containing random keys. An operation
-   generally consists in jumping from one node to the other.
-
-   Complexity :
-     - lookup              : min=1, max=log(P), avg=log(N)
-     - insertion from root : min=1, max=log(P), avg=log(N)
-     - insertion of dups   : min=1, max=log(D), avg=log(D)/2 after lookup
-     - deletion            : min=1, max=1,      avg=1
-     - prev/next           : min=1, max=log(P), avg=2 :
-       N/2 nodes need 1 hop  => 1*N/2
-       N/4 nodes need 2 hops => 2*N/4
-       N/8 nodes need 3 hops => 3*N/8
-       ...
-       N/x nodes need log(x) hops => log2(x)*N/x
-       Total cost for all N nodes : sum[i=1..N](log2(i)*N/i) = N*sum[i=1..N](log2(i)/i)
-       Average cost across N nodes = total / N = sum[i=1..N](log2(i)/i) = 2
-
-   This design is currently limited to only two branches per node. Most of the
-   tree descent algorithm would be compatible with more branches (eg: 4, to cut
-   the height in half), but this would probably require more complex operations
-   and the deletion algorithm would be problematic.
-
-   Useful properties :
-     - a node is always added above the leaf it is tied to, and never can get
-       below nor in another branch. This implies that leaves directly attached
-       to the root do not use their node part, which is indicated by a NULL
-       value in node_p. This also enhances the cache efficiency when walking
-       down the tree, because when the leaf is reached, its node part will
-       already have been visited (unless it's the first leaf in the tree).
-
-     - pointers to lower nodes or leaves are stored in "branch" pointers. Only
-       the root node may have a NULL in either branch, it is not possible for
-       other branches. Since the nodes are attached to the left branch of the
-       root, it is not possible to see a NULL left branch when walking up a
-       tree. Thus, an empty tree is immediately identified by a NULL left
-       branch at the root. Conversely, the one and only way to identify the
-       root node is to check that it right branch is NULL. Note that the
-       NULL pointer may have a few low-order bits set.
-
-     - a node connected to its own leaf will have branch[0|1] pointing to
-       itself, and leaf_p pointing to itself.
-
-     - a node can never have node_p pointing to itself.
-
-     - a node is linked in a tree if and only if it has a non-null leaf_p.
-
-     - a node can never have both branches equal, except for the root which can
-       have them both NULL.
-
-     - deletion only applies to leaves. When a leaf is deleted, its parent must
-       be released too (unless it's the root), and its sibling must attach to
-       the grand-parent, replacing the parent. Also, when a leaf is deleted,
-       the node tied to this leaf will be removed and must be released too. If
-       this node is different from the leaf's parent, the freshly released
-       leaf's parent will be used to replace the node which must go. A released
-       node will never be used anymore, so there's no point in tracking it.
-
-     - the bit index in a node indicates the bit position in the key which is
-       represented by the branches. That means that a node with (bit == 0) is
-       just above two leaves. Negative bit values are used to build a duplicate
-       tree. The first node above two identical leaves gets (bit == -1). This
-       value logarithmically decreases as the duplicate tree grows. During
-       duplicate insertion, a node is inserted above the highest bit value (the
-       lowest absolute value) in the tree during the right-sided walk. If bit
-       -1 is not encountered (highest < -1), we insert above last leaf.
-       Otherwise, we insert above the node with the highest value which was not
-       equal to the one of its parent + 1.
-
-     - the "eb_next" primitive walks from left to right, which means from lower
-       to higher keys. It returns duplicates in the order they were inserted.
-       The "eb_first" primitive returns the left-most entry.
-
-     - the "eb_prev" primitive walks from right to left, which means from
-       higher to lower keys. It returns duplicates in the opposite order they
-       were inserted. The "eb_last" primitive returns the right-most entry.
-
-     - a tree which has 1 in the lower bit of its root's right branch is a
-       tree with unique nodes. This means that when a node is inserted with
-       a key which already exists will not be inserted, and the previous
-       entry will be returned.
-
- */
-
-#ifndef _COMMON_EBTREE_H
-#define _COMMON_EBTREE_H
-
-#include <stdlib.h>
-#include <common/config.h>
-
-/* Note: we never need to run fls on null keys, so we can optimize the fls
- * function by removing a conditional jump.
- */
-#if defined(__i386__)
-static inline int flsnz(int x)
-{
-	int r;
-	__asm__("bsrl %1,%0\n"
-	        : "=r" (r) : "rm" (x));
-	return r+1;
-}
-#else
-// returns 1 to 32 for 1<<0 to 1<<31. Undefined for 0.
-#define flsnz(___a) ({ \
-	register int ___x, ___bits = 0; \
-	___x = (___a); \
-	if (___x & 0xffff0000) { ___x &= 0xffff0000; ___bits += 16;} \
-	if (___x & 0xff00ff00) { ___x &= 0xff00ff00; ___bits +=  8;} \
-	if (___x & 0xf0f0f0f0) { ___x &= 0xf0f0f0f0; ___bits +=  4;} \
-	if (___x & 0xcccccccc) { ___x &= 0xcccccccc; ___bits +=  2;} \
-	if (___x & 0xaaaaaaaa) { ___x &= 0xaaaaaaaa; ___bits +=  1;} \
-	___bits + 1; \
-	})
-#endif
-
-static inline int fls64(unsigned long long x)
-{
-	unsigned int h;
-	unsigned int bits = 32;
-
-	h = x >> 32;
-	if (!h) {
-		h = x;
-		bits = 0;
-	}
-	return flsnz(h) + bits;
-}
-
-#define fls_auto(x) ((sizeof(x) > 4) ? fls64(x) : flsnz(x))
-
-/* Linux-like "container_of". It returns a pointer to the structure of type
- * <type> which has its member <name> stored at address <ptr>.
- */
-#ifndef container_of
-#define container_of(ptr, type, name) ((type *)(((void *)(ptr)) - ((long)&((type *)0)->name)))
-#endif
-
-/*
- * Gcc >= 3 provides the ability for the program to give hints to the compiler
- * about what branch of an if is most likely to be taken. This helps the
- * compiler produce the most compact critical paths, which is generally better
- * for the cache and to reduce the number of jumps. Be very careful not to use
- * this in inline functions, because the code reordering it causes very often
- * has a negative impact on the calling functions.
- */
-#if !defined(likely)
-#if __GNUC__ < 3
-#define __builtin_expect(x,y) (x)
-#define likely(x) (x)
-#define unlikely(x) (x)
-#elif __GNUC__ < 4
-/* gcc 3.x does the best job at this */
-#define likely(x) (__builtin_expect((x) != 0, 1))
-#define unlikely(x) (__builtin_expect((x) != 0, 0))
-#else
-/* GCC 4.x is stupid, it performs the comparison then compares it to 1,
- * so we cheat in a dirty way to prevent it from doing this. This will
- * only work with ints and booleans though.
- */
-#define likely(x) (x)
-#define unlikely(x) (__builtin_expect((unsigned long)(x), 0))
-#endif
-#endif
-
-/* By default, gcc does not inline large chunks of code, but we want it to
- * respect our choices.
- */
-#if !defined(forceinline)
-#if __GNUC__ < 3
-#define forceinline inline
-#else
-#define forceinline inline __attribute__((always_inline))
-#endif
-#endif
-
-/* Support passing function parameters in registers. For this, the
- * CONFIG_EBTREE_REGPARM macro has to be set to the maximal number of registers
- * allowed. Some functions have intentionally received a regparm lower than
- * their parameter count, it is in order to avoid register clobbering where
- * they are called.
- */
-#ifndef REGPRM1
-#if CONFIG_EBTREE_REGPARM >= 1
-#define REGPRM1	__attribute__((regparm(1)))
-#else
-#define REGPRM1
-#endif
-#endif
-
-#ifndef REGPRM2
-#if CONFIG_EBTREE_REGPARM >= 2
-#define REGPRM2	__attribute__((regparm(2)))
-#else
-#define REGPRM2 REGPRM1
-#endif
-#endif
-
-#ifndef REGPRM3
-#if CONFIG_EBTREE_REGPARM >= 3
-#define REGPRM3	__attribute__((regparm(3)))
-#else
-#define REGPRM3 REGPRM2
-#endif
-#endif
-
-/* Number of bits per node, and number of leaves per node */
-#define EB_NODE_BITS          1
-#define EB_NODE_BRANCHES      (1 << EB_NODE_BITS)
-#define EB_NODE_BRANCH_MASK   (EB_NODE_BRANCHES - 1)
-
-/* Be careful not to tweak those values. The walking code is optimized for NULL
- * detection on the assumption that the following values are intact.
- */
-#define EB_LEFT     0
-#define EB_RGHT     1
-#define EB_LEAF     0
-#define EB_NODE     1
-
-/* Tags to set in root->b[EB_RGHT] :
- * - EB_NORMAL is a normal tree which stores duplicate keys.
- * - EB_UNIQUE is a tree which stores unique keys.
- */
-#define EB_NORMAL   0
-#define EB_UNIQUE   1
-
-/* This is the same as an eb_node pointer, except that the lower bit embeds
- * a tag. See eb_dotag()/eb_untag()/eb_gettag(). This tag has two meanings :
- *  - 0=left, 1=right to designate the parent's branch for leaf_p/node_p
- *  - 0=link, 1=leaf  to designate the branch's type for branch[]
- */
-typedef void eb_troot_t;
-
-/* The eb_root connects the node which contains it, to two nodes below it, one
- * of which may be the same node. At the top of the tree, we use an eb_root
- * too, which always has its right branch NULL (+/1 low-order bits).
- */
-struct eb_root {
-	eb_troot_t    *b[EB_NODE_BRANCHES]; /* left and right branches */
-};
-
-/* The eb_node contains the two parts, one for the leaf, which always exists,
- * and one for the node, which remains unused in the very first node inserted
- * into the tree. This structure is 20 bytes per node on 32-bit machines. Do
- * not change the order, benchmarks have shown that it's optimal this way.
- */
-struct eb_node {
-	struct eb_root branches; /* branches, must be at the beginning */
-	eb_troot_t    *node_p;  /* link node's parent */
-	eb_troot_t    *leaf_p;  /* leaf node's parent */
-	int           bit;     /* link's bit position. */
-};
-
-/* Return the structure of type <type> whose member <member> points to <ptr> */
-#define eb_entry(ptr, type, member) container_of(ptr, type, member)
-
-/* The root of a tree is an eb_root initialized with both pointers NULL.
- * During its life, only the left pointer will change. The right one will
- * always remain NULL, which is the way we detect it.
- */
-#define EB_ROOT						\
-	(struct eb_root) {				\
-		.b = {[0] = NULL, [1] = NULL },		\
-	}
-
-#define EB_ROOT_UNIQUE					\
-	(struct eb_root) {				\
-		.b = {[0] = NULL, [1] = (void *)1 },	\
-	}
-
-#define EB_TREE_HEAD(name)				\
-	struct eb_root name = EB_ROOT
-
-
-/***************************************\
- * Private functions. Not for end-user *
-\***************************************/
-
-/* Converts a root pointer to its equivalent eb_troot_t pointer,
- * ready to be stored in ->branch[], leaf_p or node_p. NULL is not
- * conserved. To be used with EB_LEAF, EB_NODE, EB_LEFT or EB_RGHT in <tag>.
- */
-static inline eb_troot_t *eb_dotag(const struct eb_root *root, const int tag)
-{
-	return (eb_troot_t *)((void *)root + tag);
-}
-
-/* Converts an eb_troot_t pointer pointer to its equivalent eb_root pointer,
- * for use with pointers from ->branch[], leaf_p or node_p. NULL is conserved
- * as long as the tree is not corrupted. To be used with EB_LEAF, EB_NODE,
- * EB_LEFT or EB_RGHT in <tag>.
- */
-static inline struct eb_root *eb_untag(const eb_troot_t *troot, const int tag)
-{
-	return (struct eb_root *)((void *)troot - tag);
-}
-
-/* returns the tag associated with an eb_troot_t pointer */
-static inline int eb_gettag(eb_troot_t *troot)
-{
-	return (unsigned long)troot & 1;
-}
-
-/* Converts a root pointer to its equivalent eb_troot_t pointer and clears the
- * tag, no matter what its value was.
- */
-static inline struct eb_root *eb_clrtag(const eb_troot_t *troot)
-{
-	return (struct eb_root *)((unsigned long)troot & ~1UL);
-}
-
-/* Returns a pointer to the eb_node holding <root> */
-static inline struct eb_node *eb_root_to_node(struct eb_root *root)
-{
-	return container_of(root, struct eb_node, branches);
-}
-
-/* Walks down starting at root pointer <start>, and always walking on side
- * <side>. It either returns the node hosting the first leaf on that side,
- * or NULL if no leaf is found. <start> may either be NULL or a branch pointer.
- * The pointer to the leaf (or NULL) is returned.
- */
-static inline struct eb_node *eb_walk_down(eb_troot_t *start, unsigned int side)
-{
-	/* A NULL pointer on an empty tree root will be returned as-is */
-	while (eb_gettag(start) == EB_NODE)
-		start = (eb_untag(start, EB_NODE))->b[side];
-	/* NULL is left untouched (root==eb_node, EB_LEAF==0) */
-	return eb_root_to_node(eb_untag(start, EB_LEAF));
-}
-
-/* This function is used to build a tree of duplicates by adding a new node to
- * a subtree of at least 2 entries. It will probably never be needed inlined,
- * and it is not for end-user.
- */
-static forceinline struct eb_node *
-__eb_insert_dup(struct eb_node *sub, struct eb_node *new)
-{
-	struct eb_node *head = sub;
-	
-	struct eb_troot *new_left = eb_dotag(&new->branches, EB_LEFT);
-	struct eb_troot *new_rght = eb_dotag(&new->branches, EB_RGHT);
-	struct eb_troot *new_leaf = eb_dotag(&new->branches, EB_LEAF);
-
-	/* first, identify the deepest hole on the right branch */
-	while (eb_gettag(head->branches.b[EB_RGHT]) != EB_LEAF) {
-		struct eb_node *last = head;
-		head = container_of(eb_untag(head->branches.b[EB_RGHT], EB_NODE),
-				    struct eb_node, branches);
-		if (head->bit > last->bit + 1)
-			sub = head;     /* there's a hole here */
-	}
-
-	/* Here we have a leaf attached to (head)->b[EB_RGHT] */
-	if (head->bit < -1) {
-		/* A hole exists just before the leaf, we insert there */
-		new->bit = -1;
-		sub = container_of(eb_untag(head->branches.b[EB_RGHT], EB_LEAF),
-				   struct eb_node, branches);
-		head->branches.b[EB_RGHT] = eb_dotag(&new->branches, EB_NODE);
-
-		new->node_p = sub->leaf_p;
-		new->leaf_p = new_rght;
-		sub->leaf_p = new_left;
-		new->branches.b[EB_LEFT] = eb_dotag(&sub->branches, EB_LEAF);
-		new->branches.b[EB_RGHT] = new_leaf;
-		return new;
-	} else {
-		int side;
-		/* No hole was found before a leaf. We have to insert above
-		 * <sub>. Note that we cannot be certain that <sub> is attached
-		 * to the right of its parent, as this is only true if <sub>
-		 * is inside the dup tree, not at the head.
-		 */
-		new->bit = sub->bit - 1; /* install at the lowest level */
-		side = eb_gettag(sub->node_p);
-		head = container_of(eb_untag(sub->node_p, side), struct eb_node, branches);
-		head->branches.b[side] = eb_dotag(&new->branches, EB_NODE);
-					
-		new->node_p = sub->node_p;
-		new->leaf_p = new_rght;
-		sub->node_p = new_left;
-		new->branches.b[EB_LEFT] = eb_dotag(&sub->branches, EB_NODE);
-		new->branches.b[EB_RGHT] = new_leaf;
-		return new;
-	}
-}
-
-
-/**************************************\
- * Public functions, for the end-user *
-\**************************************/
-
-/* Return the first leaf in the tree starting at <root>, or NULL if none */
-static inline struct eb_node *eb_first(struct eb_root *root)
-{
-	return eb_walk_down(root->b[0], EB_LEFT);
-}
-
-/* Return the last leaf in the tree starting at <root>, or NULL if none */
-static inline struct eb_node *eb_last(struct eb_root *root)
-{
-	return eb_walk_down(root->b[0], EB_RGHT);
-}
-
-/* Return previous leaf node before an existing leaf node, or NULL if none. */
-static inline struct eb_node *eb_prev(struct eb_node *node)
-{
-	eb_troot_t *t = node->leaf_p;
-
-	while (eb_gettag(t) == EB_LEFT) {
-		/* Walking up from left branch. We must ensure that we never
-		 * walk beyond root.
-		 */
-		if (unlikely(eb_clrtag((eb_untag(t, EB_LEFT))->b[EB_RGHT]) == NULL))
-			return NULL;
-		t = (eb_root_to_node(eb_untag(t, EB_LEFT)))->node_p;
-	}
-	/* Note that <t> cannot be NULL at this stage */
-	t = (eb_untag(t, EB_RGHT))->b[EB_LEFT];
-	return eb_walk_down(t, EB_RGHT);
-}
-
-/* Return next leaf node after an existing leaf node, or NULL if none. */
-static inline struct eb_node *eb_next(struct eb_node *node)
-{
-	eb_troot_t *t = node->leaf_p;
-
-	while (eb_gettag(t) != EB_LEFT)
-		/* Walking up from right branch, so we cannot be below root */
-		t = (eb_root_to_node(eb_untag(t, EB_RGHT)))->node_p;
-
-	/* Note that <t> cannot be NULL at this stage */
-	t = (eb_untag(t, EB_LEFT))->b[EB_RGHT];
-	if (eb_clrtag(t) == NULL)
-		return NULL;
-	return eb_walk_down(t, EB_LEFT);
-}
-
-/* Return previous leaf node before an existing leaf node, skipping duplicates,
- * or NULL if none. */
-static inline struct eb_node *eb_prev_unique(struct eb_node *node)
-{
-	eb_troot_t *t = node->leaf_p;
-
-	while (1) {
-		if (eb_gettag(t) != EB_LEFT) {
-			node = eb_root_to_node(eb_untag(t, EB_RGHT));
-			/* if we're right and not in duplicates, stop here */
-			if (node->bit >= 0)
-				break;
-			t = node->node_p;
-		}
-		else {
-			/* Walking up from left branch. We must ensure that we never
-			 * walk beyond root.
-			 */
-			if (unlikely(eb_clrtag((eb_untag(t, EB_LEFT))->b[EB_RGHT]) == NULL))
-				return NULL;
-			t = (eb_root_to_node(eb_untag(t, EB_LEFT)))->node_p;
-		}
-	}
-	/* Note that <t> cannot be NULL at this stage */
-	t = (eb_untag(t, EB_RGHT))->b[EB_LEFT];
-	return eb_walk_down(t, EB_RGHT);
-}
-
-/* Return next leaf node after an existing leaf node, skipping duplicates, or
- * NULL if none.
- */
-static inline struct eb_node *eb_next_unique(struct eb_node *node)
-{
-	eb_troot_t *t = node->leaf_p;
-
-	while (1) {
-		if (eb_gettag(t) == EB_LEFT) {
-			if (unlikely(eb_clrtag((eb_untag(t, EB_LEFT))->b[EB_RGHT]) == NULL))
-				return NULL;	/* we reached root */
-			node = eb_root_to_node(eb_untag(t, EB_LEFT));
-			/* if we're left and not in duplicates, stop here */
-			if (node->bit >= 0)
-				break;
-			t = node->node_p;
-		}
-		else {
-			/* Walking up from right branch, so we cannot be below root */
-			t = (eb_root_to_node(eb_untag(t, EB_RGHT)))->node_p;
-		}
-	}
-
-	/* Note that <t> cannot be NULL at this stage */
-	t = (eb_untag(t, EB_LEFT))->b[EB_RGHT];
-	if (eb_clrtag(t) == NULL)
-		return NULL;
-	return eb_walk_down(t, EB_LEFT);
-}
-
-
-/* Removes a leaf node from the tree if it was still in it. Marks the node
- * as unlinked.
- */
-static forceinline void __eb_delete(struct eb_node *node)
-{
-	__label__ delete_unlink;
-	unsigned int pside, gpside, sibtype;
-	struct eb_node *parent;
-	struct eb_root *gparent;
-
-	if (!node->leaf_p)
-		return;
-
-	/* we need the parent, our side, and the grand parent */
-	pside = eb_gettag(node->leaf_p);
-	parent = eb_root_to_node(eb_untag(node->leaf_p, pside));
-
-	/* We likely have to release the parent link, unless it's the root,
-	 * in which case we only set our branch to NULL. Note that we can
-	 * only be attached to the root by its left branch.
-	 */
-
-	if (eb_clrtag(parent->branches.b[EB_RGHT]) == NULL) {
-		/* we're just below the root, it's trivial. */
-		parent->branches.b[EB_LEFT] = NULL;
-		goto delete_unlink;
-	}
-
-	/* To release our parent, we have to identify our sibling, and reparent
-	 * it directly to/from the grand parent. Note that the sibling can
-	 * either be a link or a leaf.
-	 */
-
-	gpside = eb_gettag(parent->node_p);
-	gparent = eb_untag(parent->node_p, gpside);
-
-	gparent->b[gpside] = parent->branches.b[!pside];
-	sibtype = eb_gettag(gparent->b[gpside]);
-
-	if (sibtype == EB_LEAF) {
-		eb_root_to_node(eb_untag(gparent->b[gpside], EB_LEAF))->leaf_p =
-			eb_dotag(gparent, gpside);
-	} else {
-		eb_root_to_node(eb_untag(gparent->b[gpside], EB_NODE))->node_p =
-			eb_dotag(gparent, gpside);
-	}
-	/* Mark the parent unused. Note that we do not check if the parent is
-	 * our own node, but that's not a problem because if it is, it will be
-	 * marked unused at the same time, which we'll use below to know we can
-	 * safely remove it.
-	 */
-	parent->node_p = NULL;
-
-	/* The parent node has been detached, and is currently unused. It may
-	 * belong to another node, so we cannot remove it that way. Also, our
-	 * own node part might still be used. so we can use this spare node
-	 * to replace ours if needed.
-	 */
-
-	/* If our link part is unused, we can safely exit now */
-	if (!node->node_p)
-		goto delete_unlink;
-
-	/* From now on, <node> and <parent> are necessarily different, and the
-	 * <node>'s node part is in use. By definition, <parent> is at least
-	 * below <node>, so keeping its key for the bit string is OK.
-	 */
-
-	parent->node_p = node->node_p;
-	parent->branches = node->branches;
-	parent->bit = node->bit;
-
-	/* We must now update the new node's parent... */
-	gpside = eb_gettag(parent->node_p);
-	gparent = eb_untag(parent->node_p, gpside);
-	gparent->b[gpside] = eb_dotag(&parent->branches, EB_NODE);
-
-	/* ... and its branches */
-	for (pside = 0; pside <= 1; pside++) {
-		if (eb_gettag(parent->branches.b[pside]) == EB_NODE) {
-			eb_root_to_node(eb_untag(parent->branches.b[pside], EB_NODE))->node_p =
-				eb_dotag(&parent->branches, pside);
-		} else {
-			eb_root_to_node(eb_untag(parent->branches.b[pside], EB_LEAF))->leaf_p =
-				eb_dotag(&parent->branches, pside);
-		}
-	}
- delete_unlink:
-	/* Now the node has been completely unlinked */
-	node->leaf_p = NULL;
-	return; /* tree is not empty yet */
-}
-
-/* These functions are declared in ebtree.c */
-void eb_delete(struct eb_node *node);
-REGPRM1 struct eb_node *eb_insert_dup(struct eb_node *sub, struct eb_node *new);
-
-#endif /* _COMMON_EBTREE_H */
-
-/*
- * Local variables:
- *  c-indent-level: 8
- *  c-basic-offset: 8
- * End:
- */
diff --git a/src/eb32tree.c b/src/eb32tree.c
deleted file mode 100644
index 536861b..0000000
--- a/src/eb32tree.c
+++ /dev/null
@@ -1,129 +0,0 @@
-/*
- * Elastic Binary Trees - exported functions for operations on 32bit nodes.
- * (C) 2002-2009 - Willy Tarreau <w@1wt.eu>
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
- */
-
-/* Consult eb32tree.h for more details about those functions */
-
-#include <common/eb32tree.h>
-
-REGPRM2 struct eb32_node *eb32_insert(struct eb_root *root, struct eb32_node *new)
-{
-	return __eb32_insert(root, new);
-}
-
-REGPRM2 struct eb32_node *eb32i_insert(struct eb_root *root, struct eb32_node *new)
-{
-	return __eb32i_insert(root, new);
-}
-
-REGPRM2 struct eb32_node *eb32_lookup(struct eb_root *root, u32 x)
-{
-	return __eb32_lookup(root, x);
-}
-
-REGPRM2 struct eb32_node *eb32i_lookup(struct eb_root *root, s32 x)
-{
-	return __eb32i_lookup(root, x);
-}
-
-/*
- * Find the first occurrence of the lowest key in the tree <root>, which is
- * equal to or greater than <x>. NULL is returned is no key matches.
- */
-REGPRM2 struct eb32_node *eb32_lookup_ge(struct eb_root *root, u32 x)
-{
-	struct eb32_node *node;
-	eb_troot_t *troot;
-
-	troot = root->b[EB_LEFT];
-	if (unlikely(troot == NULL))
-		return NULL;
-
-	while (1) {
-		if ((eb_gettag(troot) == EB_LEAF)) {
-			/* We reached a leaf, which means that the whole upper
-			 * parts were common. We will return either the current
-			 * node or its next one if the former is too small.
-			 */
-			node = container_of(eb_untag(troot, EB_LEAF),
-					    struct eb32_node, node.branches);
-			if (node->key >= x)
-				return node;
-			/* return next */
-			troot = node->node.leaf_p;
-			break;
-		}
-		node = container_of(eb_untag(troot, EB_NODE),
-				    struct eb32_node, node.branches);
-
-		if (node->node.bit < 0) {
-			/* We're at the top of a dup tree. Either we got a
-			 * matching value and we return the leftmost node, or
-			 * we don't and we skip the whole subtree to return the
-			 * next node after the subtree. Note that since we're
-			 * at the top of the dup tree, we can simply return the
-			 * next node without first trying to escape from the
-			 * tree.
-			 */
-			if (node->key >= x) {
-				troot = node->node.branches.b[EB_LEFT];
-				while (eb_gettag(troot) != EB_LEAF)
-					troot = (eb_untag(troot, EB_NODE))->b[EB_LEFT];
-				return container_of(eb_untag(troot, EB_LEAF),
-						    struct eb32_node, node.branches);
-			}
-			/* return next */
-			troot = node->node.node_p;
-			break;
-		}
-
-		if (((x ^ node->key) >> node->node.bit) >= EB_NODE_BRANCHES) {
-			/* No more common bits at all. Either this node is too
-			 * large and we need to get its lowest value, or it is too
-			 * small, and we need to get the next value.
-			 */
-			if ((node->key >> node->node.bit) > (x >> node->node.bit)) {
-				troot = node->node.branches.b[EB_LEFT];
-				return eb32_entry(eb_walk_down(troot, EB_LEFT), struct eb32_node, node);
-			}
-
-			/* Further values will be too low here, so return the next
-			 * unique node (if it exists).
-			 */
-			troot = node->node.node_p;
-			break;
-		}
-		troot = node->node.branches.b[(x >> node->node.bit) & EB_NODE_BRANCH_MASK];
-	}
-
-	/* If we get here, it means we want to report next node after the
-	 * current one which is not below. <troot> is already initialised
-	 * to the parent's branches.
-	 */
-	while (eb_gettag(troot) != EB_LEFT)
-		/* Walking up from right branch, so we cannot be below root */
-		troot = (eb_root_to_node(eb_untag(troot, EB_RGHT)))->node_p;
-
-	/* Note that <troot> cannot be NULL at this stage */
-	troot = (eb_untag(troot, EB_LEFT))->b[EB_RGHT];
-	if (eb_clrtag(troot) == NULL)
-		return NULL;
-
-	node = eb32_entry(eb_walk_down(troot, EB_LEFT), struct eb32_node, node);
-	return node;
-}
diff --git a/src/eb64tree.c b/src/eb64tree.c
deleted file mode 100644
index ddeab3f..0000000
--- a/src/eb64tree.c
+++ /dev/null
@@ -1,42 +0,0 @@
-/*
- * Elastic Binary Trees - exported functions for operations on 64bit nodes.
- * (C) 2002-2007 - Willy Tarreau <w@1wt.eu>
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
- */
-
-/* Consult eb64tree.h for more details about those functions */
-
-#include <common/eb64tree.h>
-
-REGPRM2 struct eb64_node *eb64_insert(struct eb_root *root, struct eb64_node *new)
-{
-	return __eb64_insert(root, new);
-}
-
-REGPRM2 struct eb64_node *eb64i_insert(struct eb_root *root, struct eb64_node *new)
-{
-	return __eb64i_insert(root, new);
-}
-
-REGPRM2 struct eb64_node *eb64_lookup(struct eb_root *root, u64 x)
-{
-	return __eb64_lookup(root, x);
-}
-
-REGPRM2 struct eb64_node *eb64i_lookup(struct eb_root *root, s64 x)
-{
-	return __eb64i_lookup(root, x);
-}
diff --git a/src/ebpttree.c b/src/ebpttree.c
deleted file mode 100644
index b12e63d..0000000
--- a/src/ebpttree.c
+++ /dev/null
@@ -1,33 +0,0 @@
-/*
- * Elastic Binary Trees - exported functions for operations on pointer nodes.
- * (C) 2002-2007 - Willy Tarreau <w@1wt.eu>
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
- */
-
-/* Consult ebpttree.h for more details about those functions */
-
-#include <common/ebpttree.h>
-
-REGPRM2 struct ebpt_node *ebpt_insert(struct eb_root *root, struct ebpt_node *new)
-{
-	return __ebpt_insert(root, new);
-}
-
-REGPRM2 struct ebpt_node *ebpt_lookup(struct eb_root *root, void *x)
-{
-	return __ebpt_lookup(root, x);
-}
-
diff --git a/src/ebtree.c b/src/ebtree.c
deleted file mode 100644
index a80a86f..0000000
--- a/src/ebtree.c
+++ /dev/null
@@ -1,31 +0,0 @@
-/*
- * Elastic Binary Trees - exported generic functions
- * (C) 2002-2007 - Willy Tarreau <w@1wt.eu>
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
- */
-
-#include <common/ebtree.h>
-
-void eb_delete(struct eb_node *node)
-{
-	__eb_delete(node);
-}
-
-/* used by insertion primitives */
-REGPRM1 struct eb_node *eb_insert_dup(struct eb_node *sub, struct eb_node *new)
-{
-	return __eb_insert_dup(sub, new);
-}