BUG/MEDIUM: connection: Make sure we have a mux before calling detach().
In some cases, we call cs_destroy() very early, so early the connection
doesn't yet have a mux, so we can't call mux->detach(). In this case,
just destroy the associated connection.
This should be backported to 1.8.
diff --git a/include/proto/connection.h b/include/proto/connection.h
index bc8d884..8566736 100644
--- a/include/proto/connection.h
+++ b/include/proto/connection.h
@@ -699,7 +699,20 @@
/* Release a conn_stream, and kill the connection if it was the last one */
static inline void cs_destroy(struct conn_stream *cs)
{
- cs->conn->mux->detach(cs);
+ if (cs->conn->mux)
+ cs->conn->mux->detach(cs);
+ else {
+ /* It's too early to have a mux, let's just destroy
+ * the connection
+ */
+ struct connection *conn = cs->conn;
+
+ conn_stop_tracking(conn);
+ conn_full_close(conn);
+ if (conn->destroy_cb)
+ conn->destroy_cb(conn);
+ conn_free(conn);
+ }
cs_free(cs);
}