MINOR: vars: preset a random seed to hash variables names

Variables names will be hashed, but for this we need a random seed.
The XXH3() algorithms is bijective over the whole 64-bit space, which
is great as it guarantees no collision for 1..8 byte names. But above
that even if the risk is extremely faint, it theoretically exists and
since variables may be set from Lua we'd rather do our best to limit
the risk of controlled collision, hence the random seed.
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