MEDIUM: stream_interface: offer a generic function for connection updates
We need to have a generic function to be called by upper layers when buffer
flags have been updated (the si->update function). At the moment, both sock_raw
and sock_ssl had their own which basically was a copy-paste. Since these
functions are only used to update stream interface flags, it is logical to
have them handled by the stream interface code.
This allowed us to remove the stream_interface-specific update function from
sock_raw and sock_ssl which now use the generic code.
The stream_sock_update_conn callback has also been more appropriately renamed
conn_notify_si() since it's meant to be called by lower layers to notify the
SI and possibly upper layers about incoming changes.
diff --git a/include/proto/stream_interface.h b/include/proto/stream_interface.h
index 224ce84..5e2d74f 100644
--- a/include/proto/stream_interface.h
+++ b/include/proto/stream_interface.h
@@ -35,7 +35,8 @@
void stream_int_report_error(struct stream_interface *si);
void stream_int_retnclose(struct stream_interface *si, const struct chunk *msg);
int conn_si_send_proxy(struct connection *conn, unsigned int flag);
-void stream_sock_update_conn(struct connection *conn);
+void conn_notify_si(struct connection *conn);
+void stream_int_update_conn(struct stream_interface *si);
int stream_int_shutr(struct stream_interface *si);
int stream_int_shutw(struct stream_interface *si);
diff --git a/src/connection.c b/src/connection.c
index 1f0d8a9..1eada2d 100644
--- a/src/connection.c
+++ b/src/connection.c
@@ -82,7 +82,7 @@
leave:
if (conn->flags & CO_FL_NOTIFY_SI)
- stream_sock_update_conn(conn);
+ conn_notify_si(conn);
/* Last check, verify if the connection just established */
if (unlikely(!(conn->flags & (CO_FL_WAIT_L4_CONN | CO_FL_WAIT_L6_CONN | CO_FL_CONNECTED))))
diff --git a/src/sock_raw.c b/src/sock_raw.c
index 6ce4c91..6a3a256 100644
--- a/src/sock_raw.c
+++ b/src/sock_raw.c
@@ -45,7 +45,6 @@
/* main event functions used to move data between sockets and buffers */
static void sock_raw_read(struct connection *conn);
static void sock_raw_write(struct connection *conn);
-static void sock_raw_data_finish(struct stream_interface *si);
static void sock_raw_read0(struct stream_interface *si);
static void sock_raw_chk_rcv(struct stream_interface *si);
static void sock_raw_chk_snd(struct stream_interface *si);
@@ -674,86 +673,6 @@
return;
}
-/*
- * Updates a connected sock_raw file descriptor status and timeouts
- * according to the buffers' flags. It should only be called once after the
- * buffer flags have settled down, and before they are cleared. It doesn't
- * harm to call it as often as desired (it just slightly hurts performance).
- */
-static void sock_raw_data_finish(struct stream_interface *si)
-{
- struct buffer *ib = si->ib;
- struct buffer *ob = si->ob;
-
- DPRINTF(stderr,"[%u] %s: fd=%d owner=%p ib=%p, ob=%p, exp(r,w)=%u,%u ibf=%08x obf=%08x ibh=%d ibt=%d obh=%d obd=%d si=%d\n",
- now_ms, __FUNCTION__,
- si_fd(si), fdtab[si_fd(fd)].owner,
- ib, ob,
- ib->rex, ob->wex,
- ib->flags, ob->flags,
- ib->i, ib->o, ob->i, ob->o, si->state);
-
- /* Check if we need to close the read side */
- if (!(ib->flags & BF_SHUTR)) {
- /* Read not closed, update FD status and timeout for reads */
- if (ib->flags & (BF_FULL|BF_HIJACK|BF_DONT_READ)) {
- /* stop reading */
- if (!(si->flags & SI_FL_WAIT_ROOM)) {
- if ((ib->flags & (BF_FULL|BF_HIJACK|BF_DONT_READ)) == BF_FULL)
- si->flags |= SI_FL_WAIT_ROOM;
- conn_data_stop_recv(&si->conn);
- ib->rex = TICK_ETERNITY;
- }
- }
- else {
- /* (re)start reading and update timeout. Note: we don't recompute the timeout
- * everytime we get here, otherwise it would risk never to expire. We only
- * update it if is was not yet set. The stream socket handler will already
- * have updated it if there has been a completed I/O.
- */
- si->flags &= ~SI_FL_WAIT_ROOM;
- conn_data_want_recv(&si->conn);
- if (!(ib->flags & (BF_READ_NOEXP|BF_DONT_READ)) && !tick_isset(ib->rex))
- ib->rex = tick_add_ifset(now_ms, ib->rto);
- }
- }
-
- /* Check if we need to close the write side */
- if (!(ob->flags & BF_SHUTW)) {
- /* Write not closed, update FD status and timeout for writes */
- if (ob->flags & BF_OUT_EMPTY) {
- /* stop writing */
- if (!(si->flags & SI_FL_WAIT_DATA)) {
- if ((ob->flags & (BF_FULL|BF_HIJACK|BF_SHUTW_NOW)) == 0)
- si->flags |= SI_FL_WAIT_DATA;
- conn_data_stop_send(&si->conn);
- ob->wex = TICK_ETERNITY;
- }
- }
- else {
- /* (re)start writing and update timeout. Note: we don't recompute the timeout
- * everytime we get here, otherwise it would risk never to expire. We only
- * update it if is was not yet set. The stream socket handler will already
- * have updated it if there has been a completed I/O.
- */
- si->flags &= ~SI_FL_WAIT_DATA;
- conn_data_want_send(&si->conn);
- if (!tick_isset(ob->wex)) {
- ob->wex = tick_add_ifset(now_ms, ob->wto);
- if (tick_isset(ib->rex) && !(si->flags & SI_FL_INDEP_STR)) {
- /* Note: depending on the protocol, we don't know if we're waiting
- * for incoming data or not. So in order to prevent the socket from
- * expiring read timeouts during writes, we refresh the read timeout,
- * except if it was already infinite or if we have explicitly setup
- * independent streams.
- */
- ib->rex = tick_add_ifset(now_ms, ib->rto);
- }
- }
- }
- }
-}
-
/* This function is used for inter-stream-interface calls. It is called by the
* consumer to inform the producer side that it may be interested in checking
* for free space in the buffer. Note that it intentionally does not update
@@ -889,7 +808,7 @@
/* stream sock operations */
struct sock_ops sock_raw = {
- .update = sock_raw_data_finish,
+ .update = stream_int_update_conn,
.shutr = NULL,
.shutw = NULL,
.chk_rcv = sock_raw_chk_rcv,
diff --git a/src/stream_interface.c b/src/stream_interface.c
index 5f32933..e3816e4 100644
--- a/src/stream_interface.c
+++ b/src/stream_interface.c
@@ -552,8 +552,12 @@
return 0;
}
-/* function to be called on stream sockets after all I/O handlers */
-void stream_sock_update_conn(struct connection *conn)
+/* Callback to be used by connection I/O handlers upon completion. It differs from
+ * the function below in that it is designed to be called by lower layers after I/O
+ * events have been completed. It will also try to wake the associated task up if
+ * an important event requires special handling.
+ */
+void conn_notify_si(struct connection *conn)
{
int fd = conn->t.sock.fd;
struct stream_interface *si = container_of(conn, struct stream_interface, conn);
@@ -651,6 +655,85 @@
si->ib->flags &= ~BF_READ_DONTWAIT;
}
+/* Updates the timers and flags of a stream interface attached to a connection,
+ * depending on the buffers' flags. It should only be called once after the
+ * buffer flags have settled down, and before they are cleared. It doesn't
+ * harm to call it as often as desired (it just slightly hurts performance).
+ * It is only meant to be called by upper layers after buffer flags have been
+ * manipulated by analysers.
+ */
+void stream_int_update_conn(struct stream_interface *si)
+{
+ struct buffer *ib = si->ib;
+ struct buffer *ob = si->ob;
+
+ if (si->conn.flags & CO_FL_HANDSHAKE) {
+ /* a handshake is in progress */
+ si->flags &= ~SI_FL_WAIT_DATA;
+ return;
+ }
+
+ /* Check if we need to close the read side */
+ if (!(ib->flags & BF_SHUTR)) {
+ /* Read not closed, update FD status and timeout for reads */
+ if (ib->flags & (BF_FULL|BF_HIJACK|BF_DONT_READ)) {
+ /* stop reading */
+ if (!(si->flags & SI_FL_WAIT_ROOM)) {
+ if ((ib->flags & (BF_FULL|BF_HIJACK|BF_DONT_READ)) == BF_FULL)
+ si->flags |= SI_FL_WAIT_ROOM;
+ conn_data_stop_recv(&si->conn);
+ ib->rex = TICK_ETERNITY;
+ }
+ }
+ else {
+ /* (re)start reading and update timeout. Note: we don't recompute the timeout
+ * everytime we get here, otherwise it would risk never to expire. We only
+ * update it if is was not yet set. The stream socket handler will already
+ * have updated it if there has been a completed I/O.
+ */
+ si->flags &= ~SI_FL_WAIT_ROOM;
+ conn_data_want_recv(&si->conn);
+ if (!(ib->flags & (BF_READ_NOEXP|BF_DONT_READ)) && !tick_isset(ib->rex))
+ ib->rex = tick_add_ifset(now_ms, ib->rto);
+ }
+ }
+
+ /* Check if we need to close the write side */
+ if (!(ob->flags & BF_SHUTW)) {
+ /* Write not closed, update FD status and timeout for writes */
+ if (ob->flags & BF_OUT_EMPTY) {
+ /* stop writing */
+ if (!(si->flags & SI_FL_WAIT_DATA)) {
+ if ((ob->flags & (BF_FULL|BF_HIJACK|BF_SHUTW_NOW)) == 0)
+ si->flags |= SI_FL_WAIT_DATA;
+ conn_data_stop_send(&si->conn);
+ ob->wex = TICK_ETERNITY;
+ }
+ }
+ else {
+ /* (re)start writing and update timeout. Note: we don't recompute the timeout
+ * everytime we get here, otherwise it would risk never to expire. We only
+ * update it if is was not yet set. The stream socket handler will already
+ * have updated it if there has been a completed I/O.
+ */
+ si->flags &= ~SI_FL_WAIT_DATA;
+ conn_data_want_send(&si->conn);
+ if (!tick_isset(ob->wex)) {
+ ob->wex = tick_add_ifset(now_ms, ob->wto);
+ if (tick_isset(ib->rex) && !(si->flags & SI_FL_INDEP_STR)) {
+ /* Note: depending on the protocol, we don't know if we're waiting
+ * for incoming data or not. So in order to prevent the socket from
+ * expiring read timeouts during writes, we refresh the read timeout,
+ * except if it was already infinite or if we have explicitly setup
+ * independent streams.
+ */
+ ib->rex = tick_add_ifset(now_ms, ib->rto);
+ }
+ }
+ }
+ }
+}
+
/*
* Local variables:
* c-indent-level: 8