replace DIV_ROUND with DIV_ROUND_CLOSEST
The Linux-compatible macro DIV_ROUND_CLOSEST is a bit more flexible
and safer than DIV_ROUND.
For example,
foo = DIV_ROUND_CLOSEST(x, y++)
works expectedly, but
foo = DIV_ROUND(x, y++)
does not. (y is incremented twice.)
Signed-off-by: Masahiro Yamada <yamada.m@jp.panasonic.com>
diff --git a/drivers/misc/mxc_ocotp.c b/drivers/misc/mxc_ocotp.c
index 3de1245..89737af 100644
--- a/drivers/misc/mxc_ocotp.c
+++ b/drivers/misc/mxc_ocotp.c
@@ -122,8 +122,8 @@
relax = DIV_ROUND_UP(ipg_clk * BV_TIMING_RELAX_NS, 1000000000) - 1;
strobe_read = DIV_ROUND_UP(ipg_clk * BV_TIMING_STROBE_READ_NS,
1000000000) + 2 * (relax + 1) - 1;
- strobe_prog = DIV_ROUND(ipg_clk * BV_TIMING_STROBE_PROG_US, 1000000) +
- 2 * (relax + 1) - 1;
+ strobe_prog = DIV_ROUND_CLOSEST(ipg_clk * BV_TIMING_STROBE_PROG_US,
+ 1000000) + 2 * (relax + 1) - 1;
timing = BF(strobe_read, TIMING_STROBE_READ) |
BF(relax, TIMING_RELAX) |