ARM: tegra: rename OUT_CLK_SOURCE_*
OUT_CLK_SOURCE_ are currently named after the number of bits the mask
they represent includes. However, bit count is not the only possible
variable; bit position may also vary. Rename OUT_CLK_SOURCE_ to
OUT_CLK_SOURCE_31_30_ and OUT_CLK_SOURCE4_ to OUT_CLK_SOURCE_31_28 to
more completely describe exactly what they represent, without having to
go look up the definitions.
Signed-off-by: Stephen Warren <swarren@nvidia.com>
Reviewed-by: Thierry Reding <treding@nvidia.com>
Tested-by: Thierry Reding <treding@nvidia.com>
Acked-by: Thierry Reding <treding@nvidia.com>
Signed-off-by: Tom Warren <twarren@nvidia.com>
diff --git a/arch/arm/include/asm/arch-tegra/clk_rst.h b/arch/arm/include/asm/arch-tegra/clk_rst.h
index 074b3bc..9f81237 100644
--- a/arch/arm/include/asm/arch-tegra/clk_rst.h
+++ b/arch/arm/include/asm/arch-tegra/clk_rst.h
@@ -233,11 +233,12 @@
#define OUT_CLK_DIVISOR_SHIFT 0
#define OUT_CLK_DIVISOR_MASK (0xffff << OUT_CLK_DIVISOR_SHIFT)
-#define OUT_CLK_SOURCE_SHIFT 30
-#define OUT_CLK_SOURCE_MASK (3U << OUT_CLK_SOURCE_SHIFT)
+#define OUT_CLK_SOURCE_31_30_SHIFT 30
+#define OUT_CLK_SOURCE_31_30_MASK (3U << OUT_CLK_SOURCE_31_30_SHIFT)
-#define OUT_CLK_SOURCE4_SHIFT 28
-#define OUT_CLK_SOURCE4_MASK (15U << OUT_CLK_SOURCE4_SHIFT)
+/* Note: See comment for MASK_BITS_31_28 in arch-tegra/clock.h */
+#define OUT_CLK_SOURCE_31_28_SHIFT 28
+#define OUT_CLK_SOURCE_31_28_MASK (15U << OUT_CLK_SOURCE_31_28_SHIFT)
/* CLK_RST_CONTROLLER_SCLK_BURST_POLICY */
#define SCLK_SYS_STATE_SHIFT 28U