sound: Add sample rate as a parameter for square wave
At present this value is hard-coded in the function that generates a
square wave. Since sample rates vary between different hardware, it makes
more sense to have this as a parameter.
Update the function and its users.
Signed-off-by: Simon Glass <sjg@chromium.org>
diff --git a/arch/sandbox/cpu/sdl.c b/arch/sandbox/cpu/sdl.c
index adcb738..36f1bf0 100644
--- a/arch/sandbox/cpu/sdl.c
+++ b/arch/sandbox/cpu/sdl.c
@@ -322,7 +322,7 @@
if (!sdl.audio_active)
return -1;
sdl.frequency = frequency;
- sound_create_square_wave((unsigned short *)sdl.audio_data,
+ sound_create_square_wave(22050, (unsigned short *)sdl.audio_data,
sdl.audio_size, frequency);
sdl.audio_pos = 0;
SDL_PauseAudio(0);
diff --git a/drivers/sound/sound-i2s.c b/drivers/sound/sound-i2s.c
index 9f09e3b..f0f0b79 100644
--- a/drivers/sound/sound-i2s.c
+++ b/drivers/sound/sound-i2s.c
@@ -185,7 +185,8 @@
return -1;
}
- sound_create_square_wave((unsigned short *)data,
+ sound_create_square_wave(g_i2stx_pri.samplingrate,
+ (unsigned short *)data,
data_size / sizeof(unsigned short),
frequency);
diff --git a/drivers/sound/sound.c b/drivers/sound/sound.c
index 6c1eb4c..4f0ad0d 100644
--- a/drivers/sound/sound.c
+++ b/drivers/sound/sound.c
@@ -7,11 +7,11 @@
#include <common.h>
#include <sound.h>
-void sound_create_square_wave(unsigned short *data, int size, uint32_t freq)
+void sound_create_square_wave(uint sample_rate, unsigned short *data, int size,
+ uint freq)
{
- const int sample = 48000;
const unsigned short amplitude = 16000; /* between 1 and 32767 */
- const int period = freq ? sample / freq : 0;
+ const int period = freq ? sample_rate / freq : 0;
const int half = period / 2;
assert(freq);
diff --git a/include/sound.h b/include/sound.h
index 3269f23..77bfe6a 100644
--- a/include/sound.h
+++ b/include/sound.h
@@ -31,11 +31,13 @@
/*
* Generates square wave sound data for 1 second
*
+ * @param sample_rate Sample rate in Hz
* @param data data buffer pointer
* @param size size of the buffer
* @param freq frequency of the wave
*/
-void sound_create_square_wave(unsigned short *data, int size, uint32_t freq);
+void sound_create_square_wave(uint sample_rate, unsigned short *data, int size,
+ uint freq);
/*
* Initialises audio sub system