video: sandbox: Avoid duplicate display windows
When unit tests are run they currently create a new window. Update the
code so that the old one is removed first. This avoids the confusion as to
which one is active.
Signed-off-by: Simon Glass <sjg@chromium.org>
diff --git a/drivers/video/sandbox_sdl.c b/drivers/video/sandbox_sdl.c
index 32739de..6e430b2 100644
--- a/drivers/video/sandbox_sdl.c
+++ b/drivers/video/sandbox_sdl.c
@@ -63,6 +63,20 @@
uc_plat->size *= 2;
}
+static int sandbox_sdl_remove(struct udevice *dev)
+{
+ /*
+ * Removing the display it a bit annoying when running unit tests, since
+ * they remove all devices. It is nice to be able to see what the test
+ * wrote onto the display. So this comment is just here to show how to
+ * do it, if we want to make it optional one day.
+ *
+ * sandbox_sdl_remove_display();
+ */
+
+ return 0;
+}
+
static int sandbox_sdl_bind(struct udevice *dev)
{
struct sandbox_sdl_plat *plat = dev_get_plat(dev);
@@ -90,5 +104,6 @@
.of_match = sandbox_sdl_ids,
.bind = sandbox_sdl_bind,
.probe = sandbox_sdl_probe,
+ .remove = sandbox_sdl_remove,
.plat_auto = sizeof(struct sandbox_sdl_plat),
};