video: Avoid starting a new line to close to the bottom
When starting a new text line, an assumption is made that the current
vertical position is a multiple of the character height. When this is
not true, characters can be written after the end of the framebuffer.
This can causes crashes and strange errors from QEMU.
Adjust the scrolling check when processing a newline character, to
avoid any problems.
Add some comments to make things a little clearer.
Signed-off-by: Simon Glass <sjg@chromium.org>
diff --git a/drivers/video/vidconsole-uclass.c b/drivers/video/vidconsole-uclass.c
index 80e7adf..ebe96bf 100644
--- a/drivers/video/vidconsole-uclass.c
+++ b/drivers/video/vidconsole-uclass.c
@@ -94,7 +94,9 @@
priv->ycur += priv->y_charsize;
/* Check if we need to scroll the terminal */
- if ((priv->ycur + priv->y_charsize) / priv->y_charsize > priv->rows) {
+ if (vid_priv->rot % 2 ?
+ priv->ycur + priv->x_charsize > vid_priv->xsize :
+ priv->ycur + priv->y_charsize > vid_priv->ysize) {
vidconsole_move_rows(dev, 0, rows, priv->rows - rows);
for (i = 0; i < rows; i++)
vidconsole_set_row(dev, priv->rows - i - 1,
diff --git a/include/video.h b/include/video.h
index fd19723..c7afe22 100644
--- a/include/video.h
+++ b/include/video.h
@@ -78,7 +78,8 @@
*
* @xsize: Number of pixel columns (e.g. 1366)
* @ysize: Number of pixels rows (e.g.. 768)
- * @rot: Display rotation (0=none, 1=90 degrees clockwise, etc.)
+ * @rot: Display rotation (0=none, 1=90 degrees clockwise, etc.). THis
+ * does not affect @xsize and @ysize
* @bpix: Encoded bits per pixel (enum video_log2_bpp)
* @format: Pixel format (enum video_format)
* @vidconsole_drv_name: Driver to use for the text console, NULL to
diff --git a/include/video_console.h b/include/video_console.h
index 8b5928d..723d231 100644
--- a/include/video_console.h
+++ b/include/video_console.h
@@ -27,6 +27,14 @@
* Drivers must set up @rows, @cols, @x_charsize, @y_charsize in their probe()
* method. Drivers may set up @xstart_frac if desired.
*
+ * Note that these values relate to the rotated console, so that an 80x25
+ * console which is rotated 90 degrees will have rows=80 and cols=25
+ *
+ * The xcur_frac and ycur values refer to the unrotated coordinates, that is
+ * xcur_frac always advances with each character, even if its limit might be
+ * vid_priv->ysize instead of vid_priv->xsize if the console is rotated 90 or
+ * 270 degrees.
+ *
* @sdev: stdio device, acting as an output sink
* @xcur_frac: Current X position, in fractional units (VID_TO_POS(x))
* @ycur: Current Y position in pixels (0=top)