u-boot: remove driver lookup loop from env_save()

When called with ENVOP_SAVE, env_get_location() only returns the
gd->env_load_location variable without actually checking for
the environment location and priority.

This behaviour causes env_save() to fall into an infinite loop when
the low-level drv->save() call fails.

The env_save() function should not loop through the environment
location list but it should save the environment into the location
stored in gd->env_load_location by the last env_load() call.

Signed-off-by: Nicholas Faustini <nicholas.faustini@azcomtech.com>
Reviewed-by: Simon Goldschmidt <sgoldschmidt@de.pepperl-fuchs.com>
diff --git a/include/asm-generic/global_data.h b/include/asm-generic/global_data.h
index 0fd4900..c83fc01 100644
--- a/include/asm-generic/global_data.h
+++ b/include/asm-generic/global_data.h
@@ -50,7 +50,7 @@
 	unsigned long env_addr;		/* Address  of Environment struct */
 	unsigned long env_valid;	/* Environment valid? enum env_valid */
 	unsigned long env_has_init;	/* Bitmask of boolean of struct env_location offsets */
-	int env_load_location;
+	int env_load_prio;		/* Priority of the loaded environment */
 
 	unsigned long ram_base;		/* Base address of RAM used by U-Boot */
 	unsigned long ram_top;		/* Top address of RAM used by U-Boot */