arm: copy_loop(): use scratch register

This patch uses r1 as scratch register for copy_loop(). Therefore we do
not longer need r7 for the storage of relocate_code()'s 'addr_moni' (the
destination address of relocation).
Therefore r7 can be used later on for other purposes.

Signed-off-by: Andreas Bießmann <andreas.devel@googlemail.com>
diff --git a/arch/arm/cpu/pxa/start.S b/arch/arm/cpu/pxa/start.S
index 66479cb..7e1c6e6 100644
--- a/arch/arm/cpu/pxa/start.S
+++ b/arch/arm/cpu/pxa/start.S
@@ -238,13 +238,13 @@
 	mov	r4, r0	/* save addr_sp */
 	mov	r5, r1	/* save addr of gd */
 	mov	r6, r2	/* save addr of destination */
-	mov	r7, r2	/* save addr of destination */
 
 	/* Set up the stack						    */
 stack_setup:
 	mov	sp, r4
 
 	adr	r0, _start
+	mov	r1, r6			/* r1 <- scratch for copy_loop */
 	ldr	r2, _TEXT_BASE
 	ldr	r3, _bss_start_ofs
 	add	r2, r0, r3		/* r2 <- source end address	    */
@@ -254,7 +254,7 @@
 	stmfd sp!, {r0-r12}
 copy_loop:
 	ldmia	r0!, {r3-r5, r7-r11}	/* copy from source address [r0]    */
-	stmia	r6!, {r3-r5, r7-r11}	/* copy to   target address [r1]    */
+	stmia	r1!, {r3-r5, r7-r11}	/* copy to   target address [r1]    */
 	cmp	r0, r2			/* until source end address [r2]    */
 	blo	copy_loop
 	ldmfd sp!, {r0-r12}
@@ -264,7 +264,7 @@
 	 * fix .rel.dyn relocations
 	 */
 	ldr	r0, _TEXT_BASE		/* r0 <- Text base */
-	sub	r9, r7, r0		/* r9 <- relocation offset */
+	sub	r9, r6, r0		/* r9 <- relocation offset */
 	ldr	r10, _dynsym_start_ofs	/* r10 <- sym table ofs */
 	add	r10, r10, r0		/* r10 <- sym table in FLASH */
 	ldr	r2, _rel_dyn_start_ofs	/* r2 <- rel dyn start ofs */
@@ -305,7 +305,7 @@
 	ldr	r0, _bss_start_ofs
 	ldr	r1, _bss_end_ofs
 	ldr	r3, _TEXT_BASE		/* Text base */
-	mov	r4, r7			/* reloc addr */
+	mov	r4, r6			/* reloc addr */
 	add	r0, r0, r4
 	add	r1, r1, r4
 	mov	r2, #0x00000000		/* clear			    */
@@ -333,7 +333,7 @@
 	add	lr, lr, r9
 	/* setup parameters for board_init_r */
 	mov	r0, r5		/* gd_t */
-	mov	r1, r7		/* dest_addr */
+	mov	r1, r6		/* dest_addr */
 	/* jump to it ... */
 	mov	pc, lr