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/* SPDX-License-Identifier: GPL-2.0+ */
/*
* Handles a contiguous list of pointers which be allocated and freed
*
* Copyright 2023 Google LLC
* Written by Simon Glass <sjg@chromium.org>
*/
#ifndef __ALIST_H
#define __ALIST_H
#include <stdbool.h>
#include <linux/bitops.h>
#include <linux/types.h>
/**
* struct alist - object list that can be allocated and freed
*
* Holds a list of objects, each of the same size. The object is typically a
* C struct. The array is alloced in memory can change in size.
*
* The list rememebers the size of the list, but has a separate count of how
* much space is allocated, This allows it increase in size in steps as more
* elements are added, which is more efficient that reallocating the list every
* time a single item is added
*
* Two types of access are provided:
*
* alist_get...(index)
* gets an existing element, if its index is less that size
*
* alist_ensure(index)
* address an existing element, or creates a new one if not present
*
* @data: object data of size `@obj_size * @alloc`. The list can grow as
* needed but never shrinks
* @obj_size: Size of each object in bytes
* @count: number of objects in array
* @alloc: allocated length of array, to which @count can grow
* @flags: flags for the alist (ALISTF_...)
*/
struct alist {
void *data;
u16 obj_size;
u16 count;
u16 alloc;
u16 flags;
};
/**
* enum alist_flags - Flags for the alist
*
* @ALIST_FAIL: true if any allocation has failed. Once this has happened, the
* alist is dead and cannot grow further
*/
enum alist_flags {
ALISTF_FAIL = BIT(0),
};
/**
* alist_has() - Check if an index is within the list range
*
* Checks if index is within the current alist count
*
* @lst: alist to check
* @index: Index to check
* Returns: true if value, else false
*/
static inline bool alist_has(struct alist *lst, uint index)
{
return index < lst->count;
}
/**
* alist_err() - Check if the alist is still valid
*
* @lst: List to check
* Return: false if OK, true if any previous allocation failed
*/
static inline bool alist_err(struct alist *lst)
{
return lst->flags & ALISTF_FAIL;
}
/**
* alist_full() - Check if the alist is full
*
* @lst: List to check
* Return: true if full, false otherwise
*/
static inline bool alist_full(struct alist *lst)
{
return lst->count == lst->alloc;
}
/**
* alist_get_ptr() - Get the value of a pointer
*
* @lst: alist to check
* @index: Index to read from
* Returns: pointer, if present, else NULL
*/
const void *alist_get_ptr(const struct alist *lst, uint index);
/**
* alist_getd() - Get the value of a pointer directly, with no checking
*
* This must only be called on indexes for which alist_has() returns true
*
* @lst: alist to check
* @index: Index to read from
* Returns: pointer value (may be NULL)
*/
static inline const void *alist_getd(struct alist *lst, uint index)
{
return lst->data + index * lst->obj_size;
}
/**
* alist_get() - get an entry as a constant
*
* Use as (to obtain element 2 of the list):
* const struct my_struct *ptr = alist_get(lst, 2, struct my_struct)
*/
#define alist_get(_lst, _index, _struct) \
((const _struct *)alist_get_ptr(_lst, _index))
/** get an entry which can be written to */
#define alist_getw(_lst, _index, _struct) \
((_struct *)alist_get_ptr(_lst, _index))
/**
* alist_ensure_ptr() - Ensure an object exists at a given index
*
* This provides read/write access to an array element. If it does not exist,
* it is allocated, reading for the caller to store the object into
*
* Allocates a object at the given index if needed
*
* @lst: alist to check
* @index: Index to address
* Returns: pointer where struct can be read/written, or NULL if out of memory
*/
void *alist_ensure_ptr(struct alist *lst, uint index);
/**
* alist_ensure() - Address a struct, the correct object type
*
* Use as:
* struct my_struct *ptr = alist_ensure(&lst, 4, struct my_struct);
*/
#define alist_ensure(_lst, _index, _struct) \
((_struct *)alist_ensure_ptr(_lst, _index))
/**
* alist_add_placeholder() - Add a new item to the end of the list
*
* @lst: alist to add to
* Return: Pointer to the newly added position, or NULL if out of memory. Note
* that this is not inited so the caller must copy the requested struct to the
* returned pointer
*/
void *alist_add_placeholder(struct alist *lst);
/**
* alist_add_ptr() - Ad a new object to the list
*
* @lst: alist to add to
* @obj: Pointer to object to copy in
* Returns: pointer to where the object was copied, or NULL if out of memory
*/
void *alist_add_ptr(struct alist *lst, void *obj);
/**
* alist_expand_by() - Expand a list by the given amount
*
* @lst: alist to expand
* @inc_by: Amount to expand by
* Return: true if OK, false if out of memory
*/
bool alist_expand_by(struct alist *lst, uint inc_by);
/**
* alist_add() - Used to add an object type with the correct type
*
* Use as:
* struct my_struct obj;
* struct my_struct *ptr = alist_add(&lst, &obj);
*/
#define alist_add(_lst, _obj) \
((typeof(_obj) *)alist_add_ptr(_lst, &(_obj)))
/**
* alist_init() - Set up a new object list
*
* Sets up a list of objects, initially empty
*
* @lst: alist to set up
* @obj_size: Size of each element in bytes
* @alloc_size: Number of items to allowed to start, before reallocation is
* needed (0 to start with no space)
* Return: true if OK, false if out of memory
*/
bool alist_init(struct alist *lst, uint obj_size, uint alloc_size);
/**
* alist_init_struct() - Typed version of alist_init()
*
* Use as:
* alist_init(&lst, struct my_struct);
*/
#define alist_init_struct(_lst, _struct) \
alist_init(_lst, sizeof(_struct), 0)
/**
* alist_uninit_move_ptr() - Return the allocated contents and uninit the alist
*
* This returns the alist data to the caller, so that the caller receives data
* that it can be sure will hang around. The caller is responsible for freeing
* the data.
*
* If the alist size is 0, this returns NULL
*
* The alist is uninited as part of this.
*
* The alist must be inited before this can be called.
*
* @alist: alist to uninit
* @countp: if non-NULL, returns the number of objects in the returned data
* (which is @alist->size)
* Return: data contents, allocated with malloc(), or NULL if the data could not
* be allocated, or the data size is 0
*/
void *alist_uninit_move_ptr(struct alist *alist, size_t *countp);
/**
* alist_uninit_move() - Typed version of alist_uninit_move_ptr()
*/
#define alist_uninit_move(_lst, _countp, _struct) \
(_struct *)alist_uninit_move_ptr(_lst, _countp)
/**
* alist_uninit() - Free any memory used by an alist
*
* The alist must be inited before this can be called.
*
* @alist: alist to uninit
*/
void alist_uninit(struct alist *alist);
#endif /* __ALIST_H */