| /* SPDX-License-Identifier: GPL-2.0+ */ |
| /* |
| * Handles a contiguous list of pointers which be allocated and freed |
| * |
| * Copyright 2023 Google LLC |
| * Written by Simon Glass <sjg@chromium.org> |
| */ |
| |
| #ifndef __ALIST_H |
| #define __ALIST_H |
| |
| #include <stdbool.h> |
| #include <linux/bitops.h> |
| #include <linux/types.h> |
| |
| /** |
| * struct alist - object list that can be allocated and freed |
| * |
| * Holds a list of objects, each of the same size. The object is typically a |
| * C struct. The array is alloced in memory can change in size. |
| * |
| * The list rememebers the size of the list, but has a separate count of how |
| * much space is allocated, This allows it increase in size in steps as more |
| * elements are added, which is more efficient that reallocating the list every |
| * time a single item is added |
| * |
| * Two types of access are provided: |
| * |
| * alist_get...(index) |
| * gets an existing element, if its index is less that size |
| * |
| * alist_ensure(index) |
| * address an existing element, or creates a new one if not present |
| * |
| * @data: object data of size `@obj_size * @alloc`. The list can grow as |
| * needed but never shrinks |
| * @obj_size: Size of each object in bytes |
| * @count: number of objects in array |
| * @alloc: allocated length of array, to which @count can grow |
| * @flags: flags for the alist (ALISTF_...) |
| */ |
| struct alist { |
| void *data; |
| u16 obj_size; |
| u16 count; |
| u16 alloc; |
| u16 flags; |
| }; |
| |
| /** |
| * enum alist_flags - Flags for the alist |
| * |
| * @ALIST_FAIL: true if any allocation has failed. Once this has happened, the |
| * alist is dead and cannot grow further |
| */ |
| enum alist_flags { |
| ALISTF_FAIL = BIT(0), |
| }; |
| |
| /** |
| * alist_has() - Check if an index is within the list range |
| * |
| * Checks if index is within the current alist count |
| * |
| * @lst: alist to check |
| * @index: Index to check |
| * Returns: true if value, else false |
| */ |
| static inline bool alist_has(struct alist *lst, uint index) |
| { |
| return index < lst->count; |
| } |
| |
| /** |
| * alist_calc_index() - Calculate the index of an item in the list |
| * |
| * The returned element number will be -1 if the list is empty or the pointer |
| * pointers to before the list starts. |
| * |
| * If the pointer points to after the last item, the calculated element-number |
| * will be returned, even though it is greater than lst->count |
| * |
| * @lst: alist to check |
| * @ptr: pointer to check |
| * Return: element number of the pointer |
| */ |
| int alist_calc_index(const struct alist *lst, const void *ptr); |
| |
| /** |
| * alist_err() - Check if the alist is still valid |
| * |
| * @lst: List to check |
| * Return: false if OK, true if any previous allocation failed |
| */ |
| static inline bool alist_err(struct alist *lst) |
| { |
| return lst->flags & ALISTF_FAIL; |
| } |
| |
| /** |
| * alist_full() - Check if the alist is full |
| * |
| * @lst: List to check |
| * Return: true if full, false otherwise |
| */ |
| static inline bool alist_full(struct alist *lst) |
| { |
| return lst->count == lst->alloc; |
| } |
| |
| /** |
| * alist_get_ptr() - Get the value of a pointer |
| * |
| * @lst: alist to check |
| * @index: Index to read from |
| * Returns: pointer, if present, else NULL |
| */ |
| const void *alist_get_ptr(const struct alist *lst, uint index); |
| |
| /** |
| * alist_getd() - Get the value of a pointer directly, with no checking |
| * |
| * This must only be called on indexes for which alist_has() returns true |
| * |
| * @lst: alist to check |
| * @index: Index to read from |
| * Returns: pointer value (may be NULL) |
| */ |
| static inline const void *alist_getd(struct alist *lst, uint index) |
| { |
| return lst->data + index * lst->obj_size; |
| } |
| |
| /** |
| * alist_get() - get an entry as a constant |
| * |
| * Use as (to obtain element 2 of the list): |
| * const struct my_struct *ptr = alist_get(lst, 2, struct my_struct) |
| */ |
| #define alist_get(_lst, _index, _struct) \ |
| ((const _struct *)alist_get_ptr(_lst, _index)) |
| |
| /** get an entry which can be written to */ |
| #define alist_getw(_lst, _index, _struct) \ |
| ((_struct *)alist_get_ptr(_lst, _index)) |
| |
| /** |
| * alist_ensure_ptr() - Ensure an object exists at a given index |
| * |
| * This provides read/write access to an array element. If it does not exist, |
| * it is allocated, reading for the caller to store the object into |
| * |
| * Allocates a object at the given index if needed |
| * |
| * @lst: alist to check |
| * @index: Index to address |
| * Returns: pointer where struct can be read/written, or NULL if out of memory |
| */ |
| void *alist_ensure_ptr(struct alist *lst, uint index); |
| |
| /** |
| * alist_ensure() - Address a struct, the correct object type |
| * |
| * Use as: |
| * struct my_struct *ptr = alist_ensure(&lst, 4, struct my_struct); |
| */ |
| #define alist_ensure(_lst, _index, _struct) \ |
| ((_struct *)alist_ensure_ptr(_lst, _index)) |
| |
| /** |
| * alist_add_placeholder() - Add a new item to the end of the list |
| * |
| * @lst: alist to add to |
| * Return: Pointer to the newly added position, or NULL if out of memory. Note |
| * that this is not inited so the caller must copy the requested struct to the |
| * returned pointer |
| */ |
| void *alist_add_placeholder(struct alist *lst); |
| |
| /** |
| * alist_add_ptr() - Ad a new object to the list |
| * |
| * @lst: alist to add to |
| * @obj: Pointer to object to copy in |
| * Returns: pointer to where the object was copied, or NULL if out of memory |
| */ |
| void *alist_add_ptr(struct alist *lst, void *obj); |
| |
| /** |
| * alist_expand_by() - Expand a list by the given amount |
| * |
| * @lst: alist to expand |
| * @inc_by: Amount to expand by |
| * Return: true if OK, false if out of memory |
| */ |
| bool alist_expand_by(struct alist *lst, uint inc_by); |
| |
| /** |
| * alist_add() - Used to add an object type with the correct type |
| * |
| * Use as: |
| * struct my_struct obj; |
| * struct my_struct *ptr = alist_add(&lst, &obj); |
| */ |
| #define alist_add(_lst, _obj) \ |
| ((typeof(_obj) *)alist_add_ptr(_lst, &(_obj))) |
| |
| /** get next entry as a constant */ |
| #define alist_next(_lst, _objp) \ |
| ((const typeof(_objp))alist_next_ptrd(_lst, _objp)) |
| |
| /** get next entry, which can be written to */ |
| #define alist_nextw(_lst, _objp) \ |
| ((typeof(_objp))alist_next_ptrd(_lst, _objp)) |
| |
| /** |
| * alist_next_ptrd() - Get a pointer to the next list element |
| * |
| * This returns NULL if the requested element is beyond lst->count |
| * |
| * @lst: List to check |
| * @ptr: Pointer to current element (must be valid) |
| * Return: Pointer to next element, or NULL if @ptr is the last |
| */ |
| const void *alist_next_ptrd(const struct alist *lst, const void *ptr); |
| |
| /** |
| * alist_chk_ptr() - Check whether a pointer is within a list |
| * |
| * Checks if the pointer points to an existing element of the list. The pointer |
| * must point to the start of an element, either in the list, or just outside of |
| * it. This function is only useful for handling for() loops |
| * |
| * Return: true if @ptr is within the list (0..count-1), else false |
| */ |
| bool alist_chk_ptr(const struct alist *lst, const void *ptr); |
| |
| /** |
| * alist_start() - Get the start of the list (first element) |
| * |
| * Note that this will always return ->data even if it is not NULL |
| * |
| * Usage: |
| * const struct my_struct *obj; # 'const' is optional |
| * |
| * alist_start(&lst, struct my_struct) |
| */ |
| #define alist_start(_lst, _struct) \ |
| ((_struct *)(_lst)->data) |
| |
| /** |
| * alist_end() - Get the end of the list (just after last element) |
| * |
| * Usage: |
| * const struct my_struct *obj; # 'const' is optional |
| * |
| * alist_end(&lst, struct my_struct) |
| */ |
| #define alist_end(_lst, _struct) \ |
| ((_struct *)(_lst)->data + (_lst)->count) |
| |
| /** |
| * alist_for_each() - Iterate over an alist (with constant pointer) |
| * |
| * Use as: |
| * const struct my_struct *obj; # 'const' is optional |
| * |
| * alist_for_each(obj, &lst) { |
| * obj->... |
| * } |
| */ |
| #define alist_for_each(_pos, _lst) \ |
| for (_pos = alist_start(_lst, typeof(*(_pos))); \ |
| _pos < alist_end(_lst, typeof(*(_pos))); \ |
| _pos++) |
| |
| /** |
| * alist_for_each_filter() - version which sets up a 'from' pointer too |
| * |
| * This is used for filtering out information in the list. It works by iterating |
| * through the list, copying elements down over the top of elements to be |
| * deleted. |
| * |
| * In this example, 'from' iterates through the list from start to end,, 'to' |
| * also begins at the start, but only increments if the element at 'from' should |
| * be kept. This provides an O(n) filtering operation. Note that |
| * alist_update_end() must be called after the loop, to update the count. |
| * |
| * alist_for_each_filter(from, to, &lst) { |
| * if (from->val != 2) |
| * *to++ = *from; |
| * } |
| * alist_update_end(&lst, to); |
| */ |
| #define alist_for_each_filter(_pos, _from, _lst) \ |
| for (_pos = _from = alist_start(_lst, typeof(*(_pos))); \ |
| _pos < alist_end(_lst, typeof(*(_pos))); \ |
| _pos++) |
| |
| /** |
| * alist_update_end() - Set the element count based on a given pointer |
| * |
| * Set the given element as the final one |
| */ |
| void alist_update_end(struct alist *lst, const void *end); |
| |
| /** |
| * alist_empty() - Empty an alist |
| * |
| * This removes all entries from the list, without changing the allocated size |
| */ |
| void alist_empty(struct alist *lst); |
| |
| /** |
| * alist_init() - Set up a new object list |
| * |
| * Sets up a list of objects, initially empty |
| * |
| * @lst: alist to set up |
| * @obj_size: Size of each element in bytes |
| * @alloc_size: Number of items to allowed to start, before reallocation is |
| * needed (0 to start with no space) |
| * Return: true if OK, false if out of memory |
| */ |
| bool alist_init(struct alist *lst, uint obj_size, uint alloc_size); |
| |
| /** |
| * alist_init_struct() - Typed version of alist_init() |
| * |
| * Use as: |
| * alist_init(&lst, struct my_struct); |
| */ |
| #define alist_init_struct(_lst, _struct) \ |
| alist_init(_lst, sizeof(_struct), 0) |
| |
| /** |
| * alist_uninit_move_ptr() - Return the allocated contents and uninit the alist |
| * |
| * This returns the alist data to the caller, so that the caller receives data |
| * that it can be sure will hang around. The caller is responsible for freeing |
| * the data. |
| * |
| * If the alist size is 0, this returns NULL |
| * |
| * The alist is uninited as part of this. |
| * |
| * The alist must be inited before this can be called. |
| * |
| * @alist: alist to uninit |
| * @countp: if non-NULL, returns the number of objects in the returned data |
| * (which is @alist->size) |
| * Return: data contents, allocated with malloc(), or NULL if the data could not |
| * be allocated, or the data size is 0 |
| */ |
| void *alist_uninit_move_ptr(struct alist *alist, size_t *countp); |
| |
| /** |
| * alist_uninit_move() - Typed version of alist_uninit_move_ptr() |
| */ |
| #define alist_uninit_move(_lst, _countp, _struct) \ |
| (_struct *)alist_uninit_move_ptr(_lst, _countp) |
| |
| /** |
| * alist_uninit() - Free any memory used by an alist |
| * |
| * The alist must be inited before this can be called. |
| * |
| * @alist: alist to uninit |
| */ |
| void alist_uninit(struct alist *alist); |
| |
| #endif /* __ALIST_H */ |