| // SPDX-License-Identifier: GPL-2.0+ |
| /* |
| * Implementation of a menu in a scene |
| * |
| * Copyright 2022 Google LLC |
| * Written by Simon Glass <sjg@chromium.org> |
| */ |
| |
| #define LOG_CATEGORY LOGC_EXPO |
| |
| #include <dm.h> |
| #include <expo.h> |
| #include <malloc.h> |
| #include <mapmem.h> |
| #include <menu.h> |
| #include <video.h> |
| #include <video_console.h> |
| #include <linux/input.h> |
| #include "scene_internal.h" |
| |
| static void scene_menuitem_destroy(struct scene_menitem *item) |
| { |
| free(item->name); |
| free(item); |
| } |
| |
| void scene_menu_destroy(struct scene_obj_menu *menu) |
| { |
| struct scene_menitem *item, *next; |
| |
| list_for_each_entry_safe(item, next, &menu->item_head, sibling) |
| scene_menuitem_destroy(item); |
| } |
| |
| struct scene_menitem *scene_menuitem_find(const struct scene_obj_menu *menu, |
| int id) |
| { |
| struct scene_menitem *item; |
| |
| list_for_each_entry(item, &menu->item_head, sibling) { |
| if (item->id == id) |
| return item; |
| } |
| |
| return NULL; |
| } |
| |
| struct scene_menitem *scene_menuitem_find_seq(const struct scene_obj_menu *menu, |
| uint seq) |
| { |
| struct scene_menitem *item; |
| uint i; |
| |
| i = 0; |
| list_for_each_entry(item, &menu->item_head, sibling) { |
| if (i == seq) |
| return item; |
| i++; |
| } |
| |
| return NULL; |
| } |
| |
| struct scene_menitem *scene_menuitem_find_val(const struct scene_obj_menu *menu, |
| int val) |
| { |
| struct scene_menitem *item; |
| uint i; |
| |
| i = 0; |
| list_for_each_entry(item, &menu->item_head, sibling) { |
| if (item->value == INT_MAX ? val == i : item->value == val) |
| return item; |
| i++; |
| } |
| |
| return NULL; |
| } |
| |
| /** |
| * update_pointers() - Update the pointer object and handle highlights |
| * |
| * @menu: Menu to update |
| * @id: ID of menu item to select/deselect |
| * @point: true if @id is being selected, false if it is being deselected |
| */ |
| static int update_pointers(struct scene_obj_menu *menu, uint id, bool point) |
| { |
| struct scene *scn = menu->obj.scene; |
| const bool stack = scn->expo->popup; |
| const struct scene_menitem *item; |
| int ret; |
| |
| item = scene_menuitem_find(menu, id); |
| if (!item) |
| return log_msg_ret("itm", -ENOENT); |
| |
| /* adjust the pointer object to point to the selected item */ |
| if (menu->pointer_id && item && point) { |
| struct scene_obj *label; |
| |
| label = scene_obj_find(scn, item->label_id, SCENEOBJT_NONE); |
| |
| ret = scene_obj_set_pos(scn, menu->pointer_id, |
| menu->obj.dim.x + 200, label->dim.y); |
| if (ret < 0) |
| return log_msg_ret("ptr", ret); |
| } |
| |
| if (stack) { |
| point &= scn->highlight_id == menu->obj.id; |
| scene_obj_flag_clrset(scn, item->label_id, SCENEOF_POINT, |
| point ? SCENEOF_POINT : 0); |
| } |
| |
| return 0; |
| } |
| |
| /** |
| * menu_point_to_item() - Point to a particular menu item |
| * |
| * Sets the currently pointed-to / highlighted menu item |
| */ |
| static void menu_point_to_item(struct scene_obj_menu *menu, uint item_id) |
| { |
| if (menu->cur_item_id) |
| update_pointers(menu, menu->cur_item_id, false); |
| menu->cur_item_id = item_id; |
| update_pointers(menu, item_id, true); |
| } |
| |
| void scene_menu_calc_bbox(struct scene_obj_menu *menu, |
| struct vidconsole_bbox *bbox, |
| struct vidconsole_bbox *label_bbox) |
| { |
| const struct expo_theme *theme = &menu->obj.scene->expo->theme; |
| const struct scene_menitem *item; |
| |
| bbox->valid = false; |
| scene_bbox_union(menu->obj.scene, menu->title_id, 0, bbox); |
| |
| label_bbox->valid = false; |
| |
| list_for_each_entry(item, &menu->item_head, sibling) { |
| scene_bbox_union(menu->obj.scene, item->label_id, |
| theme->menu_inset, bbox); |
| scene_bbox_union(menu->obj.scene, item->key_id, 0, bbox); |
| scene_bbox_union(menu->obj.scene, item->desc_id, 0, bbox); |
| scene_bbox_union(menu->obj.scene, item->preview_id, 0, bbox); |
| |
| /* Get the bounding box of all labels */ |
| scene_bbox_union(menu->obj.scene, item->label_id, |
| theme->menu_inset, label_bbox); |
| } |
| |
| /* |
| * subtract the final menuitem's gap to keep the insert the same top |
| * and bottom |
| */ |
| label_bbox->y1 -= theme->menuitem_gap_y; |
| } |
| |
| int scene_menu_calc_dims(struct scene_obj_menu *menu) |
| { |
| struct vidconsole_bbox bbox, label_bbox; |
| const struct scene_menitem *item; |
| |
| scene_menu_calc_bbox(menu, &bbox, &label_bbox); |
| |
| /* Make all labels the same size */ |
| if (label_bbox.valid) { |
| list_for_each_entry(item, &menu->item_head, sibling) { |
| scene_obj_set_size(menu->obj.scene, item->label_id, |
| label_bbox.x1 - label_bbox.x0, |
| label_bbox.y1 - label_bbox.y0); |
| } |
| } |
| |
| if (bbox.valid) { |
| menu->obj.dim.w = bbox.x1 - bbox.x0; |
| menu->obj.dim.h = bbox.y1 - bbox.y0; |
| } |
| |
| return 0; |
| } |
| |
| int scene_menu_arrange(struct scene *scn, struct expo_arrange_info *arr, |
| struct scene_obj_menu *menu) |
| { |
| const bool open = menu->obj.flags & SCENEOF_OPEN; |
| struct expo *exp = scn->expo; |
| const bool stack = exp->popup; |
| const struct expo_theme *theme = &exp->theme; |
| struct scene_menitem *item; |
| uint sel_id; |
| int x, y; |
| int ret; |
| |
| x = menu->obj.dim.x; |
| y = menu->obj.dim.y; |
| if (menu->title_id) { |
| int width; |
| |
| ret = scene_obj_set_pos(scn, menu->title_id, menu->obj.dim.x, y); |
| if (ret < 0) |
| return log_msg_ret("tit", ret); |
| |
| ret = scene_obj_get_hw(scn, menu->title_id, &width); |
| if (ret < 0) |
| return log_msg_ret("hei", ret); |
| |
| if (stack) |
| x += arr->label_width + theme->menu_title_margin_x; |
| else |
| y += ret * 2; |
| } |
| |
| /* |
| * Currently everything is hard-coded to particular columns so this |
| * won't work on small displays and looks strange if the font size is |
| * small. This can be updated once text measuring is supported in |
| * vidconsole |
| */ |
| sel_id = menu->cur_item_id; |
| list_for_each_entry(item, &menu->item_head, sibling) { |
| bool selected; |
| int height; |
| |
| ret = scene_obj_get_hw(scn, item->label_id, NULL); |
| if (ret < 0) |
| return log_msg_ret("get", ret); |
| height = ret; |
| |
| if (item->flags & SCENEMIF_GAP_BEFORE) |
| y += height; |
| |
| /* select an item if not done already */ |
| if (!sel_id) |
| sel_id = item->id; |
| |
| selected = sel_id == item->id; |
| |
| /* |
| * Put the label on the left, then leave a space for the |
| * pointer, then the key and the description |
| */ |
| ret = scene_obj_set_pos(scn, item->label_id, |
| x + theme->menu_inset, y); |
| if (ret < 0) |
| return log_msg_ret("nam", ret); |
| scene_obj_set_hide(scn, item->label_id, |
| stack && !open && !selected); |
| |
| if (item->key_id) { |
| ret = scene_obj_set_pos(scn, item->key_id, x + 230, y); |
| if (ret < 0) |
| return log_msg_ret("key", ret); |
| } |
| |
| if (item->desc_id) { |
| ret = scene_obj_set_pos(scn, item->desc_id, x + 280, y); |
| if (ret < 0) |
| return log_msg_ret("des", ret); |
| } |
| |
| if (item->preview_id) { |
| bool hide; |
| |
| /* |
| * put all previews on top of each other, on the right |
| * size of the display |
| */ |
| ret = scene_obj_set_pos(scn, item->preview_id, -4, y); |
| if (ret < 0) |
| return log_msg_ret("prev", ret); |
| |
| hide = menu->cur_item_id != item->id; |
| ret = scene_obj_set_hide(scn, item->preview_id, hide); |
| if (ret < 0) |
| return log_msg_ret("hid", ret); |
| } |
| |
| if (!stack || open) |
| y += height + theme->menuitem_gap_y; |
| } |
| |
| if (sel_id) |
| menu_point_to_item(menu, sel_id); |
| |
| return 0; |
| } |
| |
| int scene_menu(struct scene *scn, const char *name, uint id, |
| struct scene_obj_menu **menup) |
| { |
| struct scene_obj_menu *menu; |
| int ret; |
| |
| ret = scene_obj_add(scn, name, id, SCENEOBJT_MENU, |
| sizeof(struct scene_obj_menu), |
| (struct scene_obj **)&menu); |
| if (ret < 0) |
| return log_msg_ret("obj", -ENOMEM); |
| |
| if (menup) |
| *menup = menu; |
| INIT_LIST_HEAD(&menu->item_head); |
| |
| return menu->obj.id; |
| } |
| |
| static struct scene_menitem *scene_menu_find_key(struct scene *scn, |
| struct scene_obj_menu *menu, |
| int key) |
| { |
| struct scene_menitem *item; |
| |
| list_for_each_entry(item, &menu->item_head, sibling) { |
| if (item->key_id) { |
| struct scene_obj_txt *txt; |
| const char *str; |
| |
| txt = scene_obj_find(scn, item->key_id, SCENEOBJT_TEXT); |
| if (txt) { |
| str = expo_get_str(scn->expo, txt->str_id); |
| if (str && *str == key) |
| return item; |
| } |
| } |
| } |
| |
| return NULL; |
| } |
| |
| int scene_menu_send_key(struct scene *scn, struct scene_obj_menu *menu, int key, |
| struct expo_action *event) |
| { |
| const bool open = menu->obj.flags & SCENEOF_OPEN; |
| struct scene_menitem *item, *cur, *key_item; |
| |
| cur = NULL; |
| key_item = NULL; |
| |
| if (!list_empty(&menu->item_head)) { |
| list_for_each_entry(item, &menu->item_head, sibling) { |
| /* select an item if not done already */ |
| if (menu->cur_item_id == item->id) { |
| cur = item; |
| break; |
| } |
| } |
| } |
| |
| if (!cur) |
| return -ENOTTY; |
| |
| switch (key) { |
| case BKEY_UP: |
| if (item != list_first_entry(&menu->item_head, |
| struct scene_menitem, sibling)) { |
| item = list_entry(item->sibling.prev, |
| struct scene_menitem, sibling); |
| event->type = EXPOACT_POINT_ITEM; |
| event->select.id = item->id; |
| log_debug("up to item %d\n", event->select.id); |
| } |
| break; |
| case BKEY_DOWN: |
| if (!list_is_last(&item->sibling, &menu->item_head)) { |
| item = list_entry(item->sibling.next, |
| struct scene_menitem, sibling); |
| event->type = EXPOACT_POINT_ITEM; |
| event->select.id = item->id; |
| log_debug("down to item %d\n", event->select.id); |
| } |
| break; |
| case BKEY_SELECT: |
| event->type = EXPOACT_SELECT; |
| event->select.id = item->id; |
| log_debug("select item %d\n", event->select.id); |
| break; |
| case BKEY_QUIT: |
| if (scn->expo->popup && open) { |
| event->type = EXPOACT_CLOSE; |
| event->select.id = menu->obj.id; |
| } else { |
| event->type = EXPOACT_QUIT; |
| log_debug("menu quit\n"); |
| } |
| break; |
| case '0'...'9': |
| key_item = scene_menu_find_key(scn, menu, key); |
| if (key_item) { |
| event->type = EXPOACT_SELECT; |
| event->select.id = key_item->id; |
| } |
| break; |
| } |
| |
| menu_point_to_item(menu, item->id); |
| |
| return 0; |
| } |
| |
| int scene_menuitem(struct scene *scn, uint menu_id, const char *name, uint id, |
| uint key_id, uint label_id, uint desc_id, uint preview_id, |
| uint flags, struct scene_menitem **itemp) |
| { |
| struct scene_obj_menu *menu; |
| struct scene_menitem *item; |
| |
| menu = scene_obj_find(scn, menu_id, SCENEOBJT_MENU); |
| if (!menu) |
| return log_msg_ret("find", -ENOENT); |
| |
| /* Check that the text ID is valid */ |
| if (!scene_obj_find(scn, label_id, SCENEOBJT_TEXT)) |
| return log_msg_ret("txt", -EINVAL); |
| |
| item = calloc(1, sizeof(struct scene_menitem)); |
| if (!item) |
| return log_msg_ret("item", -ENOMEM); |
| item->name = strdup(name); |
| if (!item->name) { |
| free(item); |
| return log_msg_ret("name", -ENOMEM); |
| } |
| |
| item->id = resolve_id(scn->expo, id); |
| item->key_id = key_id; |
| item->label_id = label_id; |
| item->desc_id = desc_id; |
| item->preview_id = preview_id; |
| item->flags = flags; |
| item->value = INT_MAX; |
| list_add_tail(&item->sibling, &menu->item_head); |
| |
| if (itemp) |
| *itemp = item; |
| |
| return item->id; |
| } |
| |
| int scene_menu_set_title(struct scene *scn, uint id, uint title_id) |
| { |
| struct scene_obj_menu *menu; |
| struct scene_obj_txt *txt; |
| |
| menu = scene_obj_find(scn, id, SCENEOBJT_MENU); |
| if (!menu) |
| return log_msg_ret("menu", -ENOENT); |
| |
| /* Check that the ID is valid */ |
| if (title_id) { |
| txt = scene_obj_find(scn, title_id, SCENEOBJT_TEXT); |
| if (!txt) |
| return log_msg_ret("txt", -EINVAL); |
| } |
| |
| menu->title_id = title_id; |
| |
| return 0; |
| } |
| |
| int scene_menu_set_pointer(struct scene *scn, uint id, uint pointer_id) |
| { |
| struct scene_obj_menu *menu; |
| struct scene_obj *obj; |
| |
| menu = scene_obj_find(scn, id, SCENEOBJT_MENU); |
| if (!menu) |
| return log_msg_ret("menu", -ENOENT); |
| |
| /* Check that the ID is valid */ |
| if (pointer_id) { |
| obj = scene_obj_find(scn, pointer_id, SCENEOBJT_NONE); |
| if (!obj) |
| return log_msg_ret("obj", -EINVAL); |
| } |
| |
| menu->pointer_id = pointer_id; |
| |
| return 0; |
| } |
| |
| int scene_menu_display(struct scene_obj_menu *menu) |
| { |
| struct scene *scn = menu->obj.scene; |
| struct scene_obj_txt *pointer; |
| struct expo *exp = scn->expo; |
| struct scene_menitem *item; |
| const char *pstr; |
| |
| printf("U-Boot : Boot Menu\n\n"); |
| if (menu->title_id) { |
| struct scene_obj_txt *txt; |
| const char *str; |
| |
| txt = scene_obj_find(scn, menu->title_id, SCENEOBJT_TEXT); |
| if (!txt) |
| return log_msg_ret("txt", -EINVAL); |
| |
| str = expo_get_str(exp, txt->str_id); |
| printf("%s\n\n", str); |
| } |
| |
| if (list_empty(&menu->item_head)) |
| return 0; |
| |
| pointer = scene_obj_find(scn, menu->pointer_id, SCENEOBJT_TEXT); |
| pstr = expo_get_str(scn->expo, pointer->str_id); |
| |
| list_for_each_entry(item, &menu->item_head, sibling) { |
| struct scene_obj_txt *key = NULL, *label = NULL; |
| struct scene_obj_txt *desc = NULL; |
| const char *kstr = NULL, *lstr = NULL, *dstr = NULL; |
| |
| key = scene_obj_find(scn, item->key_id, SCENEOBJT_TEXT); |
| if (key) |
| kstr = expo_get_str(exp, key->str_id); |
| |
| label = scene_obj_find(scn, item->label_id, SCENEOBJT_TEXT); |
| if (label) |
| lstr = expo_get_str(exp, label->str_id); |
| |
| desc = scene_obj_find(scn, item->desc_id, SCENEOBJT_TEXT); |
| if (desc) |
| dstr = expo_get_str(exp, desc->str_id); |
| |
| printf("%3s %3s %-10s %s\n", |
| pointer && menu->cur_item_id == item->id ? pstr : "", |
| kstr, lstr, dstr); |
| } |
| |
| return -ENOTSUPP; |
| } |
| |
| int scene_menu_render_deps(struct scene *scn, struct scene_obj_menu *menu) |
| { |
| struct scene_menitem *item; |
| |
| scene_render_deps(scn, menu->title_id); |
| scene_render_deps(scn, menu->cur_item_id); |
| scene_render_deps(scn, menu->pointer_id); |
| |
| list_for_each_entry(item, &menu->item_head, sibling) { |
| scene_render_deps(scn, item->key_id); |
| scene_render_deps(scn, item->label_id); |
| scene_render_deps(scn, item->desc_id); |
| } |
| |
| return 0; |
| } |