reset: implement a reset test

This adds a sandbox reset implementation (provider), a test client
device, instantiates them both from Sandbox's DT, and adds a DM test
that excercises everything.

Signed-off-by: Stephen Warren <swarren@nvidia.com>
Acked-by: Simon Glass <sjg@chromium.org>
diff --git a/test/dm/reset.c b/test/dm/reset.c
new file mode 100644
index 0000000..0ae8031
--- /dev/null
+++ b/test/dm/reset.c
@@ -0,0 +1,39 @@
+/*
+ * Copyright (c) 2016, NVIDIA CORPORATION.
+ *
+ * SPDX-License-Identifier: GPL-2.0
+ */
+
+#include <common.h>
+#include <dm.h>
+#include <dm/test.h>
+#include <asm/reset.h>
+#include <test/ut.h>
+
+/* This must match the specifier for mbox-names="test" in the DT node */
+#define TEST_RESET_ID 2
+
+static int dm_test_reset(struct unit_test_state *uts)
+{
+	struct udevice *dev_reset;
+	struct udevice *dev_test;
+
+	ut_assertok(uclass_get_device_by_name(UCLASS_RESET, "reset-ctl",
+					      &dev_reset));
+	ut_asserteq(0, sandbox_reset_query(dev_reset, TEST_RESET_ID));
+
+	ut_assertok(uclass_get_device_by_name(UCLASS_MISC, "reset-ctl-test",
+					      &dev_test));
+	ut_assertok(sandbox_reset_test_get(dev_test));
+
+	ut_assertok(sandbox_reset_test_assert(dev_test));
+	ut_asserteq(1, sandbox_reset_query(dev_reset, TEST_RESET_ID));
+
+	ut_assertok(sandbox_reset_test_deassert(dev_test));
+	ut_asserteq(0, sandbox_reset_query(dev_reset, TEST_RESET_ID));
+
+	ut_assertok(sandbox_reset_test_free(dev_test));
+
+	return 0;
+}
+DM_TEST(dm_test_reset, DM_TESTF_SCAN_FDT);