stdio/device: rework function naming convention
So far the console API uses the following naming convention:
======Extract======
typedef struct device_t;
int device_register (device_t * dev);
int devices_init (void);
int device_deregister(char *devname);
struct list_head* device_get_list(void);
device_t* device_get_by_name(char* name);
device_t* device_clone(device_t *dev);
=======
which is too generic and confusing.
Instead of using device_XX and device_t we change this
into stdio_XX and stdio_dev
This will also allow to add later a generic device mechanism in order
to have support for multiple devices and driver instances.
Signed-off-by: Jean-Christophe PLAGNIOL-VILLARD <plagnioj@jcrosoft.com>
Edited commit message.
Signed-off-by: Wolfgang Denk <wd@denx.de>
diff --git a/board/rbc823/kbd.c b/board/rbc823/kbd.c
index 1d48f6d..853cbde 100644
--- a/board/rbc823/kbd.c
+++ b/board/rbc823/kbd.c
@@ -30,7 +30,7 @@
#include <common.h>
#include <watchdog.h>
#include <commproc.h>
-#include <devices.h>
+#include <stdio_dev.h>
#include <lcd.h>
DECLARE_GLOBAL_DATA_PTR;
@@ -249,18 +249,18 @@
int drv_keyboard_init(void)
{
int error = 0;
- device_t kbd_dev;
+ struct stdio_dev kbd_dev;
if (0) {
/* register the keyboard */
- memset (&kbd_dev, 0, sizeof(device_t));
+ memset (&kbd_dev, 0, sizeof(struct stdio_dev));
strcpy(kbd_dev.name, "kbd");
kbd_dev.flags = DEV_FLAGS_INPUT | DEV_FLAGS_SYSTEM;
kbd_dev.putc = NULL;
kbd_dev.puts = NULL;
kbd_dev.getc = smc1_getc;
kbd_dev.tstc = smc1_tstc;
- error = device_register (&kbd_dev);
+ error = stdio_register (&kbd_dev);
} else {
lcd_is_enabled = 0;
lcd_disable();