plat: marvell: Add common ARMADA platform components

Add common Marvell ARMADA platform components.
This patch also includes common components for Marvell
ARMADA 8K platforms.

Change-Id: I42192fdc6525a42e46b3ac2ad63c83db9bcbfeaf
Signed-off-by: Hanna Hawa <hannah@marvell.com>
Signed-off-by: Konstantin Porotchkin <kostap@marvell.com>
diff --git a/plat/marvell/common/marvell_bl2_setup.c b/plat/marvell/common/marvell_bl2_setup.c
new file mode 100644
index 0000000..7c87ce3
--- /dev/null
+++ b/plat/marvell/common/marvell_bl2_setup.c
@@ -0,0 +1,275 @@
+/*
+ * Copyright (C) 2018 Marvell International Ltd.
+ *
+ * SPDX-License-Identifier:     BSD-3-Clause
+ * https://spdx.org/licenses
+ */
+
+#include <arch_helpers.h>
+#include <bl_common.h>
+#include <console.h>
+#include <marvell_def.h>
+#include <platform_def.h>
+#include <plat_marvell.h>
+#include <string.h>
+
+/* Data structure which holds the extents of the trusted SRAM for BL2 */
+static meminfo_t bl2_tzram_layout __aligned(CACHE_WRITEBACK_GRANULE);
+
+
+/*****************************************************************************
+ * This structure represents the superset of information that is passed to
+ * BL31, e.g. while passing control to it from BL2, bl31_params
+ * and other platform specific parameters
+ *****************************************************************************
+ */
+typedef struct bl2_to_bl31_params_mem {
+	bl31_params_t bl31_params;
+	image_info_t bl31_image_info;
+	image_info_t bl32_image_info;
+	image_info_t bl33_image_info;
+	entry_point_info_t bl33_ep_info;
+	entry_point_info_t bl32_ep_info;
+	entry_point_info_t bl31_ep_info;
+} bl2_to_bl31_params_mem_t;
+
+
+static bl2_to_bl31_params_mem_t bl31_params_mem;
+
+
+/* Weak definitions may be overridden in specific MARVELL standard platform */
+#pragma weak bl2_early_platform_setup
+#pragma weak bl2_platform_setup
+#pragma weak bl2_plat_arch_setup
+#pragma weak bl2_plat_sec_mem_layout
+#pragma weak bl2_plat_get_bl31_params
+#pragma weak bl2_plat_get_bl31_ep_info
+#pragma weak bl2_plat_flush_bl31_params
+#pragma weak bl2_plat_set_bl31_ep_info
+#pragma weak bl2_plat_get_scp_bl2_meminfo
+#pragma weak bl2_plat_get_bl32_meminfo
+#pragma weak bl2_plat_set_bl32_ep_info
+#pragma weak bl2_plat_get_bl33_meminfo
+#pragma weak bl2_plat_set_bl33_ep_info
+
+
+meminfo_t *bl2_plat_sec_mem_layout(void)
+{
+	return &bl2_tzram_layout;
+}
+
+/*****************************************************************************
+ * This function assigns a pointer to the memory that the platform has kept
+ * aside to pass platform specific and trusted firmware related information
+ * to BL31. This memory is allocated by allocating memory to
+ * bl2_to_bl31_params_mem_t structure which is a superset of all the
+ * structure whose information is passed to BL31
+ * NOTE: This function should be called only once and should be done
+ * before generating params to BL31
+ *****************************************************************************
+ */
+bl31_params_t *bl2_plat_get_bl31_params(void)
+{
+	bl31_params_t *bl2_to_bl31_params;
+
+	/*
+	 * Initialise the memory for all the arguments that needs to
+	 * be passed to BL31
+	 */
+	memset(&bl31_params_mem, 0, sizeof(bl2_to_bl31_params_mem_t));
+
+	/* Assign memory for TF related information */
+	bl2_to_bl31_params = &bl31_params_mem.bl31_params;
+	SET_PARAM_HEAD(bl2_to_bl31_params, PARAM_BL31, VERSION_1, 0);
+
+	/* Fill BL31 related information */
+	bl2_to_bl31_params->bl31_image_info = &bl31_params_mem.bl31_image_info;
+	SET_PARAM_HEAD(bl2_to_bl31_params->bl31_image_info, PARAM_IMAGE_BINARY,
+		VERSION_1, 0);
+
+	/* Fill BL32 related information if it exists */
+#if BL32_BASE
+	bl2_to_bl31_params->bl32_ep_info = &bl31_params_mem.bl32_ep_info;
+	SET_PARAM_HEAD(bl2_to_bl31_params->bl32_ep_info, PARAM_EP,
+		VERSION_1, 0);
+	bl2_to_bl31_params->bl32_image_info = &bl31_params_mem.bl32_image_info;
+	SET_PARAM_HEAD(bl2_to_bl31_params->bl32_image_info, PARAM_IMAGE_BINARY,
+		VERSION_1, 0);
+#endif
+
+	/* Fill BL33 related information */
+	bl2_to_bl31_params->bl33_ep_info = &bl31_params_mem.bl33_ep_info;
+	SET_PARAM_HEAD(bl2_to_bl31_params->bl33_ep_info,
+		PARAM_EP, VERSION_1, 0);
+
+	/* BL33 expects to receive the primary CPU MPID (through x0) */
+	bl2_to_bl31_params->bl33_ep_info->args.arg0 = 0xffff & read_mpidr();
+
+	bl2_to_bl31_params->bl33_image_info = &bl31_params_mem.bl33_image_info;
+	SET_PARAM_HEAD(bl2_to_bl31_params->bl33_image_info, PARAM_IMAGE_BINARY,
+		VERSION_1, 0);
+
+	return bl2_to_bl31_params;
+}
+
+/* Flush the TF params and the TF plat params */
+void bl2_plat_flush_bl31_params(void)
+{
+	flush_dcache_range((unsigned long)&bl31_params_mem,
+			sizeof(bl2_to_bl31_params_mem_t));
+}
+
+/*****************************************************************************
+ * This function returns a pointer to the shared memory that the platform
+ * has kept to point to entry point information of BL31 to BL2
+ *****************************************************************************
+ */
+struct entry_point_info *bl2_plat_get_bl31_ep_info(void)
+{
+#if DEBUG
+	bl31_params_mem.bl31_ep_info.args.arg1 = MARVELL_BL31_PLAT_PARAM_VAL;
+#endif
+
+	return &bl31_params_mem.bl31_ep_info;
+}
+
+/*****************************************************************************
+ * BL1 has passed the extents of the trusted SRAM that should be visible to BL2
+ * in x0. This memory layout is sitting at the base of the free trusted SRAM.
+ * Copy it to a safe location before its reclaimed by later BL2 functionality.
+ *****************************************************************************
+ */
+void marvell_bl2_early_platform_setup(meminfo_t *mem_layout)
+{
+	/* Initialize the console to provide early debug support */
+	console_init(PLAT_MARVELL_BOOT_UART_BASE,
+		     PLAT_MARVELL_BOOT_UART_CLK_IN_HZ,
+		     MARVELL_CONSOLE_BAUDRATE);
+
+	/* Setup the BL2 memory layout */
+	bl2_tzram_layout = *mem_layout;
+
+	/* Initialise the IO layer and register platform IO devices */
+	plat_marvell_io_setup();
+}
+
+void bl2_early_platform_setup(meminfo_t *mem_layout)
+{
+	marvell_bl2_early_platform_setup(mem_layout);
+}
+
+void bl2_platform_setup(void)
+{
+	/* Nothing to do */
+}
+
+/*****************************************************************************
+ * Perform the very early platform specific architectural setup here. At the
+ * moment this is only initializes the mmu in a quick and dirty way.
+ *****************************************************************************
+ */
+void marvell_bl2_plat_arch_setup(void)
+{
+	marvell_setup_page_tables(bl2_tzram_layout.total_base,
+				  bl2_tzram_layout.total_size,
+				  BL_CODE_BASE,
+				  BL_CODE_END,
+				  BL_RO_DATA_BASE,
+				  BL_RO_DATA_END
+#if USE_COHERENT_MEM
+				, BL_COHERENT_RAM_BASE,
+				  BL_COHERENT_RAM_END
+#endif
+			      );
+	enable_mmu_el1(0);
+}
+
+void bl2_plat_arch_setup(void)
+{
+	marvell_bl2_plat_arch_setup();
+}
+
+/*****************************************************************************
+ * Populate the extents of memory available for loading SCP_BL2 (if used),
+ * i.e. anywhere in trusted RAM as long as it doesn't overwrite BL2.
+ *****************************************************************************
+ */
+void bl2_plat_get_scp_bl2_meminfo(meminfo_t *scp_bl2_meminfo)
+{
+	*scp_bl2_meminfo = bl2_tzram_layout;
+}
+
+/*****************************************************************************
+ * Before calling this function BL31 is loaded in memory and its entrypoint
+ * is set by load_image. This is a placeholder for the platform to change
+ * the entrypoint of BL31 and set SPSR and security state.
+ * On MARVELL std. platforms we only set the security state of the entrypoint
+ *****************************************************************************
+ */
+void bl2_plat_set_bl31_ep_info(image_info_t *bl31_image_info,
+			       entry_point_info_t *bl31_ep_info)
+{
+	SET_SECURITY_STATE(bl31_ep_info->h.attr, SECURE);
+	bl31_ep_info->spsr = SPSR_64(MODE_EL3, MODE_SP_ELX,
+					DISABLE_ALL_EXCEPTIONS);
+}
+
+/*****************************************************************************
+ * Populate the extents of memory available for loading BL32
+ *****************************************************************************
+ */
+#ifdef BL32_BASE
+void bl2_plat_get_bl32_meminfo(meminfo_t *bl32_meminfo)
+{
+	/*
+	 * Populate the extents of memory available for loading BL32.
+	 */
+	bl32_meminfo->total_base = BL32_BASE;
+	bl32_meminfo->free_base = BL32_BASE;
+	bl32_meminfo->total_size =
+			(TRUSTED_DRAM_BASE + TRUSTED_DRAM_SIZE) - BL32_BASE;
+	bl32_meminfo->free_size =
+			(TRUSTED_DRAM_BASE + TRUSTED_DRAM_SIZE) - BL32_BASE;
+}
+#endif
+
+/*****************************************************************************
+ * Before calling this function BL32 is loaded in memory and its entrypoint
+ * is set by load_image. This is a placeholder for the platform to change
+ * the entrypoint of BL32 and set SPSR and security state.
+ * On MARVELL std. platforms we only set the security state of the entrypoint
+ *****************************************************************************
+ */
+void bl2_plat_set_bl32_ep_info(image_info_t *bl32_image_info,
+			       entry_point_info_t *bl32_ep_info)
+{
+	SET_SECURITY_STATE(bl32_ep_info->h.attr, SECURE);
+	bl32_ep_info->spsr = marvell_get_spsr_for_bl32_entry();
+}
+
+/*****************************************************************************
+ * Before calling this function BL33 is loaded in memory and its entrypoint
+ * is set by load_image. This is a placeholder for the platform to change
+ * the entrypoint of BL33 and set SPSR and security state.
+ * On MARVELL std. platforms we only set the security state of the entrypoint
+ *****************************************************************************
+ */
+void bl2_plat_set_bl33_ep_info(image_info_t *image,
+			       entry_point_info_t *bl33_ep_info)
+{
+
+	SET_SECURITY_STATE(bl33_ep_info->h.attr, NON_SECURE);
+	bl33_ep_info->spsr = marvell_get_spsr_for_bl33_entry();
+}
+
+/*****************************************************************************
+ * Populate the extents of memory available for loading BL33
+ *****************************************************************************
+ */
+void bl2_plat_get_bl33_meminfo(meminfo_t *bl33_meminfo)
+{
+	bl33_meminfo->total_base = MARVELL_DRAM_BASE;
+	bl33_meminfo->total_size = MARVELL_DRAM_SIZE;
+	bl33_meminfo->free_base = MARVELL_DRAM_BASE;
+	bl33_meminfo->free_size = MARVELL_DRAM_SIZE;
+}