refactor(bl32): flush before console switch state
Move console_switch_state(CONSOLE_FLAG_RUNTIME) to sp_min_main() so
that this becomes the last call before bl32/sp_min exits. This also
ensures that console_flush() is called before switching console state
to runtime.
This patch mimics the behavior of console_switch_state() call in BL31
per this patch
https://review.trustedfirmware.org/c/TF-A/trusted-firmware-a/+/26771/4.
Change-Id: I5b562d02706b19bb8b14154be97b6e9ef4e2fd3b
Signed-off-by: Salman Nabi <salman.nabi@arm.com>
diff --git a/bl32/sp_min/sp_min_main.c b/bl32/sp_min/sp_min_main.c
index a26910c..a85b355 100644
--- a/bl32/sp_min/sp_min_main.c
+++ b/bl32/sp_min/sp_min_main.c
@@ -213,6 +213,7 @@
sp_min_plat_runtime_setup();
console_flush();
+ console_switch_state(CONSOLE_FLAG_RUNTIME);
}
/******************************************************************************
diff --git a/plat/common/aarch32/plat_sp_min_common.c b/plat/common/aarch32/plat_sp_min_common.c
index 9493587..8e96b96 100644
--- a/plat/common/aarch32/plat_sp_min_common.c
+++ b/plat/common/aarch32/plat_sp_min_common.c
@@ -1,5 +1,5 @@
/*
- * Copyright (c) 2018, ARM Limited and Contributors. All rights reserved.
+ * Copyright (c) 2018-2024, Arm Limited and Contributors. All rights reserved.
*
* SPDX-License-Identifier: BSD-3-Clause
*/
@@ -17,9 +17,4 @@
void sp_min_plat_runtime_setup(void)
{
- /*
- * Finish the use of console driver in SP_MIN so that any runtime logs
- * from SP_MIN will be suppressed.
- */
- console_switch_state(CONSOLE_FLAG_RUNTIME);
}