rpi4: Determine BL33 entry point at runtime

Now that we have the armstub magic value in place, the GPU firmware will
write the kernel load address (and DTB address) into our special page,
so we can always easily access the actual location without hardcoding
any addresses into the BL31 image.

Make the compile-time defined PRELOADED_BL33_BASE macro optional, and
read the BL33 entry point from the magic location, if the macro was not
defined. We do the same for the DTB address.

This also splits the currently "common" definition of
plat_get_ns_image_entrypoint() to be separate between RPi3 and RPi4.

Change-Id: I6f26c0adc6fce2df47786b271c490928b4529abb
Signed-off-by: Andre Przywara <andre.przywara@arm.com>
diff --git a/plat/rpi/rpi3/rpi3_bl31_setup.c b/plat/rpi/rpi3/rpi3_bl31_setup.c
index c16dbff..24a5613 100644
--- a/plat/rpi/rpi3/rpi3_bl31_setup.c
+++ b/plat/rpi/rpi3/rpi3_bl31_setup.c
@@ -48,6 +48,18 @@
 }
 
 /*******************************************************************************
+ * Return entrypoint of BL33.
+ ******************************************************************************/
+uintptr_t plat_get_ns_image_entrypoint(void)
+{
+#ifdef PRELOADED_BL33_BASE
+	return PRELOADED_BL33_BASE;
+#else
+	return PLAT_RPI3_NS_IMAGE_OFFSET;
+#endif
+}
+
+/*******************************************************************************
  * Perform any BL31 early platform setup. Here is an opportunity to copy
  * parameters passed by the calling EL (S-EL1 in BL2 & EL3 in BL1) before
  * they are lost (potentially). This needs to be done before the MMU is