Make the memory layout more flexible

Currently the platform code gets to define the base address of each
boot loader image. However, the linker scripts couteract this
flexibility by enforcing a fixed overall layout of the different
images. For example, they require that the BL3-1 image sits below
the BL2 image. Choosing BL3-1 and BL2 base addresses in such a way
that it violates this constraint makes the build fail at link-time.

This patch requires the platform code to now define a limit address
for each image. The linker scripts check that the image fits within
these bounds so they don't rely anymore on the position of a given
image in regard to the others.

Fixes ARM-software/tf-issues#163

Change-Id: I8c108646825da19a6a8dfb091b613e1dd4ae133c
diff --git a/bl1/bl1.ld.S b/bl1/bl1.ld.S
index 11b9a8f..1af2a32 100644
--- a/bl1/bl1.ld.S
+++ b/bl1/bl1.ld.S
@@ -118,11 +118,17 @@
 
     __DATA_ROM_START__ = LOADADDR(.data);
     __DATA_SIZE__ = SIZEOF(.data);
+    /*
+     * The .data section is the last PROGBITS section so its end marks the end
+     * of the read-only part of BL1's binary.
+     */
+    ASSERT(__DATA_ROM_START__ + __DATA_SIZE__ <= BL1_RO_LIMIT,
+           "BL1's RO section has exceeded its limit.")
 
     __BSS_SIZE__ = SIZEOF(.bss);
 
     __COHERENT_RAM_UNALIGNED_SIZE__ =
         __COHERENT_RAM_END_UNALIGNED__ - __COHERENT_RAM_START__;
 
-    ASSERT(. <= BL31_BASE, "BL1 image overlaps BL31 image.")
+    ASSERT(. <= BL1_RW_LIMIT, "BL1's RW section has exceeded its limit.")
 }