feat(rme): run BL2 in root world when FEAT_RME is enabled

This patch enables BL2 to run in root world (EL3) which is
needed as per the security model of RME-enabled systems.

Using the existing BL2_AT_EL3 TF-A build option is not convenient
because that option assumes TF-A BL1 doesn't exist, which is not
the case for RME-enabled systems. For the purposes of RME, we use
a normal BL1 image but we also want to run BL2 in EL3 as normally as
possible, therefore rather than use the special bl2_entrypoint
function in bl2_el3_entrypoint.S, we use a new bl2_entrypoint
function (in bl2_rme_entrypoint.S) which doesn't need reset or
mailbox initialization code seen in the el3_entrypoint_common macro.

The patch also cleans up bl2_el3_entrypoint.S, moving the
bl2_run_next_image function to its own file to avoid duplicating
code.

Signed-off-by: Zelalem Aweke <zelalem.aweke@arm.com>
Change-Id: I99821b4cd550cadcb701f4c0c4dc36da81c7ef55
diff --git a/bl2/aarch32/bl2_run_next_image.S b/bl2/aarch32/bl2_run_next_image.S
new file mode 100644
index 0000000..0b3554e
--- /dev/null
+++ b/bl2/aarch32/bl2_run_next_image.S
@@ -0,0 +1,46 @@
+/*
+ * Copyright (c) 2021, Arm Limited. All rights reserved.
+ *
+ * SPDX-License-Identifier: BSD-3-Clause
+ */
+
+#include <arch.h>
+#include <asm_macros.S>
+#include <common/bl_common.h>
+
+	.globl	bl2_run_next_image
+
+
+func bl2_run_next_image
+	mov	r8,r0
+
+	/*
+	 * MMU needs to be disabled because both BL2 and BL32 execute
+	 * in PL1, and therefore share the same address space.
+	 * BL32 will initialize the address space according to its
+	 * own requirement.
+	 */
+	bl	disable_mmu_icache_secure
+	stcopr	r0, TLBIALL
+	dsb	sy
+	isb
+	mov	r0, r8
+	bl	bl2_el3_plat_prepare_exit
+
+	/*
+	 * Extract PC and SPSR based on struct `entry_point_info_t`
+	 * and load it in LR and SPSR registers respectively.
+	 */
+	ldr	lr, [r8, #ENTRY_POINT_INFO_PC_OFFSET]
+	ldr	r1, [r8, #(ENTRY_POINT_INFO_PC_OFFSET + 4)]
+	msr	spsr_xc, r1
+
+	/* Some BL32 stages expect lr_svc to provide the BL33 entry address */
+	cps	#MODE32_svc
+	ldr	lr, [r8, #ENTRY_POINT_INFO_LR_SVC_OFFSET]
+	cps	#MODE32_mon
+
+	add	r8, r8, #ENTRY_POINT_INFO_ARGS_OFFSET
+	ldm	r8, {r0, r1, r2, r3}
+	exception_return
+endfunc bl2_run_next_image