Use #ifdef for IMAGE_BL* instead of #if

One nasty part of ATF is some of boolean macros are always defined
as 1 or 0, and the rest of them are only defined under certain
conditions.

For the former group, "#if FOO" or "#if !FOO" must be used because
"#ifdef FOO" is always true.  (Options passed by $(call add_define,)
are the cases.)

For the latter, "#ifdef FOO" or "#ifndef FOO" should be used because
checking the value of an undefined macro is strange.

Here, IMAGE_BL* is handled by make_helpers/build_macro.mk like
follows:

  $(eval IMAGE := IMAGE_BL$(call uppercase,$(3)))

  $(OBJ): $(2)
          @echo "  CC      $$<"
          $$(Q)$$(CC) $$(TF_CFLAGS) $$(CFLAGS) -D$(IMAGE) -c $$< -o $$@

This means, IMAGE_BL* is defined when building the corresponding
image, but *undefined* for the other images.

So, IMAGE_BL* belongs to the latter group where we should use #ifdef
or #ifndef.

Signed-off-by: Masahiro Yamada <yamada.masahiro@socionext.com>
diff --git a/plat/nvidia/tegra/include/platform_def.h b/plat/nvidia/tegra/include/platform_def.h
index 70ddaa9..cd06d93 100644
--- a/plat/nvidia/tegra/include/platform_def.h
+++ b/plat/nvidia/tegra/include/platform_def.h
@@ -40,7 +40,7 @@
  ******************************************************************************/
 
 /* Size of cacheable stacks */
-#if IMAGE_BL31
+#ifdef IMAGE_BL31
 #define PLATFORM_STACK_SIZE 0x400
 #endif