Ensure a console is initialized before it is used

This patch moves console_init() to bl32_early_platform_setup(). It
also ensures that console_init() is called in each
blX_early_platform_setup() function before the console is used
e.g. through a printf call in an assert() statement.

Fixes ARM-software/TF-issues#127

Change-Id: I5b1f17e0152bab674d807d2a95ff3689c5d4794e
diff --git a/plat/fvp/bl1_plat_setup.c b/plat/fvp/bl1_plat_setup.c
index e92303d..fd03ec2 100644
--- a/plat/fvp/bl1_plat_setup.c
+++ b/plat/fvp/bl1_plat_setup.c
@@ -78,6 +78,9 @@
 	const unsigned long bl1_ram_limit = BL1_RAM_LIMIT;
 	const unsigned long tzram_limit = TZRAM_BASE + TZRAM_SIZE;
 
+	/* Initialize the console to provide early debug support */
+	console_init(PL011_UART0_BASE);
+
 	/*
 	 * Calculate how much ram is BL1 using & how much remains free.
 	 * This also includes a rudimentary mechanism to detect whether
@@ -102,9 +105,6 @@
 
 	/* Initialize the platform config for future decision making */
 	platform_config_setup();
-
-	/* Initialize the console */
-	console_init(PL011_UART0_BASE);
 }
 
 /*******************************************************************************